From fb781526787463cb4a1c596b6f8ed867d24b87a2 Mon Sep 17 00:00:00 2001 From: Aaron Watry Date: Tue, 4 Mar 2014 17:12:19 -0600 Subject: [PATCH] gallium/util: Fix memory leak MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Fix a leaked vertex shader in u_blitter.c Signed-off-by: Aaron Watry Reviewed-by: Brian Paul Reviewed-by: Marek Olšák CC: "10.1" --- src/gallium/auxiliary/util/u_blitter.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 95e7fb6313a..66b511eb536 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -364,6 +364,8 @@ void util_blitter_destroy(struct blitter_context *blitter) pipe->delete_vs_state(pipe, ctx->vs); if (ctx->vs_pos_only) pipe->delete_vs_state(pipe, ctx->vs_pos_only); + if (ctx->vs_layered) + pipe->delete_vs_state(pipe, ctx->vs_layered); pipe->delete_vertex_elements_state(pipe, ctx->velem_state); for (i = 0; i < 4; i++) { if (ctx->velem_state_readbuf[i]) { -- 2.30.2