From fab1f07d6ad01463897ae792f4b33738afb07369 Mon Sep 17 00:00:00 2001 From: Jeff Smith Date: Fri, 13 Jun 2008 09:50:43 -0500 Subject: [PATCH] Grammar and spelling fixes Signed-off-by: Jeff Smith Signed-off-by: Brian Paul --- docs/README.3DFX | 2 +- docs/egl.html | 2 +- progs/objviewer/glm.c | 2 +- progs/objviewer/glm.h | 2 +- progs/tests/vao-01.c | 2 +- progs/tests/vao-02.c | 2 +- src/gallium/auxiliary/os/os_time.h | 2 +- src/gallium/drivers/cell/ppu/cell_gen_fragment.c | 2 +- src/gallium/drivers/cell/ppu/cell_spu.c | 2 +- src/gallium/drivers/nv40/nv40_vertprog.c | 2 +- src/gallium/drivers/r300/r300_reg.h | 4 ++-- src/gallium/state_trackers/wgl/stw_framebuffer.h | 2 +- src/glu/sgi/libnurbs/nurbtess/partitionY.h | 2 +- src/glu/sgi/libtess/normal.c | 2 +- src/mesa/drivers/dri/common/dri_util.c | 2 +- src/mesa/drivers/dri/r128/r128_tex.c | 2 +- src/mesa/drivers/dri/r200/r200_reg.h | 2 +- src/mesa/drivers/dri/r300/r300_reg.h | 4 ++-- src/mesa/drivers/dri/radeon/radeon_state.c | 2 +- src/mesa/drivers/x11/xmesa.h | 2 +- src/mesa/drivers/x11/xmesaP.h | 2 +- src/mesa/main/dd.h | 2 +- src/mesa/main/texcompress_fxt1.c | 2 +- src/mesa/math/m_debug_util.h | 2 +- src/mesa/math/m_matrix.c | 2 +- src/mesa/shader/prog_instruction.h | 4 ++-- src/mesa/shader/program_parser.h | 2 +- src/mesa/shader/slang/library/slang_common_builtin.gc | 2 +- src/mesa/swrast/s_depth.c | 2 +- src/mesa/vbo/vbo_save_loopback.c | 2 +- 30 files changed, 33 insertions(+), 33 deletions(-) diff --git a/docs/README.3DFX b/docs/README.3DFX index 037e8fa7cc6..7feda6f33f7 100644 --- a/docs/README.3DFX +++ b/docs/README.3DFX @@ -644,7 +644,7 @@ Hints and Special Features: - The Voodoo driver supports the GL_EXT_paletted_texture. it works only with GL_COLOR_INDEX8_EXT, GL_RGBA palettes and the alpha value - is ignored because this is a limitation of the the current Glide + is ignored because this is a limitation of the current Glide version and of the Voodoo hardware. See Mesa-3.1/3Dfx/demos/paltex.c for a demo of this extension. diff --git a/docs/egl.html b/docs/egl.html index 82cc06600bd..55907f6cfac 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -28,7 +28,7 @@ cards.

  1. -

    Run configure with the desired state trackers and and enable +

    Run configure with the desired state trackers and enable the Gallium driver for your hardware. For example

    diff --git a/progs/objviewer/glm.c b/progs/objviewer/glm.c
    index 7c964e489d1..77e62bfab11 100644
    --- a/progs/objviewer/glm.c
    +++ b/progs/objviewer/glm.c
    @@ -1041,7 +1041,7 @@ glmFacetNormals(GLMmodel* model)
     
     /* glmVertexNormals: Generates smooth vertex normals for a model.
      * First builds a list of all the triangles each vertex is in.  Then
    - * loops through each vertex in the the list averaging all the facet
    + * loops through each vertex in the list averaging all the facet
      * normals of the triangles each vertex is in.  Finally, sets the
      * normal index in the triangle for the vertex to the generated smooth
      * normal.  If the dot product of a facet normal and the facet normal
    diff --git a/progs/objviewer/glm.h b/progs/objviewer/glm.h
    index 8740b3684df..1a5646fa4c7 100644
    --- a/progs/objviewer/glm.h
    +++ b/progs/objviewer/glm.h
    @@ -153,7 +153,7 @@ glmFacetNormals(GLMmodel* model);
     
