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draw: don't crash on vertex buffer overflow
2013-05-14
Zack Rusin
draw: don't crash on vertex buffer overflow
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-05-14
Zack Rusin
gallivm/soa: implement indirect addressing in immediates
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-05-14
Zack Rusin
draw/gs: don't bind the tgsi state if we're using llvm...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-05-03
Zack Rusin
draw/pt: adjust overflow calculations
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-05-03
Zack Rusin
tgsi/ureg: make the dst register match the src indirection
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-05-02
Zack Rusin
draw/gs: don't crash when vs/gs signatures don't match
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-05-02
Zack Rusin
tgsi: allow negation of all integer types
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-27
Zack Rusin
draw: don't crash if GS doesn't emit anything
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-27
Zack Rusin
draw/so: fix overflow calculation
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-27
Zack Rusin
llvmpipe: stop crashing when one of the so targets...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-27
Zack Rusin
draw/so: indicate overflow when buffer is missing
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-27
Zack Rusin
gallivm: fix indirect addressing of temps in soa mode
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-27
Zack Rusin
tgsi/ureg: Add a function to return the number of outputs
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-27
Zack Rusin
draw/so: Fix overflow calculations
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-27
Zack Rusin
draw/llvm: fix viewport transformations
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-27
Zack Rusin
gallium: increase the number of available stream output...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-27
Zack Rusin
llvmpipe: implement so_overflow query
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-23
Zack Rusin
draw/gs: preserve leading vertex info for gs
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-23
Zack Rusin
draw: use the prim count for ia primitives
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-23
Zack Rusin
tgsi/scan: set correct input limits for geometry shader
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-23
Zack Rusin
draw: add code to reset instance dependent data
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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tree
2013-04-23
Zack Rusin
softpipe: fix streamout with an emptry geometry shader
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-18
Zack Rusin
draw: implement primitive assembler
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-18
Zack Rusin
util/prim: fix decomposed counts for adjacency primitives
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-18
Zack Rusin
draw/so: uses the correct index with the pre clipped...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
draw/so: respect leading/provoking vertex info
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
softpipe/so: use the correct variable for reporting...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
gallivm/gs: fix indirect addressing in geometry shaders
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
draw/gs: make sure geometry shaders don't overflow
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
draw/gs: Return early if the passed geometry shader...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
draw: implement pipeline statistics in the draw module
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
gallivm/gs: fix the end primitive calls
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-17
Zack Rusin
tgsi/exec: geometry shaders are executed on a single...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-17
Zack Rusin
tgsi/exec: fix the udiv and umod instructions
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-10
Zack Rusin
gallivm/tgsi: handle untyped moves
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-10
Zack Rusin
gallivm: fix loops and conditionals within GS
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-10
Zack Rusin
llvmpipe: implement PIPE_QUERY_SO_STATISTICS
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-10
Zack Rusin
gallivm: fix unsigned divide and remainder opcodes
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-10
Zack Rusin
gallivm: fix breakc
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-04
Zack Rusin
llvmpipe: implement ucmp
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-03
Zack Rusin
draw/llvmpipe: allow independent so attachments to...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-03
Zack Rusin
llvmpipe: reset so buffers when not appending
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-03
Zack Rusin
draw: remove unused function
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-03
Zack Rusin
draw/llvm: use an enum instead of magic numbers
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-03
Zack Rusin
draw/gs: cleanup some debugging code
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-03
Zack Rusin
draw/so: maintain an exact number of written vertices
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-03
Zack Rusin
draw: Implement support for primitive id
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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tree
2013-04-03
Zack Rusin
draw/so: Fix bogus assert
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-04-03
Zack Rusin
draw/gs: Fix memory corruption with multiple primitives
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-04-03
Zack Rusin
gallivm: cleanup the gs interface
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
llvmpipe/draw: Fix texture sampling in geometry shaders
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-03-27
Zack Rusin
draw/llvm: Cleanup the store debugging code
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
draw: Allocate the output buffer for output primitives
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
gallivm: Implement the breakc instruction
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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commitdiff
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2013-03-27
Zack Rusin
gallivm: implement implicit primitive flushing
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
gallium/llvm: implement geometry shaders in the llvm...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
draw/gs: Fetch more than one primitive per invocation
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
draw/gs: Abstract the portions of GS that are tgsi...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
draw/llvm: Remove unused gs_constants from jit_context
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-27
Zack Rusin
graw/gs: add missing max output vertices to all tests
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-12
Zack Rusin
draw/so: Fix stream output with geometry shaders
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-08
Zack Rusin
draw/gs: Correctly iterate the emitted primitives
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-08
Zack Rusin
tgsi/exec: Correctly reset NumOutputs before parsing...
