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u_blitter: implement copy_buffer using stream output
2011-12-15
Eric Anholt
i965: Drop separate stencil assertions in update_draw_buffer().
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2011-12-14
Eric Anholt
intel: Simplify and touch up the FBO completeness test.
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2011-12-14
Eric Anholt
intel: Remove another renderbuffer allocation path.
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2011-12-14
Eric Anholt
intel: Make the separate stencil RB storage path match...
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2011-12-14
Eric Anholt
intel: Move S8 width/height alignment to miptree creation.
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2011-12-14
Eric Anholt
intel: Drop check for wrapped_depth in RB mapping.
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2011-12-14
Eric Anholt
intel: Fix uninitialized values in debug output for...
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2011-12-14
Eric Anholt
swrast: Add a note about overlapping support for framebuffer...
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2011-12-14
Eric Anholt
swrast: Don't do Z24S8 drawpixels fast-paths with Z32_X24S8...
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2011-12-07
Eric Anholt
intel: Update comment about how depth/stencil miptrees...
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2011-12-07
Eric Anholt
intel: Rely on miptree mapping for all renderbuffer...
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2011-12-07
Eric Anholt
intel: Add support for LLC-cached reads of X-tiled...
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2011-12-07
Eric Anholt
intel: Handle MapRenderbuffer of fake packed depth...
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2011-12-07
Eric Anholt
intel: Track miptrees for fake packed depth/stencil...
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2011-12-07
Eric Anholt
intel: Make the fake packed depth/stencil mappings...
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2011-12-07
Eric Anholt
intel: Make intel_region_map return void *.
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2011-12-07
Eric Anholt
intel: Move separate-stencil s8 mapping logic to intel_miptr...
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2011-12-07
Eric Anholt
intel: Move the gtt-particular texture mapping logic...
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2011-12-07
Eric Anholt
intel: Make mapping of texture slices track the region...
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2011-12-07
Eric Anholt
intel: Move the teximage mapping logic to a miptree...
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2011-12-07
Eric Anholt
intel: Only prefer separate stencil when we can do...
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2011-12-04
Eric Anholt
mesa: Reject glDrawPixels(integer format).
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2011-12-02
Eric Anholt
mesa: Fix assertions for block size handling in glCompressed...
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2011-12-02
Eric Anholt
mesa: Fix glCompressedTexSubImage (and non-Sub) for...
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2011-12-02
Eric Anholt
mesa: Fix glCompressedTexImage when dstRowStride !...
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2011-11-30
Eric Anholt
i965/fs: Fix regression in fbo-alphatest-nocolor.
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2011-11-30
Eric Anholt
i965/fs: Make register file enum 0 be the undefined...
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2011-11-30
Eric Anholt
i965: Don't perform the precompile on fragment shaders...
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2011-11-30
Eric Anholt
mesa: Make _mesa_is_stencil_format() consistent with...
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2011-11-30
Eric Anholt
mesa: Fix the datatype of GL_DEPTH32F_STENCIL8's depth...
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2011-11-30
Eric Anholt
i965: Always handle GL_DEPTH_TEXTURE_MODE through the...
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2011-11-30
Eric Anholt
i965: Fix EXT_texture_swizzle with a writemask in the...
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2011-11-30
Eric Anholt
i965: Base HW depth format setup based on MESA_FORMAT...
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2011-11-29
Eric Anholt
i965: Don't depth test the fake depthbuffer when one...
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2011-11-23
Eric Anholt
i915: Fix complete texturing regression since 27505a105a
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2011-11-23
Eric Anholt
i915: Fix build since hiz merge.
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2011-11-22
Eric Anholt
i915: Move the texture format setup for this driver...
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2011-11-22
Eric Anholt
i965: Drop intel_context.c's texture format set up...
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2011-11-22
Eric Anholt
i965: Add support for ARGB2101010 rendering.
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2011-11-22
Eric Anholt
i965: Add support for RGBA_16 unorm rendering.
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2011-11-22
Eric Anholt
i965: Add support for half-float formats.
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2011-11-22
Eric Anholt
mesa: Fix unpack for MESA_FORMAT_INTENSITY_FLOAT16.
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2011-11-22
Eric Anholt
mesa: Fall back to float16 if float32 isn't supported...
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2011-11-22
Eric Anholt
mesa: Add fallback from RGB_FLOAT16 to RGBA_FLOAT16...
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2011-11-22
Eric Anholt
i965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
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2011-11-22
Eric Anholt
i965: Mark texture formats as supported using the surface...
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2011-11-22
Eric Anholt
intel: Improve debug output for begin/finish render...
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2011-11-22
Eric Anholt
intel: Remove duplicate test for texture attachment...
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2011-11-22
Eric Anholt
i965: Don't require spans (swrast) support to consider...
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2011-11-22
Eric Anholt
i965: Use the surface format table to determine render...
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2011-11-22
Eric Anholt
intel: Add the context to the render_target_supported...
