From f945cb651518025159499999527ff5d4536acaf8 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Sun, 15 Aug 2010 17:24:14 +0800 Subject: [PATCH] st/egl: Add support for EGL_KHR_fence_sync. The extension is implemented by pipe_fence_handle. --- .../state_trackers/egl/common/egl_g3d.c | 1 + .../state_trackers/egl/common/egl_g3d.h | 3 + .../state_trackers/egl/common/egl_g3d_sync.c | 67 +++++++++++++++++++ 3 files changed, 71 insertions(+) diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index 10e2170729b..02b9f6aec4f 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -531,6 +531,7 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, dpy->Extensions.KHR_image_pixmap = EGL_TRUE; dpy->Extensions.KHR_reusable_sync = EGL_TRUE; + dpy->Extensions.KHR_fence_sync = EGL_TRUE; if (egl_g3d_add_configs(drv, dpy, 1) == 1) { _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)"); diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h index dabcf841e2a..be450bbede3 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -111,6 +111,9 @@ struct egl_g3d_sync { /* the mutex protects only the condvar, not the struct */ pipe_mutex mutex; pipe_condvar condvar; + + /* for fence sync */ + struct pipe_fence_handle *fence; }; _EGL_DRIVER_TYPECAST(egl_g3d_sync, _EGLSync, obj) diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_sync.c b/src/gallium/state_trackers/egl/common/egl_g3d_sync.c index 3351973d83f..ec74e9eb94c 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_sync.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_sync.c @@ -71,6 +71,60 @@ egl_g3d_signal_sync_condvar(struct egl_g3d_sync *gsync) pipe_mutex_unlock(gsync->mutex); } +/** + * Insert a fence command to the command stream of the current context. + */ +static EGLint +egl_g3d_insert_fence_sync(struct egl_g3d_sync *gsync) +{ + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + + /* already checked in egl_g3d_create_sync */ + assert(gctx); + + /* insert the fence command */ + gctx->stctxi->flush(gctx->stctxi, 0x0, &gsync->fence); + if (!gsync->fence) + gsync->base.SyncStatus = EGL_SIGNALED_KHR; + + return EGL_SUCCESS; +} + +/** + * Wait for the fence sync to be signaled. + */ +static EGLint +egl_g3d_wait_fence_sync(struct egl_g3d_sync *gsync, EGLTimeKHR timeout) +{ + EGLint ret; + + if (gsync->fence) { + _EGLDisplay *dpy = gsync->base.Resource.Display; + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct pipe_screen *screen = gdpy->native->screen; + struct pipe_fence_handle *fence = gsync->fence; + + gsync->fence = NULL; + + _eglUnlockMutex(&dpy->Mutex); + /* no timed finish? */ + screen->fence_finish(screen, fence, 0x0); + ret = EGL_CONDITION_SATISFIED_KHR; + _eglLockMutex(&dpy->Mutex); + + gsync->base.SyncStatus = EGL_SIGNALED_KHR; + + screen->fence_reference(screen, &fence, NULL); + egl_g3d_signal_sync_condvar(gsync); + } + else { + ret = egl_g3d_wait_sync_condvar(gsync, timeout); + } + + return ret; +} + static INLINE void egl_g3d_ref_sync(struct egl_g3d_sync *gsync) { @@ -84,6 +138,14 @@ egl_g3d_unref_sync(struct egl_g3d_sync *gsync) pipe_condvar_destroy(gsync->condvar); pipe_mutex_destroy(gsync->mutex); + if (gsync->fence) { + struct egl_g3d_display *gdpy = + egl_g3d_display(gsync->base.Resource.Display); + struct pipe_screen *screen = gdpy->native->screen; + + screen->fence_reference(screen, &gsync->fence, NULL); + } + FREE(gsync); } } @@ -116,6 +178,9 @@ egl_g3d_create_sync(_EGLDriver *drv, _EGLDisplay *dpy, case EGL_SYNC_REUSABLE_KHR: err = EGL_SUCCESS; break; + case EGL_SYNC_FENCE_KHR: + err = egl_g3d_insert_fence_sync(gsync); + break; default: err = EGL_BAD_ATTRIBUTE; break; @@ -181,6 +246,8 @@ egl_g3d_client_wait_sync(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSync *sync, case EGL_SYNC_REUSABLE_KHR: ret = egl_g3d_wait_sync_condvar(gsync, timeout); break; + case EGL_SYNC_FENCE_KHR: + ret = egl_g3d_wait_fence_sync(gsync, timeout); default: break; } -- 2.30.2