From f42192e783521f49a7caab09b073740e63ab092b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 2 Dec 2009 12:19:31 -0700 Subject: [PATCH] llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query The driver (and draw module) don't support vertex shader textures yet. --- src/gallium/drivers/llvmpipe/lp_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 0fb133486aa..a6ecaa0b2be 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -59,7 +59,7 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_SAMPLERS; + return 0; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: -- 2.30.2