From f6ae91406966c0fdcfcd628539e34964ae0ab1a6 Mon Sep 17 00:00:00 2001 From: Jordan Justen Date: Thu, 20 Aug 2015 15:56:53 -0700 Subject: [PATCH] glsl/cs: Add gl_NumWorkGroups as a system value MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Jordan Justen Reviewed-by: Kristian Høgsberg --- src/glsl/builtin_variables.cpp | 2 +- src/glsl/shader_enums.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index 0722051c08e..a6ad1050552 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -1058,9 +1058,9 @@ builtin_variable_generator::generate_cs_special_vars() add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_ID, uvec3_t, "gl_LocalInvocationID"); add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID"); + add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups"); add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0); add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0); - /* TODO: finish this. */ } diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h index 39780076e74..99acc640496 100644 --- a/src/glsl/shader_enums.h +++ b/src/glsl/shader_enums.h @@ -410,6 +410,7 @@ typedef enum /*@{*/ SYSTEM_VALUE_LOCAL_INVOCATION_ID, SYSTEM_VALUE_WORK_GROUP_ID, + SYSTEM_VALUE_NUM_WORK_GROUPS, /*@}*/ /** -- 2.30.2