From f897036978b42619ce27ea4f41886cc0002f33ef Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Thu, 12 Jan 2017 21:06:40 -0500 Subject: [PATCH] nvc0/ir: only try to check for zero LOD if we aren't already forcing it There's a levelZero flag which forces texturing to pick level zero (and not consume an explicit LOD argument). This is set for MS targets, but could also be set for any other incoming instruction. As that is what determines whether a LOD argument is present, check that rather than the more indirect isMS logic. Signed-off-by: Ilia Mirkin --- src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp index ff253af6997..95de87c03b3 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp @@ -118,7 +118,7 @@ NVC0LegalizeSSA::handleFTZ(Instruction *i) void NVC0LegalizeSSA::handleTEXLOD(TexInstruction *i) { - if (i->tex.target.isMS()) + if (i->tex.levelZero) return; ImmediateValue lod; -- 2.30.2