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glsl: Refactor code to check that identifier names are valid.
2013-10-10
Paul Berry
glsl: Refactor code to check that identifier names...
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2013-10-10
Paul Berry
glsl: Account for location field when comparing interface...
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2013-10-10
Paul Berry
glsl: Construct gl_PerVertex interfaces for GS and...
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2013-10-10
Paul Berry
glsl: Refactor code for creating gl_PerVertex interface...
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2013-10-10
Paul Berry
glsl: Fix block name of built-in gl_PerVertex interface...
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2013-10-10
Paul Berry
glsl: Construct gl_in with a location of -1.
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2013-10-09
Paul Berry
glsl: Modify array_sizing_visitor to handle unnamed...
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2013-10-09
Paul Berry
glsl: Update call_link_visitor to update max_ifc_array_access.
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2013-10-09
Paul Berry
glsl/linker: Modify array_sizing_visitor to handle...
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2013-10-09
Paul Berry
glsl: Update ir_variable::max_ifc_array_access properly.
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2013-10-09
Paul Berry
glsl: Sanity check max_ifc_array_access in ir_validate...
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2013-10-09
Paul Berry
glsl: Add an ir_variable::max_ifc_array_access field.
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2013-10-09
Paul Berry
glsl: Make accessor functions for ir_variable::interface_type.
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2013-10-09
Paul Berry
glsl: Move update of max_array_access into a separate...
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2013-10-09
Paul Berry
glsl: Add parser support for unsized arrays in interface...
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2013-10-09
Paul Berry
glsl: Rename the fourth argument to get_interface_instance.
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2013-10-08
Paul Berry
i965/gs: Fixup gl_PointSize on entry to geometry shaders.
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2013-10-08
Bryan Cain
glsl/gs: handle gl_ClipDistance geometry input in lower_clip...
v2 (Paul Berry <
stereotype441@gmail.com
>): Fix indexing order for
v3 (Paul Berry <
stereotype441@gmail.com
>): Add comments and assertions
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2013-10-08
Paul Berry
glsl/gs: add gl_in support to builtin_variables.cpp.
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2013-10-08
Paul Berry
glsl: Keep track of location for interface block fields.
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2013-10-03
Paul Berry
i965/fs: Improve accuracy of dFdy() to match dFdx().
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2013-10-01
Paul Berry
i965/gs: Fix incorrect numbering of DWORDs in 3DSTATE_GS
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2013-09-30
Paul Berry
i965/blorp: retype destination register for texture...
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2013-09-17
Paul Berry
i965: Add some missing bits to {mesa,brw,cache}_bits[].
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2013-09-17
Paul Berry
i965/gs: Implement basic gl_PrimitiveIDIn functionality.
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2013-09-17
Paul Berry
i965/gs: New gs primitive types are supported by HW...
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2013-09-17
Paul Berry
i965/gs: Add new primitive types.
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2013-09-16
Paul Berry
i965/gen6+: Support 128 varying components.
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2013-09-16
Paul Berry
i965/ff_gs: Generate URB writes using a loop.
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2013-09-16
Paul Berry
i965/gen6: Fix assertions on VS/GS URB size.
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2013-09-16
Paul Berry
i965/vec4: Generate URB writes using a loop.
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2013-09-16
Paul Berry
i965/fs: When >64 input components, order them to match...
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2013-09-16
Paul Berry
i965/fs: Simplify computation of key.input_slots_valid...
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2013-09-16
Paul Berry
i965/gs: Stop storing an input VUE map in the GS program...
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2013-09-16
Paul Berry
i965/gen6+: Remove VUE map dependency on userclip_active.
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2013-09-16
Paul Berry
i965/fs: Stop wasting input attribute space on gl_FragCoord...
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2013-09-16
Paul Berry
i965/sf: Consult brw_wm_prog_data when setting up SF...
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2013-09-16
Paul Berry
i965/sf: Consolidate common code for setting up gen6...
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2013-09-16
Paul Berry
i965/sf: Use BRW_SF_URB_ENTRY_READ_OFFSET rather than...
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2013-09-16
Paul Berry
i965/fs: Consult brw_wm_prog_data::num_varying_inputs...
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2013-09-16
Paul Berry
i965/fs: Change brw_wm_prog_data::urb_read_length to...
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2013-09-16
Paul Berry
i965/fs: Expose "urb_setup" as part of brw_wm_prog_data.
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2013-09-13
Paul Berry
glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayLod...
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2013-09-11
Paul Berry
i965/gs: implement EndPrimitive() functionality in...
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2013-09-11
Paul Berry
i965/vec4: Add the ability to emit opcodes with just...
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2013-09-11
Paul Berry
i965/gs: Add opcodes needed for EndPrimitive().
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2013-09-11
Paul Berry
i965/gen7: Add the ability to send URB_WRITE_OWORD...
