From f3c5b2f7d08f8a2a41df0a224cd6600ce4260fa1 Mon Sep 17 00:00:00 2001 From: Samuel Iglesias Gonsalvez Date: Fri, 13 Jun 2014 10:24:40 +0200 Subject: [PATCH] docs: mark "Geometry shader multiple streams" as done for i965 Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Chris Forbes --- docs/GL3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index 1fecc624208..bc418a90808 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -108,7 +108,7 @@ GL 4.0: - Packing/bitfield/conversion functions DONE - Enhanced textureGather DONE - Geometry shader instancing DONE - - Geometry shader multiple streams started (Iago) + - Geometry shader multiple streams DONE (i965) - Enhanced per-sample shading DONE - Interpolation functions started (Chris) - New overload resolution rules DONE -- 2.30.2