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intel/tools: Simplify dstregion
2020-07-31
Connor Abbott
freedreno/a6xx: Fix CP_BIN_SIZE_ADDRESS name
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tree
2020-07-29
Connor Abbott
freedreno: Add trace for CP_DRAW_INDIRECT_MULTI
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tree
2020-07-29
Connor Abbott
freedreno/cffdec: Handle CP_DRAW_INDIRECT_MULTI like...
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tree
2020-07-29
Connor Abbott
freedreno/rnn: Support stripes in rnndec_decodereg
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tree
2020-07-29
Connor Abbott
tu: Dump CP_DRAW_INDIRECT_MULTI draw BO's
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2020-07-28
Connor Abbott
freedreno/rnn: Return success when parsing addvariant
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2020-07-27
Connor Abbott
tu: Enable resource dynamic indexing
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tree
2020-07-27
Connor Abbott
ir3: Fix incorrect src flags for samp_tex
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2020-07-27
Connor Abbott
ir3: Remove redundant samp_tex validation
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2020-07-27
Connor Abbott
ir3: Validate bindless samp_tex correctly
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tree
2020-07-27
Connor Abbott
tu: Fix descriptor update templates with input attachments
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tree
2020-07-24
Connor Abbott
tu: Enable vertex & fragment stores & atomics
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tree
2020-07-24
Connor Abbott
tu: Detect invalid-for-binning renderpass dependencies
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tree
2020-07-24
Connor Abbott
tu: Fix hangs for DS with no output
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tree
2020-07-24
Connor Abbott
tu: Fix empty blit scissor case
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tree
2020-07-24
Connor Abbott
tu: Implement VK_KHR_draw_indirect_count
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2020-07-24
Connor Abbott
tu: Add missing wfi to tu6_emit_hw()
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tree
2020-07-24
Connor Abbott
tu: Integrate WFI/WAIT_FOR_ME/WAIT_MEM_WRITES with...
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2020-07-24
Connor Abbott
freedreno: Add INDIRECT_COUNT CP_DRAW_INDIRECT_MULTI...
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2020-07-24
Connor Abbott
freedreno: Clean up CP_DRAW_MULTI_INDIRECT definition
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2020-07-23
Connor Abbott
tu: Enable VK_EXT_depth_clip_enable
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2020-07-21
Connor Abbott
freedreno/ir3: Fix SSBO size for bindless SSBO's
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2020-07-21
Connor Abbott
freedreno: Use common guardband helper
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2020-07-21
Connor Abbott
tu: Use common guardband helper
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2020-07-21
Connor Abbott
freedreno: Add a helper for computing guardband sizes
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2020-07-16
Connor Abbott
tu: Enable VK_EXT_shader_stencil_export
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2020-07-16
Connor Abbott
ir3: Handle gl_FragStencilRefARB
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2020-07-16
Connor Abbott
freedreno/a6xx: Add stencilref register info
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2020-07-14
Connor Abbott
tu: Don't invalidate irrelevant state when changing...
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2020-07-14
Connor Abbott
freedreno/a6xx: Add some documentation for shared consts
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2020-07-14
Connor Abbott
freedreno/a6xx: Rename and document HLSQ_UPDATE_CNTL
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2020-07-07
Connor Abbott
freedreno: Sync registers with envytools
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2020-07-07
Connor Abbott
freedreno: Include adreno_pm4.xml.h before adreno_a6xx...
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2020-07-07
Connor Abbott
freedreno/a6xx: Force gl_Layer to 0 when necessary
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2020-07-07
Connor Abbott
tu: Force gl_Layer to 0 when necessary
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2020-07-07
Connor Abbott
ir3: Add layer_zero variant bit
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2020-07-06
Connor Abbott
tu: Enable KHR_variable_pointers
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2020-07-06
Connor Abbott
tu: Rewrite variable lowering
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2020-07-06
Connor Abbott
nir: add vec2_index_32bit_offset address format
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2020-07-06
Connor Abbott
nir: Refactor load/store intrinsic helper
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2020-06-26
Connor Abbott
freedreno/a6xx: use firstIndex field
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2020-06-26
Connor Abbott
tu: Pass firstIndex directly to CP_DRAW_INDX_OFFSET
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2020-06-26
Connor Abbott
freedreno/registers: Label firstIndex field in CP_DRAW_INDX_...
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2020-06-26
Connor Abbott
freedreno: On a5xx+ INDX_SIZE is MAX_INDICES
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2020-06-26
Connor Abbott
freedreno: Share constlen between different stages...