     /* glmVertexNormals: Generates smooth vertex normals for a model.
      * First builds a list of all the triangles each vertex is in.  Then
    - * loops through each vertex in the the list averaging all the facet
    + * loops through each vertex in the list averaging all the facet
      * normals of the triangles each vertex is in.  Finally, sets the
      * normal index in the triangle for the vertex to the generated smooth
      * normal.  If the dot product of a facet normal and the facet normal
    diff --git a/progs/tests/vao-01.c b/progs/tests/vao-01.c
    index e4a89cb19db..ee528d22439 100644
    --- a/progs/tests/vao-01.c
    +++ b/progs/tests/vao-01.c
    @@ -30,7 +30,7 @@
      * it (via \c glPopClientAttrib).  After popping, the state of the VAO is
      * examined.
      * 
    - * According the the APPLE_vertex_array_object spec, the contents of the VAO
    + * According to the APPLE_vertex_array_object spec, the contents of the VAO
      * should be restored to the values that they had when pushed.
      * 
      * \author Ian Romanick 
    diff --git a/progs/tests/vao-02.c b/progs/tests/vao-02.c
    index 9f7f5c27792..c23b4ab05a6 100644
    --- a/progs/tests/vao-02.c
    +++ b/progs/tests/vao-02.c
    @@ -30,7 +30,7 @@
      * it (via \c glPopClientAttrib).  After popping, the state of the VAO is
      * examined.
      * 
    - * According the the APPLE_vertex_array_object spec, the contents of the VAO
    + * According to the APPLE_vertex_array_object spec, the contents of the VAO
      * should be restored to the values that they had when pushed.
      * 
      * \author Ian Romanick 
    diff --git a/src/gallium/auxiliary/os/os_time.h b/src/gallium/auxiliary/os/os_time.h
    index 5b55c1b3747..7e0f67a76b0 100644
    --- a/src/gallium/auxiliary/os/os_time.h
    +++ b/src/gallium/auxiliary/os/os_time.h
    @@ -71,7 +71,7 @@ os_time_sleep(int64_t usecs);
     /*
      * Helper function for detecting time outs, taking in account overflow.
      *
    - * Returns true the the current time has elapsed beyond the specified interval.
    + * Returns true if the current time has elapsed beyond the specified interval.
      */
     static INLINE boolean
     os_time_timeout(int64_t start,
    diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
    index 576d514741d..c54576b3c32 100644
    --- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
    +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
    @@ -1352,7 +1352,7 @@ gen_stencil_values(struct spe_function *f,
         */
        ASSERT(fbS_reg != newS_reg);
     
    -   /* The code also assumes the the stencil_max_value is of the form 
    +   /* The code also assumes that the stencil_max_value is of the form
         * 2^n-1 and can therefore be used as a mask for the valid bits in 
         * addition to a maximum.  Make sure this is the case as well.
         * The clever math below exploits the fact that incrementing a 
    diff --git a/src/gallium/drivers/cell/ppu/cell_spu.c b/src/gallium/drivers/cell/ppu/cell_spu.c
    index 28e5e6d706d..39284f3a5d1 100644
    --- a/src/gallium/drivers/cell/ppu/cell_spu.c
    +++ b/src/gallium/drivers/cell/ppu/cell_spu.c
    @@ -135,7 +135,7 @@ cell_thread_function(void *arg)
     
     /**
      * Create the SPU threads.  This is done once during driver initialization.
    - * This involves setting the the "init" message which is sent to each SPU.
    + * This involves setting the "init" message which is sent to each SPU.
      * The init message specifies an SPU id, total number of SPUs, location
      * and number of batch buffers, etc.
      */
    diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
    index b289eef0fc2..c93c5d127c4 100644
    --- a/src/gallium/drivers/nv40/nv40_vertprog.c
    +++ b/src/gallium/drivers/nv40/nv40_vertprog.c
    @@ -742,7 +742,7 @@ nv40_vertprog_translate(struct nv40_context *nv40,
     	}
     