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2011-11-22
Eric Anholt
i965: Add a table of the surface format information...
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2011-11-22
Eric Anholt
mesa: Make formats.c "datatype" values match glGetTexLevelPa...
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2011-11-22
Eric Anholt
mesa: Don't report types for 0-sized components of...
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2011-11-17
Eric Anholt
i965/gen4: Fix sampling from integer textures.
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2011-11-16
Eric Anholt
mesa: Fix a couple of missed conversion to arrays in...
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2011-11-16
Eric Anholt
mesa: Include R/RG integer textures in _mesa_is_integer_format.
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2011-11-14
Eric Anholt
meta: Fix restoring of fixed function texture enables.
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2011-11-14
Eric Anholt
meta: Don't forget to flag state when restoring texobjects.
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2011-11-11
Eric Anholt
i965: Expose GLSL 1.30 on gen6+.
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2011-11-11
Eric Anholt
i965: Add support for gl_VertexID and gl_InstanceID.
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2011-11-11
Eric Anholt
i965: Replace a should-never-happen fallback with asserts...
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2011-11-11
Eric Anholt
mesa: Make gl_VertexID be a system value like gl_InstanceID.
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2011-11-11
Eric Anholt
glsl: Move builtin_variables.h into .cpp.
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2011-11-11
Eric Anholt
glsl: Move ir_variable.cpp to builtin_variables.cpp.
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2011-11-09
Eric Anholt
swrast: Add support for glReadPixels() to integer types.
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2011-11-09
Eric Anholt
mesa: Add support for unpacking 32-bit integer formats...
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2011-11-09
Eric Anholt
meta: Add support for glClear() to integer color buffers.
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2011-11-09
Eric Anholt
i965: Claim to support rendering to integer FBOs.
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2011-11-09
Eric Anholt
i965/fs: Add support for user-defined out variables.
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2011-11-09
Eric Anholt
i965/fs: Preserve the source register type when doing...
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2011-11-09
Eric Anholt
i965: Make brw_type_for_base_type return the element...
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2011-11-09
Eric Anholt
i965: Enable ChooseTexFormat for supported GL_EXT_texture_in...
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2011-11-09
Eric Anholt
i965: Add mapping from MESA_FORMAT to BRW_SURFACEFORMAT...
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2011-11-09
Eric Anholt
intel: Expose GL_EXT_texture_integer when GL 3.0 override...
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2011-11-09
Eric Anholt
docs: Note EXT_texture_array on i965.
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2011-11-09
Eric Anholt
i965: Add support for 16-bit unorm L, A, and I textures.
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2011-11-09
Eric Anholt
intel: Don't _mesa_problem when asked for an RB of...
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2011-11-04
Eric Anholt
i965/gen6: Improve glReadPixels() performance by blitting...
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2011-11-04
Eric Anholt
intel: Add safety asserts for the blit engine's pitch...
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2011-11-04
Eric Anholt
intel: Don't force a batchbuffer flush in readpixels.
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2011-11-04
Eric Anholt
radeon: Remove early dereference of src/dst width in...
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2011-11-04
Eric Anholt
swrast: Drop the global mapping of buffers across glReadPixe...
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2011-11-04
Eric Anholt
swrast: Drop the remaining GetRow-based glReadPixels...
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2011-11-04
Eric Anholt
swrast: Remove dead _swrast_read_depth_span_uint().
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2011-11-04
Eric Anholt
swrast: Convert color glReadPixels slow path to using...
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2011-11-04
Eric Anholt
swrast: Skip _swrast_validate_derived in _swrast_ReadPixels().
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2011-11-04
Eric Anholt
swrast: Add a readpixels fast-path based on memcpy...
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2011-11-04
Eric Anholt
mesa: Add a function for comparing gl_format to format...
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2011-11-04
Eric Anholt
swrast: Switch the remaining depth readpixels to MapRenderbu...
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2011-11-04
Eric Anholt
swrast: Switch the remaining depth/stencil readpixels...
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2011-11-04
Eric Anholt
swrast: MapRenderbuffer in separate depth/stencil readpixels...
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2011-11-04
Eric Anholt
swrast: Calculate image address/stride once for depth...
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2011-11-04
Eric Anholt
swrast: Make the packed depth/stencil read fastpath...
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2011-11-04
Eric Anholt
swrast: Directly map the stencil buffer in read_stencil_pixels.
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2011-11-03
Eric Anholt
radeon: Check an error return instead of assigning...
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2011-11-01
Eric Anholt
swrast: Use MapRenderbuffer for glReadPixels(GL_DEPTH_COMPON...
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2011-11-01
Eric Anholt
mesa: Make unpack_uint_z_row return 32 bits of data.
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2011-11-01
Eric Anholt
nouveau: Add implementation of MapRenderbuffer.
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2011-11-01
Eric Anholt
radeon: Add implementation of MapRenderbuffer.
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