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gallium/u_blitter: fix some shader memory leaks
2014-07-09
Brian Paul
gallium/u_blitter: fix some shader memory leaks
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2014-07-09
Brian Paul
st/mesa: fix geometry shader memory leak
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2014-07-09
Brian Paul
mesa: fix geometry shader memory leaks
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2014-07-09
Brian Paul
st/mesa: minor simplification of some state atom assignments
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2014-07-09
Brian Paul
st/mesa: minor fix-up in st_GetSamplePosition()
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2014-07-09
Brian Paul
mesa: use float to silence MSVC warning in _mesa_GetMultisam...
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2014-07-03
Brian Paul
svga: add switch cases for PIPE_SHADER_CAP_DOUBLES
Signed-off-by: Brian Paul <
brianp@vmware.com
>
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2014-07-01
Axel Davy
mesa: fix the condition in src/loader/Makefile.am
Tested-by: Brian Paul <
brianp@vmware.com
>
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2014-07-01
Brian Paul
mesa: update comment for UniformBufferSize to indicate...
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2014-07-01
Brian Paul
st/mesa: fix incorrect size of UBO declarations
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2014-07-01
Brian Paul
st/mesa: don't use address register for constant-indexed...
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2014-07-01
Brian Paul
st/mesa: allow 2D indexing for all shader types in...
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2014-07-01
Brian Paul
st/mesa: don't ignore const buf index in src_register()
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2014-06-09
Brian Paul
docs: add link to 10.1.5 on news page
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2014-06-09
Brian Paul
docs: fix version number in 10.2.1 release notes
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2014-06-09
Brian Paul
docs: import the 10.1.5 release notes
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2014-05-31
Brian Paul
svga: use svga_shader_too_large() in compile_vs()
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2014-05-31
Brian Paul
svga: use svga_shader_too_large() in compile_fs()
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2014-05-31
Brian Paul
svga: added svga_shader_too_large() helper
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2014-05-28
Brian Paul
glsl: replace strncmp("gl_") calls with new is_gl_identifier...
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2014-05-28
Brian Paul
glsl: fix use-after free bug/crash in ast_declarator_list...
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2014-05-23
James Legg
mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
Reviewed-by: Brian Paul <
brianp@vmware.com
>
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2014-05-23
Emil Velikov
targets/osmesa: limit the amount of exported symbols
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2014-05-19
Brian Paul
docs: update the prerequisites section
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2014-05-16
Brian Paul
mesa: fix double-freeing of dispatch tables inside...
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2014-05-07
Brian Paul
svga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR...
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2014-05-07
Brian Paul
tgsi: add missing switch cases in tgsi_exec_get_shader_param()
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2014-05-07
Brian Paul
gallivm: add PIPE_SHADER_CAP_PREFERRED_IR switch case...
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2014-05-07
Brian Paul
gallium: remove enum numbers from shader cap queries
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2014-05-01
Brian Paul
mesa: move declarations before code in texstore.c
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2014-04-30
Brian Paul
mesa: change invalid texture swizzle error to GL_INVALID_ENUM
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2014-04-28
Brian Paul
mesa: remove unused #pragma export on/off lines
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2014-04-24
Brian Paul
docs: fix typo in 10.1.1 release notes URL
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2014-04-24
Brian Paul
swrast: move texture_slices() calls out of loops
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2014-04-24
Brian Paul
swrast: move null pointer check earlier in _swrast_map_texim...
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2014-04-24
Brian Paul
swrast: remove _mesa_ prefix from static function
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2014-04-24
Brian Paul
swrast: allocate swrast_texture_image::ImageSlices...
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2014-04-24
nick
swrast: Fix vertex color in _swsetup_Translate()
Reviewed-by: Brian Paul <
brianp@vmware.com
>
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2014-04-21
Brian Paul
svga: move draw debug code into separate function
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2014-04-21
Brian Paul
mesa: move declaration before code
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2014-04-21
Brian Paul
libgl-gdi: silence unused variable warning when not...
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2014-04-21
Brian Paul
docs: import 10.0.5 release notes and update links
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2014-04-21
Brian Paul
docs: import 10.1.1 release notes, update links
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2014-04-21
Benjamin Bellec
mesa: fix GetStringi error message with correct function...
Reviewed-by: Brian Paul <
brianp@vmware.com
>
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2014-04-21
Brian Paul
st/mesa: fix invalid pointer use in st_texture_get_sampler_v...
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2014-04-17
Brian Paul
svga: fix comment for emit_adjusted_vertex_attribs()
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2014-04-17
Brian Paul
svga: compute need_swvfetch in svga_create_vertex_elements_s...