     	/* Redirect post-transform vertex position to a temp if user clip
    -	 * planes are enabled.  We need to append code the the vtxprog
    +	 * planes are enabled.  We need to append code to the vtxprog
     	 * to handle clip planes later.
     	 */
     	if (vp->ucp.nr)  {
    diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
    index a249e8b36be..c67cc868713 100644
    --- a/src/gallium/drivers/r300/r300_reg.h
    +++ b/src/gallium/drivers/r300/r300_reg.h
    @@ -540,7 +540,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
     #       define R300_PVS_FIRST_INST(x)            ((x) << 0)
     #       define R300_PVS_XYZW_VALID_INST(x)       ((x) << 10)
     #       define R300_PVS_LAST_INST(x)             ((x) << 20)
    -/* Addresses are relative the the vertex program parameters area. */
    +/* Addresses are relative to the vertex program parameters area. */
     #define R300_VAP_PVS_CONST_CNTL             0x22D4
     #       define R300_PVS_CONST_BASE_OFFSET_SHIFT  0
     #       define R300_PVS_MAX_CONST_ADDR_SHIFT     16
    @@ -1857,7 +1857,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
      * The destination register index is in FPI1 (color) and FPI3 (alpha)
      * together with enable bits.
      * There are separate enable bits for writing into temporary registers
    - * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
    + * (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_*
      * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
      * same index must be used for both).
      *
    diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h
    index 08cc4973bce..e61e9bf9c26 100644
    --- a/src/gallium/state_trackers/wgl/stw_framebuffer.h
    +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h
    @@ -45,7 +45,7 @@ struct stw_framebuffer
        /**
         * This mutex has two purposes:
         * - protect the access to the mutable data members below
    -    * - prevent the the framebuffer from being deleted while being accessed.
    +    * - prevent the framebuffer from being deleted while being accessed.
         * 
         * It is OK to lock this mutex while holding the stw_device::fb_mutex lock, 
         * but the opposite must never happen.
    diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.h b/src/glu/sgi/libnurbs/nurbtess/partitionY.h
    index 8dda409de1a..5570c183d79 100644
    --- a/src/glu/sgi/libnurbs/nurbtess/partitionY.h
    +++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.h
    @@ -39,7 +39,7 @@
      *or both at or below v. In addition, at least one of the ajacent verteces is
      *strictly below or above v. 
      * A vertex is a relex vertex if the internals angle is strictly greater than 
    - *180. In other words, if the the signed area is negative:
    + *180. In other words, if the signed area is negative:
      *(x1, y1), (x2, y2), (x3, y3) are the three vertices along a polygon, the 
      *order is such that left hand side is inside the polygon. Then (x2,y2) is
      *reflex if: 
    diff --git a/src/glu/sgi/libtess/normal.c b/src/glu/sgi/libtess/normal.c
    index 0a2494be343..7ab83167bbd 100644
    --- a/src/glu/sgi/libtess/normal.c
    +++ b/src/glu/sgi/libtess/normal.c
    @@ -142,7 +142,7 @@ static void CheckOrientation( GLUtesselator *tess )
       GLUhalfEdge *e;
     
