From f6481be2988a872b16c76cc7f66acc6a2182bbd8 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Mon, 5 Sep 2011 12:20:18 -0700 Subject: [PATCH] glsl/builtins: Fix invalid vecN constants in hyperbolic functions. Each of these vecN constants only provided one component, which is illegal. The printed IR is meant to contain exactly as many components as are necessary; the IR reader does not splat single values. Signed-off-by: Kenneth Graunke Reviewed-by: Paul Berry Reviewed-by: Ian Romanick --- src/glsl/builtins/ir/acosh | 6 +++--- src/glsl/builtins/ir/asinh | 6 +++--- src/glsl/builtins/ir/atanh | 18 +++++++++--------- src/glsl/builtins/ir/cosh | 6 +++--- src/glsl/builtins/ir/sinh | 6 +++--- 5 files changed, 21 insertions(+), 21 deletions(-) diff --git a/src/glsl/builtins/ir/acosh b/src/glsl/builtins/ir/acosh index 5518e757531..9a4c291ad5b 100644 --- a/src/glsl/builtins/ir/acosh +++ b/src/glsl/builtins/ir/acosh @@ -7,15 +7,15 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1))))))))) + ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1))))))))) + ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1))))))))) + ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant float (1))))))))) )) diff --git a/src/glsl/builtins/ir/asinh b/src/glsl/builtins/ir/asinh index cdc2c20e765..93f73cc9553 100644 --- a/src/glsl/builtins/ir/asinh +++ b/src/glsl/builtins/ir/asinh @@ -7,15 +7,15 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1))))))))) + ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1))))))))) + ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant float (1))))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1))))))))) + ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant float (1))))))))) )) diff --git a/src/glsl/builtins/ir/atanh b/src/glsl/builtins/ir/atanh index 5559e974066..5ef3596f052 100644 --- a/src/glsl/builtins/ir/atanh +++ b/src/glsl/builtins/ir/atanh @@ -11,27 +11,27 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 * (constant vec2 (0.5)) + ((return (expression vec2 * (constant float (0.5)) (expression vec2 log (expression vec2 / - (expression vec2 + (constant vec2 (1)) (var_ref x)) - (expression vec2 - (constant vec2 (1)) (var_ref x)))))))) + (expression vec2 + (constant float (1)) (var_ref x)) + (expression vec2 - (constant float (1)) (var_ref x)))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 * (constant vec3 (0.5)) + ((return (expression vec3 * (constant float (0.5)) (expression vec3 log (expression vec3 / - (expression vec3 + (constant vec3 (1)) (var_ref x)) - (expression vec3 - (constant vec3 (1)) (var_ref x)))))))) + (expression vec3 + (constant float (1)) (var_ref x)) + (expression vec3 - (constant float (1)) (var_ref x)))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 * (constant vec4 (0.5)) + ((return (expression vec4 * (constant float (0.5)) (expression vec4 log (expression vec4 / - (expression vec4 + (constant vec4 (1)) (var_ref x)) - (expression vec4 - (constant vec4 (1)) (var_ref x)))))))) + (expression vec4 + (constant float (1)) (var_ref x)) + (expression vec4 - (constant float (1)) (var_ref x)))))))) )) diff --git a/src/glsl/builtins/ir/cosh b/src/glsl/builtins/ir/cosh index 45e0ae427d6..945743138fc 100644 --- a/src/glsl/builtins/ir/cosh +++ b/src/glsl/builtins/ir/cosh @@ -9,21 +9,21 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 * (constant vec2 (0.5)) + ((return (expression vec2 * (constant float (0.5)) (expression vec2 + (expression vec2 exp (var_ref x)) (expression vec2 exp (expression vec2 neg (var_ref x)))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 * (constant vec3 (0.5)) + ((return (expression vec3 * (constant float (0.5)) (expression vec3 + (expression vec3 exp (var_ref x)) (expression vec3 exp (expression vec3 neg (var_ref x)))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 * (constant vec4 (0.5)) + ((return (expression vec4 * (constant float (0.5)) (expression vec4 + (expression vec4 exp (var_ref x)) (expression vec4 exp (expression vec4 neg (var_ref x)))))))) diff --git a/src/glsl/builtins/ir/sinh b/src/glsl/builtins/ir/sinh index 7ad4f58e204..31edd30e5ec 100644 --- a/src/glsl/builtins/ir/sinh +++ b/src/glsl/builtins/ir/sinh @@ -9,21 +9,21 @@ (signature vec2 (parameters (declare (in) vec2 x)) - ((return (expression vec2 * (constant vec2 (0.5)) + ((return (expression vec2 * (constant float (0.5)) (expression vec2 - (expression vec2 exp (var_ref x)) (expression vec2 exp (expression vec2 neg (var_ref x)))))))) (signature vec3 (parameters (declare (in) vec3 x)) - ((return (expression vec3 * (constant vec3 (0.5)) + ((return (expression vec3 * (constant float (0.5)) (expression vec3 - (expression vec3 exp (var_ref x)) (expression vec3 exp (expression vec3 neg (var_ref x)))))))) (signature vec4 (parameters (declare (in) vec4 x)) - ((return (expression vec4 * (constant vec4 (0.5)) + ((return (expression vec4 * (constant float (0.5)) (expression vec4 - (expression vec4 exp (var_ref x)) (expression vec4 exp (expression vec4 neg (var_ref x)))))))) -- 2.30.2