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radv: Expose VK_KHR_swapchain_mutable_format.
2020-01-23
Marek Olšák
radeonsi: separate LLVM compilation from non-LLVM code
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2020-01-23
Marek Olšák
radeonsi: change prototypes of si_is_multi_part_shader...
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2020-01-23
Marek Olšák
radeonsi: make si_compile_shader return bool
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2020-01-23
Marek Olšák
radeonsi: make si_compile_llvm return bool
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2020-01-23
Marek Olšák
radeonsi: move more LLVM functions into si_shader_llvm.c
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2020-01-23
Marek Olšák
radeonsi: fold si_shader_context_set_ir into si_build_main_f...
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2020-01-23
Marek Olšák
radeonsi: move si_nir_build_llvm into si_shader_llvm.c
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2020-01-23
Marek Olšák
radeonsi: minor cleanup in si_shader_internal.h
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2020-01-23
Marek Olšák
radeonsi: move si_shader_llvm_build.c content into...
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2020-01-23
Marek Olšák
radeonsi: move VS shader code into si_shader_llvm_vs.c
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2020-01-23
Marek Olšák
radeonsi: move non-LLVM code out of si_shader_llvm.c
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2020-01-23
Marek Olšák
radeonsi: use ctx->ac. for types and integer constants
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2020-01-20
Marek Olšák
radeonsi/gfx10: enable GS fast launch for triangles...
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2020-01-20
Marek Olšák
radeonsi/gfx10: rewrite late alloc computation
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2020-01-20
Marek Olšák
ac: add helper ac_build_triangle_strip_indices_to_triangle
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2020-01-20
Marek Olšák
radeonsi/gfx10: implement NGG culling for 4x wave32...
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2020-01-20
Marek Olšák
radeonsi/gfx10: move GE_PC_ALLOC setting to shader...
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2020-01-20
Marek Olšák
radeonsi/gfx10: don't initialize VGPRs not used by...
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2020-01-20
Marek Olšák
radeonsi/gfx10: merge main and pos/param export IF...
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2020-01-20
Marek Olšák
radeonsi/gfx10: export primitives at the beginning...
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2020-01-20
Marek Olšák
radeonsi/gfx10: move s_sendmsg gs_alloc_req to the...
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2020-01-20
Marek Olšák
radeonsi/gfx10: correct VS PrimitiveID implementation...
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2020-01-20
Marek Olšák
radeonsi/gfx10: update comments and remove invalid...
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2020-01-20
Marek Olšák
ac: add ac_build_readlane without optimization barrier
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2020-01-20
Marek Olšák
ac: add prefix bitcount functions
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2020-01-20
Marek Olšák
radeonsi: turn an assertion into return in si_nir_store_outp...
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2020-01-20
Marek Olšák
radeonsi: fix doubles and int64
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2020-01-20
Marek Olšák
radeonsi: don't invoke decompression inside internal...
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2020-01-20
Marek Olšák
radeonsi: clean up how internal compute dispatches...
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2020-01-20
Marek Olšák
Revert "radeonsi: unbind image before compute clear"
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2020-01-17
Marek Olšák
st/dri: do FLUSH_VERTICES before calling flush_resource
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2020-01-17
Marek Olšák
gallium: add st_context_iface::flush_resource to call...
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2020-01-15
Marek Olšák
radeonsi: merge si_compile_llvm and si_llvm_compile...
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2020-01-15
Marek Olšák
radeonsi: remove useless #includes
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2020-01-15
Marek Olšák
radeonsi: move code for shader resources into si_shader_llvm...
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2020-01-15
Marek Olšák
radeonsi: move geometry shader code into si_shader_llvm_gs.c
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2020-01-15
Marek Olšák
radeonsi: remove llvm_type_is_64bit
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2020-01-15
Marek Olšák
radeonsi: move tessellation shader code into si_shader_llvm_...
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2020-01-15
Marek Olšák
radeonsi: move si_insert_input_* functions
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2020-01-15
Marek Olšák
radeonsi: work around an LLVM crash when using llvm...
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2020-01-15
Marek Olšák
radeonsi: fix si_build_wrapper_function for compute...
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2020-01-15
Marek Olšák
radeonsi/gfx10: separate code for determining the number...
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2020-01-15
Marek Olšák
radeonsi/gfx10: separate code for getting edgeflags...
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2020-01-15
Marek Olšák
radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits...
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2020-01-15
Marek Olšák
radeonsi: make si_insert_input_* functions non-static
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2020-01-15
Marek Olšák
ac/cull: don't read Position.Z if it's not needed for...
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2020-01-15
Marek Olšák
radeonsi: separate code computing info for small primitive...
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2020-01-14
Marek Olšák
radeonsi: move PS LLVM code into si_shader_llvm_ps.c
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2020-01-14
Marek Olšák
radeonsi: remove always constant ballot_mask_bits from...
