From f66bf5ba444e95e82401d8f6fd726e5ef17b3db9 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Wed, 6 May 2020 11:42:39 +0200 Subject: [PATCH] docs/features: add zink features This is base on the exported extension strings, with some known-bad extensions removed. There might be more that should be removed, as their support isn't per-spec, but this gives us some more information, at least. There's also a few features that seems to be trivial to enable, simply by flipping a cap. But let's document what is expected to work first. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2075 Part-of: --- docs/features.txt | 76 +++++++++++++++++++++++------------------------ 1 file changed, 38 insertions(+), 38 deletions(-) diff --git a/docs/features.txt b/docs/features.txt index fa779d1ad33..41b012ffda8 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -40,31 +40,31 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv glBindFragDataLocation, glGetFragDataLocation DONE GL_NV_conditional_render (Conditional rendering) DONE () - GL_ARB_map_buffer_range (Map buffer subranges) DONE (v3d) - GL_ARB_color_buffer_float (Clamping controls) DONE (v3d) - GL_ARB_texture_float (Float textures, renderbuffers) DONE (v3d) - GL_EXT_packed_float DONE (v3d) - GL_EXT_texture_shared_exponent DONE (v3d) - GL_ARB_depth_buffer_float (Float depth buffers) DONE (v3d) - GL_ARB_framebuffer_object (Framebuffer objects) DONE (v3d) + GL_ARB_map_buffer_range (Map buffer subranges) DONE (v3d, zink) + GL_ARB_color_buffer_float (Clamping controls) DONE (v3d, zink) + GL_ARB_texture_float (Float textures, renderbuffers) DONE (v3d, zink) + GL_EXT_packed_float DONE (v3d, zink) + GL_EXT_texture_shared_exponent DONE (v3d, zink) + GL_ARB_depth_buffer_float (Float depth buffers) DONE (v3d, zink) + GL_ARB_framebuffer_object (Framebuffer objects) DONE (v3d, zink) GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE (v3d) - GL_EXT_texture_integer DONE (v3d) - GL_EXT_texture_array DONE (v3d) - GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE (v3d) - GL_EXT_texture_compression_rgtc DONE () - GL_ARB_texture_rg DONE (v3d) + GL_ARB_half_float_vertex DONE (v3d, zink) + GL_EXT_texture_integer DONE (v3d, zink) + GL_EXT_texture_array DONE (v3d, zink) + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE (v3d, zink) + GL_EXT_texture_compression_rgtc DONE (zink) + GL_ARB_texture_rg DONE (v3d, zink) GL_EXT_transform_feedback (Transform feedback) DONE (v3d) - GL_ARB_vertex_array_object (Vertex array objects) DONE (v3d) - GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE (v3d) + GL_ARB_vertex_array_object (Vertex array objects) DONE (v3d, zink) + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE (v3d, zink) glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE glVertexAttribI commands DONE Depth format cube textures DONE () - GLX_ARB_create_context (GLX 1.4 is required) DONE (v3d) - Multisample anti-aliasing DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*)) - 8 draw buffers DONE () + GLX_ARB_create_context (GLX 1.4 is required) DONE (v3d, zink) + Multisample anti-aliasing DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*), zink) + 8 draw buffers DONE (zink) (*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support @@ -72,40 +72,40 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl Forward compatible context support/deprecations DONE () - GL_ARB_draw_instanced (Instanced drawing) DONE (v3d) - GL_ARB_copy_buffer (Buffer copying) DONE (v3d) + GL_ARB_draw_instanced (Instanced drawing) DONE (v3d, zink) + GL_ARB_copy_buffer (Buffer copying) DONE (v3d, zink) GL_NV_primitive_restart (Primitive restart) DONE (v3d) - 16 vertex texture image units DONE () + 16 vertex texture image units DONE (zink) GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts) - GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d) + GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, zink) GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d) - GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d) + GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, zink) GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl Core/compatibility profiles DONE Geometry shaders DONE () - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno) - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, v3d) + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, zink) + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, v3d, zink) GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno, v3d) GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno, v3d) - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno) + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, zink) GL_ARB_texture_multisample (Multisample textures) DONE (freedreno/a5xx+, v3d) GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno) - GL_ARB_sync (Fence objects) DONE (freedreno, v3d) + GL_ARB_sync (Fence objects) DONE (freedreno, v3d, zink) GLX_ARB_create_context_profile DONE GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl - GL_ARB_blend_func_extended DONE (freedreno/a3xx, swr) + GL_ARB_blend_func_extended DONE (freedreno/a3xx, swr, zink) GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE (freedreno, swr, v3d) + GL_ARB_occlusion_query2 DONE (freedreno, swr, v3d, zink) GL_ARB_sampler_objects DONE (all drivers) GL_ARB_shader_bit_encoding DONE (freedreno, swr, v3d) - GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr) - GL_ARB_texture_swizzle DONE (freedreno, swr, v3d) + GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr, zink) + GL_ARB_texture_swizzle DONE (freedreno, swr, v3d, zink) GL_ARB_timer_query DONE (freedreno, swr) GL_ARB_instanced_arrays DONE (freedreno, swr, v3d) GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr, v3d) @@ -113,7 +113,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl - GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_draw_buffers_blend DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr, zink) GL_ARB_draw_indirect DONE (freedreno, i965/gen7+, llvmpipe, softpipe, swr, v3d) GL_ARB_gpu_shader5 DONE (i965/gen7+) - 'precise' qualifier DONE (softpipe) @@ -133,7 +133,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl GL_ARB_shader_subroutine DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr) GL_ARB_tessellation_shader DONE (i965/gen7+, llvmpipe, swr) GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, llvmpipe, softpipe, swr) - GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr, zink) GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr, v3d) GL_ARB_texture_query_lod DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr, v3d) GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr, v3d) @@ -142,17 +142,17 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl - GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr, v3d) + GL_ARB_ES2_compatibility DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr, v3d, zink) GL_ARB_get_program_binary DONE (0 or 1 binary formats) GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision DONE (i965/gen7+, all drivers that support GLSL 4.10) GL_ARB_vertex_attrib_64bit DONE (i965/gen7+, llvmpipe, softpipe, swr) - GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe, swr) + GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe, swr, zink) GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl - GL_ARB_texture_compression_bptc DONE (freedreno, i965, llvmpipe, softpipe, swr) + GL_ARB_texture_compression_bptc DONE (freedreno, i965, llvmpipe, softpipe, swr, zink) GL_ARB_compressed_texture_pixel_storage DONE (all drivers) GL_ARB_shader_atomic_counters DONE (freedreno/a5xx+, i965, llvmpipe, softpipe, v3d) GL_ARB_texture_storage DONE (all drivers) @@ -162,7 +162,7 @@ GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_internalformat_query DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr, v3d) + GL_ARB_internalformat_query DONE (freedreno, i965, nv50, llvmpipe, softpipe, swr, v3d, zink) GL_ARB_map_buffer_alignment DONE (all drivers) @@ -208,7 +208,7 @@ GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi GL_ARB_query_buffer_object DONE (i965/hsw+, llvmpipe, virgl) GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, llvmpipe, softpipe, swr, virgl) GL_ARB_texture_stencil8 DONE (freedreno, i965/hsw+, nv50, llvmpipe, softpipe, swr, virgl, v3d) - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr, virgl) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, llvmpipe, softpipe, swr, virgl, zink) GL 4.5, GLSL 4.50 -- all DONE: nvc0, r600, radeonsi -- 2.30.2