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mesa: return after _mesa_problem() calls
2008-09-13
Guillaume Melquiond
mesa: return after _mesa_problem() calls
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2008-09-13
Guillaume Melquiond
mesa: #include <stdio.h>
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2008-09-13
Guillaume Melquiond
remove invalid XDestroyWindow() call
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2008-09-13
Guillaume Melquiond
silence warning
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2008-09-13
Guillaume Melquiond
GLU: fix asst warnings
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2008-09-11
Shane Blackett
added 24bpp support
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2008-09-11
Shane Blackett
Fixes for Mingw
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2008-09-05
Brian Paul
mesa: replace MALLOC w/ CALLOC to fix memory error...
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2008-09-05
Brian Paul
mesa: replace MALLOC w/ CALLOC to fix valgrind warning
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2008-09-04
Brian Paul
mesa: improved gl_buffer_object reference counting
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2008-09-03
Brian Paul
fix BUFFER_DEPTH/BUFFER_ACCUM mix-up
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2008-08-28
Brian Paul
mesa: bump MAX_INSN to 350
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2008-08-26
Brian Paul
mesa: don't check for GLSL 1.2 to advertise GL 2.1
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2008-08-26
Brian Paul
added 7.1 MD5 sums
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2008-08-26
Brian Paul
change MESA_MINOR to 3
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2008-08-26
Brian Paul
7.1 updates from 7.2 branch
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2008-08-26
Timo Jyrinki
asst. html doc updates
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2008-08-25
Brian Paul
mesa: glsl: regenerated file
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2008-08-25
Brian Paul
mesa: glsl: grab latest fixes from gallium-0.1 branch
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2008-08-25
Brian Paul
mesa: set version string to 7.3-devel
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2008-08-20
Brian Paul
use ftransform()
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2008-08-20
Kristof Ralovich
glx: free driScreen in FreeScreenConfigs()
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2008-08-20
Kristof Ralovich
glx: free context in driDestroyContext()
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2008-08-20
Kristof Ralovich
glx: free vertex array state when context is destroyed
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2008-08-20
Kristof Ralovich
fix mem leak (free psc->visuals)
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2008-08-20
Mark Anderson
mesa: fix float blend bug
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2008-08-20
Brian Paul
mesa: move old/obsolete MESA extensions specs to OLD...
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2008-08-18
Henri Verbeet
fix byte vs. pixel offset bug for 3D textures (see...
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2008-08-18
Brian Paul
mesa: rearrange some code in _mesa_BindTexture() to...
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2008-08-16
Brian Paul
bring in docs from 7.0.4 release/branch
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2008-08-16
Corbin Simpson
added test for ARB GLSL extensions
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2008-08-16
Brian Paul
added glu.exports files to tarballs list
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2008-08-16
Brian Paul
fix convolutions test to consistanty use the ARB shader...
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2008-08-16
Brian Paul
prep for 7.1 rc4
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2008-08-16
Brian Paul
remove .txt suffix from shader source files
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2008-08-16
Brian Paul
mesa: added glsl/convolutions test from gallium branch
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2008-08-16
Brian Paul
mesa: turn off 'x' bit misset on a few .h and .syn...
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2008-08-16
Brian Paul
mesa: import latest GLSL code from gallium-0.1 branch
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2008-08-15
Brian Paul
draw a tristrip ring instead of a single quad
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2008-08-15
Brian Paul
don't need to use LOD version of texture2D() funcs
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2008-08-13
Brian Paul
mesa: fix a swrast state validation bug
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2008-08-13
Brian Paul
mesa: added new glsl/pointcoord.c test
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2008-08-13
Brian Paul
mesa: clear the unused upper-left region to black instead...
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2008-08-11
Brian Paul
mesa: glsl: add missing sampler types in sizeof_glsl_type...