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-06
Zack Rusin
draw/llvm: fix inputs to the geometry shader
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-06
Bryan Cain
draw: use geometry shader info in clip_init_state if...
Reviewed-by:
Zack Rusin
<zackr@vmware.com>
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2013-03-06
Bryan Cain
draw: account for separate shader objects in geometry...
Reviewed-by:
Zack Rusin
<zackr@vmware.com>
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2013-01-25
Zack Rusin
glx: only advertise GLX_INTEL_swap_event if it's supported
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2012-06-21
Zack Rusin
mesa: update the emacs indent files
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2012-04-05
Alexandre Demers
xatracker: fix the build of a 32bit lib on a 64bit os
Signed-off-by:
Zack Rusin
<zackr@vmware.com>
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2012-03-08
Zack Rusin
svga: fix the rasterizer state resets
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2012-02-24
Zack Rusin
svga: Fix stencil op mapping
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2012-02-01
Zack Rusin
svga: fix a crash happening before setting fragment...
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2011-03-02
Zack Rusin
tgsi: defer allocation of huge inputs/outputs until...
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2011-01-27
Zack Rusin
mesa: fix compilation
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2011-01-26
Zack Rusin
gallium: add an interface for query predicates
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2011-01-25
Zack Rusin
gallium/tgsi: update the docs for the new opcodes a bit
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2011-01-24
Zack Rusin
graw: add a test showing the new sampling scheme in...
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2011-01-24
Zack Rusin
gallium: implement modern sampling scheme
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2010-12-02
Zack Rusin
gallium/util: add states relevant to geometry shaders
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2010-11-30
Zack Rusin
scons: add alias for identity
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2010-11-30
Zack Rusin
gallivm: fix storing of the addr register
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2010-11-10
Zack Rusin
gallivm: implement indirect addressing over inputs
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2010-09-23
Zack Rusin
rbug: fix rbug when contexts are being destroyed
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2010-08-27
Zack Rusin
graw: fix the build (missing header)
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2010-08-03
Zack Rusin
gallium/draw: forgot about PIPE_PRIM_LINE_STRIP_ADJACENCY
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2010-08-03
Zack Rusin
gallium/util: add extra primitives to the trimmer
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2010-07-30
Zack Rusin
draw: actually a noop, rather than not implemented
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2010-07-16
Zack Rusin
draw/llvm: adjust the instance id at run time
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2010-07-16
Zack Rusin
draw: use the instance id when fetching vertex data
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2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
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2010-07-14
Zack Rusin
mesa: add comments and change Index2D to just Index2
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2010-07-10
Zack Rusin
mesa: make uniform work with geometry shaders
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2010-07-10
Zack Rusin
Revert "mesa: temporarily enable printing of Mesa's...
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2010-07-10
Zack Rusin
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid...
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2010-07-10
Zack Rusin
tgsi: make sure that we print out the adjacency prims...
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2010-07-10
Zack Rusin
draw: fix decomposition to work with adjacency primitives
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2010-07-10
Zack Rusin
mesa: get the translation from mesa 2d regs to tgsi...
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2010-07-10
Zack Rusin
mesa: initial support for emitting 2D registers from...
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2010-07-10
Zack Rusin
mesa: temporarily enable printing of Mesa's GPU instructions
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2010-07-10
Zack Rusin
mesa: add basic support for 2D register arrays to mesa
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