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2020-06-26
Connor Abbott
freedreno: Refactor ir3_cache shader compilation
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2020-06-26
Connor Abbott
tu: Share constlen between different stages properly
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2020-06-26
Connor Abbott
ir3: Add ir3_trim_constlen()
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2020-06-26
Connor Abbott
ir3: Support variants with different constlen's
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2020-06-26
Connor Abbott
ir3: Include ir3_compiler from ir3_shader
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2020-06-26
Connor Abbott
ir3, freedreno: Round up constlen earlier
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2020-06-19
Connor Abbott
ir3: Split out variant-specific lowering and optimizations
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2020-06-17
Connor Abbott
tu: Actually remove dead variables after io lowering
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2020-06-17
Connor Abbott
ir3: Don't calculate num_samp ourselves
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2020-06-17
Connor Abbott
tu: Set num_components to 0 when building bindless...
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2020-06-17
Connor Abbott
tu: Remove tu_shader_compile_options
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2020-06-17
Connor Abbott
tu: Use the ir3 shader API
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2020-06-17
Connor Abbott
tu: Remove num_samp hack
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2020-06-17
Connor Abbott
ir3: Pass reserved_user_consts to ir3_shader_from_nir()
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2020-06-09
Connor Abbott
tu: Fix context faults loading unused descriptor sets
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2020-06-09
Connor Abbott
tu: Rewrite flushing to use barriers
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2020-06-09
Connor Abbott
tu: Remove useless event_write helpers
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2020-06-09
Connor Abbott
tu: Don't actually track seqno's for events
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2020-06-09
Connor Abbott
tu: Remove useless post-binning flushes
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2020-05-26
Connor Abbott
tu: Add missing storage image/texel buffer bits
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2020-05-26
Connor Abbott
tu: Respect VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT
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2020-05-26
Connor Abbott
tu: Fix IBO descriptor for cubes
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2020-05-19
Connor Abbott
tu: Support VK_FORMAT_FEATURE_BLIT_SRC_BIT for texture...
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2020-05-19
Connor Abbott
tu: Fix buffer compressed pitch calculation with unaligned...
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2020-05-19
Connor Abbott
tu: Fall back to 3d blit path for BC1_RGB_* formats
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2020-05-19
Connor Abbott
tu: Always initialize image_view fields for blit sources
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2020-05-14
Connor Abbott
tu: Advertise COLOR_ATTACHMENT_BLEND_BIT for blendable...
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2020-05-14
Connor Abbott
tu: Implement dual-src blending
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2020-05-14
Connor Abbott
tu: Move RENDER_COMPONENTS setting to pipeline state
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2020-05-14
Connor Abbott
ir3: Fixup dual-source blending slot
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2020-05-14
Connor Abbott
freedreno/a6xx: Document dual-src blending enable bits
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2020-05-13
Connor Abbott
tu: Implement fallback linear staging blit for CopyImage
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2020-05-13
Connor Abbott
tu: Add noubwc debug flag to disable UBWC
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2020-05-13
Connor Abbott
tu: Add a "scratch bo" allocation mechanism
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2020-05-07
Connor Abbott
tu: Support pipelines without a fragment shader
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2020-04-25
Connor Abbott
tu: Don't invert point coords
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2020-04-25
Connor Abbott
ir3: Remove VARYING_SLOT_PNTC remapping hack
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2020-04-25
Connor Abbott
st/nir: Fix assigning PointCoord location with !PIPE_CAP_TEX...
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2020-04-25
Connor Abbott
freedreno/a6xx: Implement PrimID passthrough
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2020-04-25
Connor Abbott
tu: Implement PrimID passthrough
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2020-04-25
Connor Abbott
ir3: Skip missing VS outputs in VS out map when linking
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2020-04-25
Connor Abbott
freedreno/a6xx: Document PrimID passthrough registers
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2020-04-22
Connor Abbott
ir3: Fix bug with shaders that only exit via discard
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2020-04-22
Connor Abbott
ir3: Don't double-insert the first block
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2020-04-21
Connor Abbott
tu: Fix the advertised maxFragmentInputComponents
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2020-04-21
Connor Abbott
freedreno/a6xx: Expand various varying-count bitfields
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2020-04-18
Connor Abbott
ir3/ra: Fix off-by-one issues with live-range extension
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2020-04-17
Connor Abbott
tu: Use tu_cs_add_entries() with non-render-pass secondaries
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2020-04-16
Connor Abbott
tu: Align GMEM resolve blit scissor
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2020-04-15
Connor Abbott
ir3: Handle load_ubo_ir3 when promoting to constants
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2020-04-15
Connor Abbott
ir3: Fix LDC offset units
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2020-04-14
Connor Abbott
ir3: Fix txs with bindless
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2020-04-09
Connor Abbott
tu: Implement descriptor set update templates
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2020-04-09
Connor Abbott
tu: Add missing code for immutable samplers
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2020-04-09
Connor Abbott
tu: Emit CP_LOAD_STATE6 for descriptors
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