From f914915d8e86f492cfcbbf834df601251bbba033 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Wed, 21 Jul 2010 21:56:13 -0700 Subject: [PATCH] ir_constant_expression: Use Mesa's MIN2/MAX2 instead of our own. --- src/glsl/ir_constant_expression.cpp | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 6a07f4e1895..9309b618981 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -34,13 +34,11 @@ */ #include +#include "main/macros.h" #include "ir.h" #include "ir_visitor.h" #include "glsl_types.h" -#define min(x,y) (x) < (y) ? (x) : (y) -#define max(x,y) (x) > (y) ? (x) : (y) - ir_constant * ir_expression::constant_expression_value() { @@ -355,13 +353,13 @@ ir_expression::constant_expression_value() switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.u[c] = min(op[0]->value.u[c0], op[1]->value.u[c1]); + data.u[c] = MIN2(op[0]->value.u[c0], op[1]->value.u[c1]); break; case GLSL_TYPE_INT: - data.i[c] = min(op[0]->value.i[c0], op[1]->value.i[c1]); + data.i[c] = MIN2(op[0]->value.i[c0], op[1]->value.i[c1]); break; case GLSL_TYPE_FLOAT: - data.f[c] = min(op[0]->value.f[c0], op[1]->value.f[c1]); + data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]); break; default: assert(0); @@ -377,13 +375,13 @@ ir_expression::constant_expression_value() switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.u[c] = max(op[0]->value.u[c0], op[1]->value.u[c1]); + data.u[c] = MAX2(op[0]->value.u[c0], op[1]->value.u[c1]); break; case GLSL_TYPE_INT: - data.i[c] = max(op[0]->value.i[c0], op[1]->value.i[c1]); + data.i[c] = MAX2(op[0]->value.i[c0], op[1]->value.i[c1]); break; case GLSL_TYPE_FLOAT: - data.f[c] = max(op[0]->value.f[c0], op[1]->value.f[c1]); + data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]); break; default: assert(0); -- 2.30.2