From f94190e8b0585718160ed173e68ec06dadb08c75 Mon Sep 17 00:00:00 2001 From: Eric Engestrom Date: Wed, 10 Jun 2020 20:01:30 +0200 Subject: [PATCH] docs: Add release notes for 20.1.1 Signed-off-by: Eric Engestrom Part-of: --- docs/relnotes/20.1.1.html | 178 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 178 insertions(+) create mode 100644 docs/relnotes/20.1.1.html diff --git a/docs/relnotes/20.1.1.html b/docs/relnotes/20.1.1.html new file mode 100644 index 00000000000..9aab853194f --- /dev/null +++ b/docs/relnotes/20.1.1.html @@ -0,0 +1,178 @@ + + + + + +Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 20.1.1 Release Notes / 2020-06-10

+ +

+ Mesa 20.1.1 is a bug fix release which fixes bugs found since the 20.1.0 release. +

+

+Mesa 20.1.1 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +

+

+Mesa 20.1.1 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. +

+ +

SHA256 checksum

+
+3ea6e46ea7881c656f7b4724639eaa4672d4e0e0b70869651e8f955ebae3d476  mesa-20.1.1.tar.xz
+
+ + +

New features

+ +
    +
  • None
  • +
+ +

Bug fixes

+ +
    +
  • i965: Rendering problems replaying a trace of "Refunct" after mesa-20.1.0-rc1 release [bisected]
  • +
  • gallium/winsys/radeon/drm fails assertion on 32bit
  • +
  • NIR validation failed after glsl to nir, before function inline, wrong {src,dst}->type ?
  • +
  • Mesa 20.0.7 / 20.1.0-rc4 regression, extremally long shader compilation time in NIR
  • +
  • Mesa-git build fails on Fedora Rawhide
  • +
  • Doom Eternal 1.1 performs very poorly on RADV
  • +
  • iris/i965: possible regression in 20.0.5 due to changes in buffer manager sharing across screens (firefox/mozilla#1634213)
  • +
  • iris/i965: possible regression in 20.0.5 due to changes in buffer manager sharing across screens (firefox/mozilla#1634213)
  • +
  • Incorrect _NetBSD__ macro inside execmem.c
  • +
  • Possible invalid sizeof in device.c
  • +
  • GLSL compiler assertion is_float() failed in glsl/ir_validate.cpp, visit_leave on specific WebGL shader
  • +
  • [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical aberrations.
  • +
  • [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical aberrations.
  • +
  • mesa trunk master vulkan overlay-layer meson.build warning empty configuration_data() object
  • +
+ +

Changes

+ +
    +

    Alyssa Rosenzweig (1):

    +
  • pan/bi: Fix emit_if successor assignment
  • +

    +

    Andrii Simiklit (1):

    +
  • glsl: fix crash on glsl macro redefinition
  • +

    +

    Charmaine Lee (1):

    +
  • llvmpipe: do not enable tessellation shader without llvm coroutines support
  • +

    +

    Clément Guérin (1):

    +
  • radv: Always expose non-visible local memory type on dedicated GPUs
  • +

    +

    Danylo Piliaiev (3):

    +
  • glsl: Don't replace lrp pattern with lrp if arguments are not floats
  • +
  • glsl: inline functions with unsupported return type before converting to nir
  • +
  • i965: Work around incorrect usage of glDrawRangeElements in UE4
  • +

    +

    Dave Airlie (1):

    +
  • llvmpipe: move coroutines out of noopt case
  • +

    +

    Dylan Baker (1):

    +
  • vulkan-overlay/meson: use install_data instead of configure_file
  • +

    +

    Eric Engestrom (5):

    +
  • docs/relnotes add sha256 sums to 20.1.0
  • +
  • docs: drop new_features.txt
  • +
  • .pick_status.json: Update to 3a1a40b4431d505fa6487cd012ddb4b64387aee5
  • +
  • glapi: remove deprecated .getchildren() that has been replace with an iterator
  • +
  • intel: fix gen_sort_tags.py
  • +

    +

    Erik Faye-Lund (2):

    +
  • zink: Use store_dest_raw instead of storing an uint
  • +
  • nir: reuse existing psiz-variable
  • +

    +

    Gert Wollny (1):

    +
  • nir: lower_tex: Don't normalize coordinates for TXF with RECT
  • +

    +

    Ilia Mirkin (1):

    +
  • nouveau: allow invalidating coherent/persistent buffer backings
  • +

    +

    Jason Ekstrand (2):

    +
  • intel/vec4: Stomp the return type of RESINFO to UINT32
  • +
  • intel/fs: Fix unused texture coordinate zeroing on Gen4-5
  • +

    +

    Jonathan Marek (1):

    +
  • freedreno/a6xx: use nonbinning VS when GS is used
  • +

    +

    Lionel Landwerlin (4):

    +
  • iris: fix BO destruction in error path
  • +
  • i965: don't forget to set screen on duped image
  • +
  • i965: fix export of GEM handles
  • +
  • iris: fix export of GEM handles
  • +

    +

    Marek Olšák (1):

    +
  • radeonsi: add a hack to disable TRUNC_COORD for shadow samplers
  • +

    +

    Neha Bhende (1):

    +
  • util: Initialize pipe_shader_state for passthrough and transform shaders
  • +

    +

    Peter Seiderer (3):

    +
  • vc4_bufmgr: fix time_t printf
  • +
  • pan_bo.h: add time.h include for time_t
  • +
  • v3d_bufmgr: fix time_t printf
  • +

    +

    Pierre-Eric Pelloux-Prayer (3):

    +
  • winsys/radeon: do not cast bo->va as void*
  • +
  • ac/surface: set SCANOUT if surf->is_displayable
  • +
  • ac/surface: fix epitch when modifying surf_pitch
  • +

    +

    Rhys Perry (4):

    +
  • aco: fix interaction with 3f branch workaround and p_constaddr
  • +
  • aco: consider SDWA during value numbering
  • +
  • aco: check instruction format before waiting for a previous SMEM store
  • +
  • aco: preserve more fields when combining additions into SMEM
  • +

    +

    Rob Clark (1):

    +
  • freedreno/computerator: fix missing dependency on generated header
  • +

    +

    Samuel Pitoiset (5):

    +
  • spirv,radv,anv: implement no-op VK_GOOGLE_user_type
  • +
  • aco: fix register allocation for subdword instructions on GFX10
  • +
  • radv: enable zero VRAM for Doom Eternal
  • +
  • radv: enable zero VRAM for all VKD3D (DX12->VK) games
  • +
  • nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
  • +

    +

    Satyeshwar Singh (1):

    +
  • intel/dev: Don't consider all TGL SKUs as GT1 only
  • +

    +

    Timothy Arceri (2):

    +
  • radv: fix regression with builtin cache
  • +
  • glsl: fix potential slow compile times for GLSLOptimizeConservatively
  • +

    +

    Vinson Lee (8):

    +
  • pan/bi: Initialize struct fma_op_info member extended.
  • +
  • zink: Check fopen result.
  • +
  • etnaviv: Fix memory leak on error path.
  • +
  • r300g: Remove extra printf format specifiers.
  • +
  • vdpau: Fix wrong calloc sizeof argument.
  • +
  • mesa: Fix NetBSD compiler macro.
  • +
  • intel/genxml: Migrate from deprecated xml.etree.ElementTree getchildren.
  • +
  • Switch from cElementTree to ElementTree.
  • +

    +

    +
+ +
+ + -- 2.30.2