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2014-04-17
Brian Paul
svga: add VS code to set attribute W component to 1
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2014-04-17
Brian Paul
svga: implement support for signed byte vertex attributes
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2014-04-17
Brian Paul
svga: move translated vertex declaration types into...
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2014-04-17
Brian Paul
Revert "svga: add work-around for Sauerbraten Z fighting...
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2014-04-17
Brian Paul
svga: use new inst_token_setp() helper function
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2014-04-17
Brian Paul
svga: use new inst_token_predicated() helper function
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2014-04-11
Brian Paul
draw: remove unused 'start' variable in draw_stats_clipper_p...
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2014-04-11
Heinrich Janzing
softpipe: fix shadow sampling
Reviewed-by: Brian Paul <
brianp@vmware.com
>
Tested-by: Brian Paul <
brianp@vmware.com
>
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2014-04-11
Brian Paul
softpipe: add PIPE_CAP_MIN/MAX_TEXTURE_GATHER_OFFSET...
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2014-04-11
Brian Paul
mesa: use _mesa_get_srgb_format_linear() in sRGB texstore...
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2014-04-11
Brian Paul
swrast: use macros to initialize texfetch_funcs[] table
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2014-04-11
Brian Paul
swrast: fix more fetch_texel function names
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2014-04-10
Brian Paul
mesa: remove the MALLOC, CALLOC and FREE macros
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2014-04-10
Brian Paul
xlib: s/FREE/free/
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2014-04-10
Brian Paul
mesa: s/FREE/free/ in vdpau code
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2014-04-10
Brian Paul
mesa: s/FREE/free/ in _mesa_free_errors_data()
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2014-04-10
Brian Paul
mesa: use malloc/free instead of MALLOC/FREE in attrib...
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2014-04-10
Brian Paul
st/mesa: fix sampler_view REALLOC/FREE macro mix-up
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2014-04-09
Brian Paul
svga: move LIST_INITHEAD(dirty_buffers) earlier in...
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2014-04-08
Brian Paul
mesa: move declaration before code in etc2_unpack_rgb8()
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2014-04-08
Brian Paul
svga: replace sampler assertion with conditional
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2014-04-07
Brian Paul
swrast: reindent s_texfetch_temp.h, remove trailing...
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2014-04-07
Brian Paul
swrast: remove out of date comments in s_texfetch_tmp.h
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 7)
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 6)
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 5)
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 4)
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 3)
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 2)
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2014-04-07
Brian Paul
swrast: rename texture fetch functions (pt. 1)
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2014-04-07
Brian Paul
mesa: rename stencil/Z functions in format_unpack.c
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2014-04-04
Brian Paul
llvmpipe: remove no-op checks in sampler, sampler_view...
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2014-04-04
Brian Paul
softpipe: remove no-op checks in sampler, sampler_view...
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2014-04-04
Brian Paul
svga: remove no-op checks in sampler, sampler_view...
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2014-04-04
Brian Paul
cso: check for no sampler view changes in cso_set_sampler_vi...
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2014-04-02
Brian Paul
cso: fix sampler view count in cso_set_sampler_views()
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2014-04-01
Brian Paul
Revert "glapi/es1: Don't mark core functions as static_dispa...
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2014-04-01
Iago Toral Quiroga
mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with...
Reviewed-by: Brian Paul <
brianp@vmware.com
>
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2014-03-27
Brian Paul
mesa: fix glMultiDrawArrays inside a display list
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2014-03-27
Brian Paul
st/mesa: overhaul texture / sample swizzle code
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2014-03-27
Brian Paul
st/mesa: simplify apply_depthmode()
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2014-03-26
Brian Paul
svga: add work-around for Sauerbraten Z fighting issue
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2014-03-26
Brian Paul
svga: null out query's hwbuf pointer after destroying
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2014-03-26
Brian Paul
svga: add some debug_printf() calls in the query object...
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2014-03-26
Brian Paul
st/mesa: add null pointer checking in query object...
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2014-03-26
Brian Paul
svga: fix a comment (sampler vs. sampler_view)
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2014-03-26
Brian Paul
mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT...
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2014-03-26
Brian Paul
mesa: fix indentation, formatting, etc in fbobject.c
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2014-03-26
Brian Paul
mesa: rename format_(un)pack.c functions to match format...
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2014-03-26
Brian Paul
mesa: rename format_(un)pack.c functions to match format...
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2014-03-26
Brian Paul
mesa: rename format_(un)pack.c functions to match format...
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2014-03-26
Brian Paul
mesa: rename format_(un)pack.c functions to match format...
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2014-03-26
Brian Paul
mesa: rename format_(un)pack.c functions to match format...
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