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anv: enable shaderFloat64 feature
2017-01-09
Samuel Iglesias...
anv: enable shaderFloat64 feature
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2017-01-09
Samuel Iglesias...
anv: enable float64 feature on supported platforms
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2017-01-09
Samuel Iglesias...
spirv: enable SpvCapabilityFloat64 only to supported...
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2017-01-09
Juan A. Suarez Romero
nir/i965: use two slots from inputs_read for dvec3...
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2016-12-21
Juan A. Suarez Romero
ttn: handle GLSL_SAMPLER_DIM_SUBPASS_MS case
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2016-12-21
Juan A. Suarez Romero
i965: allow unsourced enabled VAO
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2016-11-14
Juan A. Suarez Romero
i965/vec4: skip registers already marked as no_spill
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2016-10-27
Juan A. Suarez Romero
glsl: inspect interfaces in contains_foo()
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2016-05-24
Juan A. Suarez Romero
i965: fix double-precision vertex inputs measurement
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