From f6df34ecbe384f1e426c0758b07915463bd47cec Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 20 Jun 2001 19:02:48 +0000 Subject: [PATCH] updates for the 3.5 release --- docs/README.X11 | 6 +++--- docs/RELNOTES-3.5 | 11 ++++++++--- docs/VERSIONS | 8 ++++---- 3 files changed, 15 insertions(+), 10 deletions(-) diff --git a/docs/README.X11 b/docs/README.X11 index d0da6004dd5..6feb492c387 100644 --- a/docs/README.X11 +++ b/docs/README.X11 @@ -1,5 +1,5 @@ - Mesa 3.3 Unix/X11 Information + Mesa 3.5 Unix/X11 Information @@ -25,7 +25,7 @@ There are two ways to compile Mesa on Unix/X11 systems: The top-level makefile will execute the makefiles in a number of sub- -directories. When finished, the Mesa libraries will be in the Mesa-3.3/lib/ +directories. When finished, the Mesa libraries will be in the Mesa-3.5/lib/ directory. A few GLUT demos in the demos/ directory should be ready to run. If you also downloaded and unpacked the demos there should be executables @@ -323,4 +323,4 @@ Summary of X-related environment variables: ---------------------------------------------------------------------- -$Id: README.X11,v 3.5 2000/04/04 15:14:48 brianp Exp $ +$Id: README.X11,v 3.6 2001/06/20 19:02:48 brianp Exp $ diff --git a/docs/RELNOTES-3.5 b/docs/RELNOTES-3.5 index b92e447cad6..52097a1cd6e 100644 --- a/docs/RELNOTES-3.5 +++ b/docs/RELNOTES-3.5 @@ -1,7 +1,7 @@ Mesa 3.5 release notes - May ??, 2001 + June 21, 2001 PLEASE READ!!!! @@ -17,7 +17,8 @@ Even numbered versions (such as 3.4) designate stable releases. The biggest change in Mesa 3.5 is a complete overhaul of the source code in order to make it more modular. This was driven by the DRI hardware drivers. It simplifies the DRI drivers and opens the door -to hardware transform/clip/lighting (TCL). +to hardware transform/clip/lighting (TCL). Keith Whitwell can take +the credit for that. @@ -109,6 +110,10 @@ GL_ARB_texture_border_clamp GL_SGIX_depth_texture, GL_SGIX_shadow and GL_SGIX_shadow_ambient Implements a shadow casting algorithm based on depth map textures +GL_SGIS_generate_mipmap + Automatically generate lower mipmap images whenever the base mipmap + image is changed with glTexImage, glCopyTexImage, etc. + libOSMesa.so @@ -220,4 +225,4 @@ In the future I hope to implement support for 32-bit, floating point color channels. ---------------------------------------------------------------------- -$Id: RELNOTES-3.5,v 1.13 2001/05/04 17:42:53 brianp Exp $ +$Id: RELNOTES-3.5,v 1.14 2001/06/20 19:02:48 brianp Exp $ diff --git a/docs/VERSIONS b/docs/VERSIONS index 5228884fa8e..9464782723a 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.59 2001/06/12 14:32:15 brianp Exp $ +$Id: VERSIONS,v 1.60 2001/06/20 19:02:48 brianp Exp $ Mesa Version History @@ -830,7 +830,7 @@ Mesa Version History - increased max viewport size to 2048 x 2048 -3.5 Month ??, 2001 +3.5 June 21, 2001 New: - internals of Mesa divided into modular pieces (Keith Whitwell) - 100% OpenGL 1.2 conformance (passes all conformance tests) @@ -840,7 +840,6 @@ Mesa Version History - OSMesaCreateContextExt() function - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight - - new libOSMesa.so library, contains the OSMesa driver interface - GL_EXT_fog_coord extension (Keith Whitwell) - GL_EXT_secondary_color extension (Keith Whitwell) - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) @@ -864,6 +863,7 @@ Mesa Version History - colors weren't getting clamped to [0,1] before color table lookup - fixed RISC alignment errors caused by COPY_4UBV macro - drawing wide, flat-shaded lines could cause a segfault - - tri vertices now snapped to 1/16 pixel to fix rendering of tiny triangles + - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles Changes: - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU + - new libOSMesa.so library, contains the OSMesa driver interface -- 2.30.2