From fdf58851833c6521fba7038425dcea8f063ced38 Mon Sep 17 00:00:00 2001 From: Charmaine Lee Date: Thu, 7 Dec 2017 21:29:49 -0800 Subject: [PATCH] svga: add missing devcap check for texture array support The patch checks DXFMT_ARRAY devcap for texture array support. Tested with MTT-piglit. No regressions. Reviewed-by: Brian Paul --- src/gallium/drivers/svga/svga_format.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/svga/svga_format.c b/src/gallium/drivers/svga/svga_format.c index 1eb03b9a4dd..5baf8f87f28 100644 --- a/src/gallium/drivers/svga/svga_format.c +++ b/src/gallium/drivers/svga/svga_format.c @@ -2442,8 +2442,18 @@ svga_is_dx_format_supported(struct pipe_screen *screen, if (bindings & PIPE_BIND_DEPTH_STENCIL) mask |= SVGA3D_DXFMT_DEPTH_RENDERTARGET; - if (target == PIPE_TEXTURE_3D) + switch (target) { + case PIPE_TEXTURE_3D: mask |= SVGA3D_DXFMT_VOLUME; + break; + case PIPE_TEXTURE_1D_ARRAY: + case PIPE_TEXTURE_2D_ARRAY: + case PIPE_TEXTURE_CUBE_ARRAY: + mask |= SVGA3D_DXFMT_ARRAY; + break; + default: + break; + } /* Is the format supported for rendering */ if ((caps.u & mask) != mask) -- 2.30.2