From fbc3a911e1cbbc39da4c3b0e3dc9f1b964bf7fbc Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Wed, 25 Aug 2010 00:44:28 -0700 Subject: [PATCH] nvfx: Include missing headers in nvfx_shader.h. Include stdint.h for uint8_t symbol. Include p_compiler.h for INLINE symbol. --- src/gallium/drivers/nvfx/nvfx_shader.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/gallium/drivers/nvfx/nvfx_shader.h b/src/gallium/drivers/nvfx/nvfx_shader.h index c711484ee2b..35006eec3d4 100644 --- a/src/gallium/drivers/nvfx/nvfx_shader.h +++ b/src/gallium/drivers/nvfx/nvfx_shader.h @@ -1,6 +1,10 @@ #ifndef __NVFX_SHADER_H__ #define __NVFX_SHADER_H__ +#include + +#include "pipe/p_compiler.h" + #define NVFX_SWZ_IDENTITY ((3 << 6) | (2 << 4) | (1 << 2) | (0 << 0)) /* this will resolve to either the NV30 or the NV40 version -- 2.30.2