From f56fb9d24825a94f25ba566f035e9d6062488397 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 24 Mar 2013 16:21:01 +1300 Subject: [PATCH] i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8 Bump MAX_DEPTH_TEXTURE_SAMPLES to match what GetInternalformativ is claiming. Since that limit is what is actually enforced now, this doesn't actually change anything except the queried value. There's still no piglits verifying that multisample depth textures work, but this works in the Unigine demos. Signed-off-by: Chris Forbes Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index b8e39abe4fa..ceaf325e25b 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -202,13 +202,13 @@ brwCreateContext(int api, if (intel->gen == 6) { ctx->Const.MaxSamples = 4; ctx->Const.MaxColorTextureSamples = 4; - ctx->Const.MaxDepthTextureSamples = 1; + ctx->Const.MaxDepthTextureSamples = 4; ctx->Const.MaxIntegerSamples = 4; } else if (intel->gen >= 7) { ctx->Const.MaxSamples = 8; ctx->Const.MaxColorTextureSamples = 8; - ctx->Const.MaxDepthTextureSamples = 1; + ctx->Const.MaxDepthTextureSamples = 8; ctx->Const.MaxIntegerSamples = 8; } -- 2.30.2