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2020-01-14
Marek Olšák
radeonsi: fold si_create_function into si_llvm_create_func
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2020-01-14
Marek Olšák
radeonsi: rename si_shader_create -> si_create_shader_varian...
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2020-01-14
Marek Olšák
radeonsi: rename si_compile_tgsi_main -> si_build_main_function
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2020-01-14
Marek Olšák
radeonsi: clean up si_shader_info
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2020-01-14
Marek Olšák
radeonsi: merge si_tessctrl_info into si_shader_info
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2020-01-14
Marek Olšák
radeonsi: fork tgsi_shader_info and tgsi_tessctrl_info
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2020-01-14
Marek Olšák
radeonsi: rename si_shader_info -> si_shader_binary_info
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2020-01-14
Marek Olšák
radeonsi: remove TGSI from comments
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2020-01-14
Marek Olšák
radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
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2020-01-14
Marek Olšák
radeonsi: don't adjust depth and stencil PS output...
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2020-01-14
Marek Olšák
radeonsi: actually enable VBOs in user SGPRs
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2020-01-14
Marek Olšák
radeonsi: fix assertion and other failures in si_emit_graphi...
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2020-01-13
Marek Olšák
radeonsi: don't enable VBOs in user SGPRs if compute...
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2020-01-13
Marek Olšák
radeonsi: put up to 5 VBO descriptors into user SGPRs
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2020-01-13
Marek Olšák
ac,radeonsi: increase the maximum number of shader...
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2020-01-13
Marek Olšák
radeonsi: simplify si_set_vertex_buffers
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2020-01-13
Marek Olšák
radeonsi: don't allow draw calls with uninitialized...
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2020-01-13
Marek Olšák
radeonsi: add si_context::num_vertex_elements
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2020-01-13
Marek Olšák
radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_size
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2020-01-09
Marek Olšák
radeonsi/gfx9: force the micro tile mode for MSAA resolve...
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2020-01-08
Marek Olšák
ac: add ac_build_s_endpgm
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2020-01-08
Marek Olšák
ac: add 128-bit bitcount
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2020-01-08
Marek Olšák
ac/gpu_info: add pc_lines and use it in radeonsi
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2020-01-08
Marek Olšák
ac: unify primitive export code
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2020-01-08
Marek Olšák
ac: unify build_sendmsg_gs_alloc_req
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2020-01-08
Marek Olšák
radeonsi: clean up messy si_emit_rasterizer_prim_state
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2020-01-08
Marek Olšák
radeonsi: determine accurately if line stippling is...
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2020-01-08
Marek Olšák
radeonsi: test polygon mode enablement accurately
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2020-01-08
Marek Olšák
radeonsi: fix context roll tracking in si_emit_shader_vs
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2020-01-08
Marek Olšák
radeonsi: fix monolithic pixel shaders with two-sided...
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2020-01-08
Marek Olšák
ac/gpu_info: always use distributed tessellation on...
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2020-01-08
Marek Olšák
gallium: bypass u_vbuf if it's not needed (no fallbacks...
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2020-01-08
Marek Olšák
gallium/cso_context: move non-vbuf vertex buffer and...
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2020-01-08
Marek Olšák
gallium: put u_vbuf_get_caps return values into u_vbuf_caps
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2020-01-06
Marek Olšák
radeonsi: remove TGSI
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2020-01-06
Marek Olšák
radeonsi: disable SDMA on gfx8 to fix corruption on...
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2020-01-06
Marek Olšák
radeonsi: move SI and CIK+ SDMA code into 1 common...
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2020-01-06
Marek Olšák
radeonsi: rename dma_cs -> sdma_cs
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2020-01-06
Marek Olšák
radeonsi: add AMD_DEBUG=nodmacopyimage for debugging
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2020-01-06
Marek Olšák
radeonsi: add AMD_DEBUG=nodmaclear for debugging
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2020-01-06
Marek Olšák
radeonsi: remove broken and unused SI SDMA image copy...
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2020-01-06
Marek Olšák
radeonsi: rename SDMA debug flags
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2020-01-03
Marek Olšák
radeonsi: remove the "display_dcc_offset == 0" assertion
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2020-01-03
Marek Olšák
radeonsi: ignore PIPE_BIND_SCANOUT for imported textures
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2020-01-03
Marek Olšák
radeonsi: preserve the scanout flag for shared resources...
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2019-12-31
Marek Olšák
winsys/radeon: initialize pte_fragment_size
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2019-12-30
Marek Olšák
Revert "u_vbuf: Regard non-constant vbufs with non...
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2019-12-27
Marek Olšák
radeonsi/gfx10: improve performance for TES using PrimID...
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2019-12-27
Marek Olšák
radeonsi/gfx10: enable NGG passthrough for eligible...
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2019-12-27
Marek Olšák
radeonsi/gfx10: don't declare any LDS for NGG if it...
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2019-12-20
Marek Olšák
ac/surface: fix an assertion failure on gfx9 in CMASK...
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