From fd4aa4f32365a5f054e7fc36b558680dcac66d1b Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 1 Dec 2009 08:35:43 +0100 Subject: [PATCH] cso: Add support for separate vertex sampler state. --- src/gallium/auxiliary/cso_cache/cso_context.c | 171 +++++++++++++++++- src/gallium/auxiliary/cso_cache/cso_context.h | 25 +++ 2 files changed, 192 insertions(+), 4 deletions(-) diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 4f13b3e2bad..b6f7b883224 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -50,20 +50,35 @@ struct cso_context { struct { void *samplers[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; + + void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned nr_vertex_samplers; } hw; void *samplers[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; + void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned nr_vertex_samplers; + unsigned nr_samplers_saved; void *samplers_saved[PIPE_MAX_SAMPLERS]; + unsigned nr_vertex_samplers_saved; + void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; uint nr_textures; + struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; + uint nr_vertex_textures; + uint nr_textures_saved; struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_vertex_textures_saved; + struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS]; + /** Current and saved state. * The saved state is used as a 1-deep stack. */ @@ -244,7 +259,8 @@ void cso_release_all( struct cso_context *ctx ) if (ctx->pipe) { ctx->pipe->bind_blend_state( ctx->pipe, NULL ); ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL ); - ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL ); + ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL ); + ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL); ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL ); ctx->pipe->bind_fs_state( ctx->pipe, NULL ); ctx->pipe->bind_vs_state( ctx->pipe, NULL ); @@ -255,6 +271,11 @@ void cso_release_all( struct cso_context *ctx ) pipe_texture_reference(&ctx->textures_saved[i], NULL); } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL); + } + free_framebuffer_state(&ctx->fb); free_framebuffer_state(&ctx->fb_saved); @@ -378,6 +399,46 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx, return PIPE_OK; } +enum pipe_error +cso_single_vertex_sampler(struct cso_context *ctx, + unsigned idx, + const struct pipe_sampler_state *templ) +{ + void *handle = NULL; + + if (templ != NULL) { + unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state)); + struct cso_hash_iter iter = cso_find_state_template(ctx->cache, + hash_key, CSO_SAMPLER, + (void*)templ); + + if (cso_hash_iter_is_null(iter)) { + struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler)); + if (!cso) + return PIPE_ERROR_OUT_OF_MEMORY; + + memcpy(&cso->state, templ, sizeof(*templ)); + cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state); + cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state; + cso->context = ctx->pipe; + + iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso); + if (cso_hash_iter_is_null(iter)) { + FREE(cso); + return PIPE_ERROR_OUT_OF_MEMORY; + } + + handle = cso->data; + } + else { + handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data; + } + } + + ctx->vertex_samplers[idx] = handle; + return PIPE_OK; +} + void cso_single_sampler_done( struct cso_context *ctx ) { unsigned i; @@ -398,7 +459,36 @@ void cso_single_sampler_done( struct cso_context *ctx ) memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *)); ctx->hw.nr_samplers = ctx->nr_samplers; - ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); + ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); + } +} + +void +cso_single_vertex_sampler_done(struct cso_context *ctx) +{ + unsigned i; + + /* find highest non-null sampler */ + for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) { + if (ctx->vertex_samplers[i - 1] != NULL) + break; + } + + ctx->nr_vertex_samplers = i; + + if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers || + memcmp(ctx->hw.vertex_samplers, + ctx->vertex_samplers, + ctx->nr_vertex_samplers * sizeof(void *)) != 0) + { + memcpy(ctx->hw.vertex_samplers, + ctx->vertex_samplers, + ctx->nr_vertex_samplers * sizeof(void *)); + ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers; + + ctx->pipe->bind_vertex_sampler_states(ctx->pipe, + ctx->nr_vertex_samplers, + ctx->vertex_samplers); } } @@ -447,6 +537,21 @@ void cso_restore_samplers(struct cso_context *ctx) cso_single_sampler_done( ctx ); } +void +cso_save_vertex_samplers(struct cso_context *ctx) +{ + ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers; + memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers)); +} + +void +cso_restore_vertex_samplers(struct cso_context *ctx) +{ + ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved; + memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers)); + cso_single_vertex_sampler_done(ctx); +} + enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, uint count, @@ -461,7 +566,7 @@ enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, for ( ; i < PIPE_MAX_SAMPLERS; i++) pipe_texture_reference(&ctx->textures[i], NULL); - ctx->pipe->set_sampler_textures(ctx->pipe, count, textures); + ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures); return PIPE_OK; } @@ -491,13 +596,71 @@ void cso_restore_sampler_textures( struct cso_context *ctx ) for ( ; i < PIPE_MAX_SAMPLERS; i++) pipe_texture_reference(&ctx->textures[i], NULL); - ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); + ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); ctx->nr_textures_saved = 0; } +enum pipe_error +cso_set_vertex_sampler_textures(struct cso_context *ctx, + uint count, + struct pipe_texture **textures) +{ + uint i; + + ctx->nr_vertex_textures = count; + + for (i = 0; i < count; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], textures[i]); + } + for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + } + + ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures); + + return PIPE_OK; +} + +void +cso_save_vertex_sampler_textures(struct cso_context *ctx) +{ + uint i; + + ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures; + for (i = 0; i < ctx->nr_vertex_textures; i++) { + assert(!ctx->vertex_textures_saved[i]); + pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]); + } +} + +void +cso_restore_vertex_sampler_textures(struct cso_context *ctx) +{ + uint i; + + ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved; + + for (i = 0; i < ctx->nr_vertex_textures; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + ctx->vertex_textures[i] = ctx->vertex_textures_saved[i]; + ctx->vertex_textures_saved[i] = NULL; + } + for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + pipe_texture_reference(&ctx->vertex_textures[i], NULL); + } + + ctx->pipe->set_vertex_sampler_textures(ctx->pipe, + ctx->nr_vertex_textures, + ctx->vertex_textures); + + ctx->nr_vertex_textures_saved = 0; +} + + + enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx, const struct pipe_depth_stencil_alpha_state *templ) { diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index 69630e98bae..4bcc6b56301 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -84,6 +84,20 @@ enum pipe_error cso_single_sampler( struct cso_context *cso, void cso_single_sampler_done( struct cso_context *cso ); +void +cso_save_vertex_samplers(struct cso_context *cso); + +void +cso_restore_vertex_samplers(struct cso_context *cso); + +enum pipe_error +cso_single_vertex_sampler(struct cso_context *cso, + unsigned nr, + const struct pipe_sampler_state *states); + +void +cso_single_vertex_sampler_done(struct cso_context *cso); + enum pipe_error cso_set_sampler_textures( struct cso_context *cso, @@ -94,6 +108,17 @@ void cso_restore_sampler_textures( struct cso_context *cso ); +enum pipe_error +cso_set_vertex_sampler_textures(struct cso_context *cso, + uint count, + struct pipe_texture **textures); +void +cso_save_vertex_sampler_textures(struct cso_context *cso); +void + cso_restore_sampler_textures(struct cso_context *cso); + + + /* These aren't really sensible -- most of the time the api provides * object semantics for shaders anyway, and the cases where it doesn't * (eg mesa's internall-generated texenv programs), it will be up to -- 2.30.2