       /* When we compute the normal automatically, we choose the orientation
    -   * so that the the sum of the signed areas of all contours is non-negative.
    +   * so that the sum of the signed areas of all contours is non-negative.
        */
       area = 0;
       for( f = fHead->next; f != fHead; f = f->next ) {
    diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
    index 890ae513397..75c98825b79 100644
    --- a/src/mesa/drivers/dri/common/dri_util.c
    +++ b/src/mesa/drivers/dri/common/dri_util.c
    @@ -698,7 +698,7 @@ setupLoaderExtensions(__DRIscreen *psp,
      * \param drm_version Version of the kernel DRM.
      * \param frame_buffer Data describing the location and layout of the
      *                     framebuffer.
    - * \param pSAREA       Pointer the the SAREA.
    + * \param pSAREA       Pointer to the SAREA.
      * \param fd           Device handle for the DRM.
      * \param extensions   ??
      * \param driver_modes  Returns modes suppoted by the driver
    diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
    index 24fbf8f5194..4ec4be9a47b 100644
    --- a/src/mesa/drivers/dri/r128/r128_tex.c
    +++ b/src/mesa/drivers/dri/r128/r128_tex.c
    @@ -468,7 +468,7 @@ static void r128TexEnv( GLcontext *ctx, GLenum target,
     	  * certain point.  It is better than completely ignoring the LOD
     	  * bias.  Unfortunately there isn't much range in the bias, the
     	  * spec mentions strides that vary between 0.5 and 2.0 but these
    -	  * numbers don't seem to relate the the GL LOD bias value at all.
    +	  * numbers don't seem to relate to the GL LOD bias value at all.
     	  */
     	 if ( param[0] >= 1.0 ) {
     	    bias = -128;
    diff --git a/src/mesa/drivers/dri/r200/r200_reg.h b/src/mesa/drivers/dri/r200/r200_reg.h
    index 59115212cee..b3a4940a7ad 100644
    --- a/src/mesa/drivers/dri/r200/r200_reg.h
    +++ b/src/mesa/drivers/dri/r200/r200_reg.h
    @@ -690,7 +690,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     #       define R200_PVS_CNTL_1_PROGRAM_START_SHIFT   0
     #       define R200_PVS_CNTL_1_POS_END_SHIFT         10
     #       define R200_PVS_CNTL_1_PROGRAM_END_SHIFT     20
    -/* Addresses are relative the the vertex program parameters area. */
    +/* Addresses are relative to the vertex program parameters area. */
     #define R200_VAP_PVS_CNTL_2                 0x22d4
     #       define R200_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
     #       define R200_PVS_CNTL_2_PARAM_COUNT_SHIFT  16
    diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
    index d18ebab8ff2..ac93563ed9e 100644
    --- a/src/mesa/drivers/dri/r300/r300_reg.h
    +++ b/src/mesa/drivers/dri/r300/r300_reg.h
    @@ -482,7 +482,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
     #       define R300_PVS_FIRST_INST_SHIFT         0
     #       define R300_PVS_XYZW_VALID_INST_SHIFT    10
     #       define R300_PVS_LAST_INST_SHIFT          20
    -/* Addresses are relative the the vertex program parameters area. */
    +/* Addresses are relative to the vertex program parameters area. */
     #define R300_VAP_PVS_CONST_CNTL             0x22D4
     #       define R300_PVS_CONST_BASE_OFFSET_SHIFT  0
     #       define R300_PVS_MAX_CONST_ADDR_SHIFT     16
    @@ -1760,7 +1760,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
      * The destination register index is in FPI1 (color) and FPI3 (alpha)
      * together with enable bits.
      * There are separate enable bits for writing into temporary registers
    - * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
    + * (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_*
      * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
      * same index must be used for both).
      *
    diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
    index 0ce97e86972..583751d64df 100644
    --- a/src/mesa/drivers/dri/radeon/radeon_state.c
    +++ b/src/mesa/drivers/dri/radeon/radeon_state.c
    @@ -1900,7 +1900,7 @@ void radeonUploadTexMatrix( r100ContextPtr rmesa,
        So: if we need the q coord in the end (solely determined by the texture
        target, i.e. 2d / 1d / texrect targets) we swap the third and 4th row.
        Additionally, if we don't have texgen but 4 tex coords submitted, we swap
    -   column 3 and 4 (for the 2d / 1d / texrect targets) since the the q coord
    +   column 3 and 4 (for the 2d / 1d / texrect targets) since the q coord
        will get submitted in the "wrong", i.e. 3rd, slot.
        If an app submits 3 coords for 2d targets, we assume it is saving on vertex
        size and using the texture matrix to swap the r and q coords around (ut2k3
    diff --git a/src/mesa/drivers/x11/xmesa.h b/src/mesa/drivers/x11/xmesa.h
    index 98139af8336..f63626a9702 100644
    --- a/src/mesa/drivers/x11/xmesa.h
    +++ b/src/mesa/drivers/x11/xmesa.h
    @@ -287,7 +287,7 @@ extern void XMesaCopySubBuffer( XMesaBuffer b,
     
     
     /*
    - * Return a pointer to the the Pixmap or XImage being used as the back
    + * Return a pointer to the Pixmap or XImage being used as the back
      * color buffer of an XMesaBuffer.  This function is a way to get "under
      * the hood" of X/Mesa so one can manipulate the back buffer directly.
      * Input:  b - the XMesaBuffer
    diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
    index 3ffd7661e35..e0a6908228d 100644
    --- a/src/mesa/drivers/x11/xmesaP.h
    +++ b/src/mesa/drivers/x11/xmesaP.h
    @@ -431,7 +431,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX];
      * If pixelformat==PF_HPCR:
      *
      *      HP Color Recovery dithering               (ad@lms.be 30/08/95)
    - *      HP has on it's 8-bit 700-series computers, a feature called
    + *      HP has on its 8-bit 700-series computers, a feature called
      *      'Color Recovery'.  This allows near 24-bit output (so they say).
      *      It is enabled by selecting the 8-bit  TrueColor  visual AND
      *      corresponding  colormap (see tkInitWindow) AND doing some special
    diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
    index 197de09b22a..7c02faaa535 100644
    --- a/src/mesa/main/dd.h
    +++ b/src/mesa/main/dd.h
    @@ -1072,7 +1072,7 @@ struct dd_function_table {
      * These are the initial values to be installed into dispatch by
      * mesa.  If the T&L driver wants to modify the dispatch table
      * while installed, it must do so itself.  It would be possible for
    - * the vertexformat to install it's own initial values for these
    + * the vertexformat to install its own initial values for these
      * functions, but this way there is an obvious list of what is
      * expected of the driver.
      *
    diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
    index 149853f7acd..04acf05e528 100644
    --- a/src/mesa/main/texcompress_fxt1.c
    +++ b/src/mesa/main/texcompress_fxt1.c
    @@ -476,7 +476,7 @@ fxt1_lloyd (GLfloat vec[][MAX_COMP], GLint nv,
         *     for each sample color
         *         sort to nearest vector.
         *
    -    *     replace each vector with the centroid of it's matching colors.
    +    *     replace each vector with the centroid of its matching colors.
         *
         *     repeat until RMS doesn't improve.
         *
    diff --git a/src/mesa/math/m_debug_util.h b/src/mesa/math/m_debug_util.h
    index 2e67db8e55d..ed11c849ece 100644
    --- a/src/mesa/math/m_debug_util.h
    +++ b/src/mesa/math/m_debug_util.h
    @@ -61,7 +61,7 @@ extern long counter_overhead;
      */
     extern char *mesa_profile;
     