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2008-08-11
Brian Paul
version 41 of glext.h
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2008-08-11
Brian Paul
version 20 of glxext.h
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2008-08-11
Brian Paul
mesa: added comment about gl_PointCoord
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2008-08-08
Brian Paul
mesa: fix out-of-bounds memory reads in swizzle_copy()
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2008-08-07
Brian Paul
mesa: fix glBindTexture error string (bug 17005)
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2008-08-06
Brian Paul
disable debug code accidentally enabled by prev commit
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2008-08-06
Haihao Xiang
mesa: glsl: count number of temp regs used
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2008-08-06
Brian Paul
mesa: fix comment about texture targets (bug 17005)
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2008-08-06
Brian Paul
fix some FBO/texture queries (bug 15296)
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2008-08-03
Brian Paul
added null ptr check (fix bug 16959)
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2008-07-29
Brian Paul
updated GLSL bug fixes
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2008-07-29
Brian Paul
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
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2008-07-29
Brian Paul
mesa: disable debug code
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2008-07-29
Brian Paul
mesa: regenerated files
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2008-07-29
Brian Paul
mesa: Silence compiler warnings on Windows.
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2008-07-29
Brian Paul
mesa: cast to fix warning
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2008-07-29
Brian Paul
mesa: fix bug/failure in recursive function inlining
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2008-07-29
Brian Paul
mesa: glsl: silence warning (s/int/GLuint)
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2008-07-29
Brian Paul
mesa: remove stray debug code
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2008-07-29
Brian Paul
mesa: glsl: assorted fixes for resolving polymorphic...
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2008-07-29
Brian Paul
mesa: glsl: re-order some constructors
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2008-07-29
Brian Paul
mesa: glsl: remove unneeded operators
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2008-07-29
Brian Paul
mesa: glsl: added null ptr check
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2008-07-29
Brian Paul
mesa: fix issues causing warnings on Windows
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2008-07-29
Brian Paul
mesa: glsl: additional error detection
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2008-07-29
Brian Paul
mesa: gls: fix broken else clause of conditional break...
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2008-07-29
Brian Paul
mesa: glsl: only try to link shaders defining main()
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2008-07-29
Michal Krol
mesa: Silence compiler warning on windows.
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2008-07-29
Brian Paul
mesa: glsl: fix/simplify array element handling
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2008-07-29
Brian Paul
mesa: glsl: mark constructor params as const
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2008-07-29
Brian Paul
mesa: glsl: rework swizzle storage handling
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2008-07-29
Brian Paul
mesa: fix uninitialized var
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2008-07-29
Brian Paul
mesa: glsl: implement constructor functions for user...
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2008-07-29
Brian Paul
mesa: remove stray debug assertion
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2008-07-29
Brian
mesa: fix glUniform error checking for samplers
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2008-07-29
Brian Paul
mesa: refactor: move _mesa_Bind/Gen/DeleteProgram(...
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2008-07-29
Brian Paul
mesa: initial support for GLSL struct/array comparisons
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2008-07-29
Brian Paul
mesa: added null ptr check (error handling case)
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2008-07-29
Brian Paul
mesa: fix +=, -=, etc. operators
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2008-07-29
Brian Paul
mesa: remove an error check for NV_v_p that doesn't...
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2008-07-29
Brian Paul
mesa: fix some issues in _mesa_validate_program()
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2008-07-29
Brian Paul
mesa: assorted glsl uniform/attribute fixes
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2008-07-29
Brian Paul
mesa: glsl: various writemask/swizzle improvements...
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2008-07-29
Brian Paul
mesa: rework array/struct addressing code.
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2008-07-29
Brian Paul
mesa: fix some GLSL /= int operators
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2008-07-29
Brian Paul
mesa: fix set_program_uniform_matrix(): need to loop...
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2008-07-29
Brian Paul
mesa: implement grammar/parsing for precision/invariant...
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2008-07-29
Brian Paul
mesa: Silence compiler warnings on Windows.
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2008-07-29
Brian Paul
mesa: fix some function inlining bugs
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2008-07-29
Brian Paul
mesa: improved printing
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2008-07-29
Brian Paul
document GLSL 1.20 status
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2008-07-29
Brian Paul
disable GL_ARB_shading_language_120 until 1.20 features...
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2008-07-24
Brian Paul
mesa: move extensions->version code into separate function
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2008-07-24
Brian Paul
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERS...
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2008-07-24
Brian Paul
query/print GLSL version string
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2008-07-21
Brian Paul
mesa: revert building glslcompiler by default
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