From ffbcee8a57a52c17e9f099408f0f362acf1b7fdd Mon Sep 17 00:00:00 2001 From: =?utf8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Fri, 12 Sep 2014 15:39:29 +0200 Subject: [PATCH] st/mesa: use UniformBooleanTrue in glsl_to_tgsi Just for consistency. This doesn't fix anything as the original code was already pretty good. Reviewed-by: Brian Paul --- src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b338a9836ae..57f43a67c5d 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -2617,10 +2617,7 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir) case GLSL_TYPE_BOOL: gl_type = native_integers ? GL_BOOL : GL_FLOAT; for (i = 0; i < ir->type->vector_elements; i++) { - if (native_integers) - values[i].u = ir->value.b[i] ? ~0 : 0; - else - values[i].f = ir->value.b[i]; + values[i].u = ir->value.b[i] ? ctx->Const.UniformBooleanTrue : 0; } break; default: -- 2.30.2