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2013-09-11
Paul Berry
i965/gen7: Allow URB_WRITE channel masks to be used.
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2013-09-11
Paul Berry
i965/gs: Set control data header size/format appropriately...
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2013-09-11
Paul Berry
glsl: During linking, record whether a GS uses EndPrimitive().
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2013-09-11
Paul Berry
i965/gs: Add a state atom to set up geometry shader...
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2013-09-11
Paul Berry
i965/gen7: Extract a function for setting up a shader...
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2013-09-09
Paul Berry
vbo: Implement new gs prim types in vbo_count_tessellated_pr...
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2013-09-05
Paul Berry
i965/gen7.5: Fix lower bound on number of VS URB entries.
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2013-09-05
Paul Berry
i965/vs: Move vs-specific code out of brw_vec4_visitor...
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2013-09-05
Paul Berry
i965/vec4: Make with_writemask() non-static.
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2013-09-05
Paul Berry
i965/vs: Move vs-specific code out of brw_vec4.h.
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2013-09-05
Paul Berry
i965/gs: Don't assign gl_Layer its own slot in the...
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2013-09-01
Paul Berry
i965/gs: Implement support for geometry shader samplers.
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2013-09-01
Paul Berry
i965/gs: add geometry shader support to brw_texture_surfaces.
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2013-09-01
Paul Berry
i965/gs: generalize brw_texture_surfaces in preparation...
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2013-09-01
Paul Berry
i965: Modify signature to update_texture_surface functions.
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2013-09-01
Paul Berry
i965/vs: generalize gen6_vs_push_constants in preparation...
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2013-09-01
Paul Berry
i965/gs: make the state atom for compiling Gen7 geometry...
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2013-09-01
Paul Berry
i965/gs: Implement support for geometry shader surfaces.
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2013-09-01
Paul Berry
i965/vs: generalize brw_vs_binding_table in preparation...
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2013-09-01
Paul Berry
i965: generalize brw_vs_pull_constants in preparation...
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2013-09-01
Paul Berry
i965: Make sure constants re-sent after constant buffer...
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2013-09-01
Paul Berry
i965/gs: Allocate push constant space for use by GS.
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2013-09-01
Paul Berry
i965/gen7: Emit CS stall after 3DSTATE_PUSH_CONSTANT_ALLOC_PS.
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2013-09-01
Paul Berry
i965/gs: Allocate URB space for use by GS.
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2013-09-01
Paul Berry
i965: Make CACHE_NEW_GS_PROG.
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2013-09-01
Paul Berry
i965/gs: Create brw_context::gs structure to track...
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2013-09-01
Paul Berry
i965: Move data from brw->vs into a base class if gs...
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2013-09-01
Paul Berry
i965/gs: Update defines related to GS surface organization.
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2013-09-01
Paul Berry
i965: Move vec4 register allocation data structures...
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2013-09-01
Paul Berry
i965: Rename user-defined gs structs from vec4_gs to gs.
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2013-09-01
Paul Berry
i965: rename legacy gs structs and functions to ff_gs.
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2013-08-27
Fabian Bieler
mesa/main: Check for 0 size draws after validation.
Reviewed-by: Paul Berry <
stereotype441@gmail.com
>
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2013-08-26
Paul Berry
i965: Allow C++ type safety in the use of enum brw_urb_write...
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2013-08-26
Paul Berry
i965: Remove redundant (and uninitialized) field vec4_genera...
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2013-08-26
Paul Berry
i965: Don't try to fall back when creating unrecognized...
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2013-08-23
Paul Berry
i965/gs: Add a data structure for tracking VS output...
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2013-08-23
Paul Berry
i965/vec4: Make a function for setting up vec4 program...
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2013-08-23
Paul Berry
i965: Make prim_to_hw_prim accessible outside brw_draw.c.
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2013-08-23
Paul Berry
i965/gs: add GS visitors.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_SET_DWORD_2_IMMED.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_SET_VERTEX_COUNT.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_SET_WRITE_OFFSET.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_THREAD_END.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_URB_WRITE.
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2013-08-23
Paul Berry
i965/gs: Add a flag allowing URB write messages to...
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2013-08-23
Paul Berry
i965: Combine 4 boolean args of brw_urb_WRITE into...
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2013-08-23
Paul Berry
i965/gs: Add a case to brwNewProgram() for geometry...
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2013-08-23
Paul Berry
i965/gs: Create structs for use by GS program compilation.
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2013-08-23
Paul Berry
i965/gs: Add a case to brwBindProgram() for geometry...
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2013-08-23
Paul Berry
i965/gs: Add brw->geometry_program.
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2013-08-23
Paul Berry
i965/vec4: Virtualize setup_payload instead of setup_attributes.
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2013-08-23
Paul Berry
i965/vec4: Allow for dispatch_grf_start_reg to vary.
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2013-08-23
Paul Berry
i965/vec4: Move vec4 data structures and functions...
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