    -/* Modify the the number of tests if you like.
    +/* Modify the number of tests if you like.
      * We take the minimum of all results, because every error should be
      * positive (time used by other processes, task switches etc).
      * It is assumed that all calculations are done in the cache.
    diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
    index ef8a40fbecb..4b33d0bbb37 100644
    --- a/src/mesa/math/m_matrix.c
    +++ b/src/mesa/math/m_matrix.c
    @@ -889,7 +889,7 @@ _math_matrix_rotate( GLmatrix *mat,
            *  Y-axis to bring the axis vector parallel with the X-axis.  The
            *  rotation about the X-axis is then performed.  Ry and Rz are
            *  simply the respective inverse transforms to bring the arbitrary
    -       *  axis back to it's original orientation.  The first transforms
    +       *  axis back to its original orientation.  The first transforms
            *  Rz' and Ry' are considered inverses, since the data from the
            *  arbitrary axis gives you info on how to get to it, not how
            *  to get away from it, and an inverse must be applied.
    diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
    index 224350caac6..28c797a4ba8 100644
    --- a/src/mesa/shader/prog_instruction.h
    +++ b/src/mesa/shader/prog_instruction.h
    @@ -97,8 +97,8 @@
     #define COND_EQ  2  /**< equal to zero */
     #define COND_LT  3  /**< less than zero */
     #define COND_UN  4  /**< unordered (NaN) */
    -#define COND_GE  5  /**< greater then or equal to zero */
    -#define COND_LE  6  /**< less then or equal to zero */
    +#define COND_GE  5  /**< greater than or equal to zero */
    +#define COND_LE  6  /**< less than or equal to zero */
     #define COND_NE  7  /**< not equal to zero */
     #define COND_TR  8  /**< always true */
     #define COND_FL  9  /**< always false */
    diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
    index 730466c30f5..be952d4b9c8 100644
    --- a/src/mesa/shader/program_parser.h
    +++ b/src/mesa/shader/program_parser.h
    @@ -62,7 +62,7 @@ struct asm_symbol {
         */
        unsigned param_binding_swizzle;
     
    -   /* This is how many entries in the the program_parameter_list we take up
    +   /* This is how many entries in the program_parameter_list we take up
         * with our state tokens or constants. Note that this is _not_ the same as
         * the number of param registers we eventually use.
         */
    diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
    index 8b7771c2846..a25ca55bc42 100644
    --- a/src/mesa/shader/slang/library/slang_common_builtin.gc
    +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
    @@ -695,7 +695,7 @@ vec3 normalize(const vec3 v)
     {
     //   const float s = inversesqrt(dot(v, v));
     //   __retVal = v * s;
    -// XXX note, we _could_ use __retVal.w instead of tmp and and save a
    +// XXX note, we _could_ use __retVal.w instead of tmp and save a
     // register, but that's actually a compilation error because v is a vec3
     // and the .w suffix is illegal.  Oh well.
        float tmp;
    diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
    index 3e36cf9a7e5..ed637cac124 100644
    --- a/src/mesa/swrast/s_depth.c
    +++ b/src/mesa/swrast/s_depth.c
    @@ -526,7 +526,7 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
     
        /* Convert floating point values in [0,1] to device Z coordinates in
         * [0, DepthMax].
    -    * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff.
    +    * ex: If the Z buffer has 24 bits, DepthMax = 0xffffff.
         * 
         * XXX this all falls apart if we have 31 or more bits of Z because
         * the triangle rasterization code produces unsigned Z values.  Negative
    diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
    index f253c854d2b..3f581ea02da 100644
    --- a/src/mesa/vbo/vbo_save_loopback.c
    +++ b/src/mesa/vbo/vbo_save_loopback.c
    @@ -78,7 +78,7 @@ struct loopback_attr {
     };
     
     /* Don't emit ends and begins on wrapped primitives.  Don't replay
    - * wrapped vertices.  If we get here, it's probably because the the
    + * wrapped vertices.  If we get here, it's probably because the
      * precalculated wrapping is wrong.
      */
     static void loopback_prim( GLcontext *ctx,
    -- 
    2.30.2