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glsl: don't crash when dumping shaders if some come from cache
2016-09-28
Timothy Arceri
glsl: don't crash when dumping shaders if some come...
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2016-09-27
Timothy Arceri
glsl: Add initial functions to implement an on-disk...
Signed-off-by: Timothy Arceri <
timothy.arceri@collabora.com
>
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2016-09-27
Timothy Arceri
glsl: remove remaining tabs in glsl_parser_extras.h
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2016-09-27
Timothy Arceri
glsl: move some uniform linking code to new link_assign_unif...
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2016-09-27
Timothy Arceri
glsl: move some uniform linking code to new link_setup_unifo...
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2016-09-27
Timothy Arceri
i965: create populate key functions for tcs and tes
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2016-09-27
Timothy Arceri
i965: make gs key generation helper available to shader...
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2016-09-27
Timothy Arceri
glsl: use reproducible name for lowered const arrays
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2016-09-25
Timothy Arceri
i965: stop passing stage as a function parameter
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2016-09-24
Timothy Arceri
Revert "glsl: move xfb BufferStride into gl_transform_feedba...
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2016-09-23
Timothy Arceri
glsl: move xfb BufferStride into gl_transform_feedback_info
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2016-09-23
Timothy Arceri
gallium: remove unused PIPE_CC_GCC_VERSION
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2016-09-23
Timothy Arceri
util: remove Sun C Compiler support
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2016-09-12
Timothy Arceri
egl: fix gcc warning braces around scalar initializer
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2016-09-03
Timothy Arceri
nir: remove unused variable
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2016-08-31
Timothy Arceri
aubinator: fix if indentation and add brackets to multiline...
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2016-08-29
Timothy Arceri
spirv: replace assert with unreachable
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2016-08-29
Timothy Arceri
glsl: initialise pointer to NULL
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2016-08-22
Timothy Arceri
nir: avoid segfault when ssa src not found
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2016-08-11
Timothy Arceri
glsl/tests: fix segfault in uniform initializer test
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2016-08-10
Timothy Arceri
glsl: remove remaining tabs in link_uniform_initializers.cpp
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2016-08-10
Timothy Arceri
glsl: use UniformHash to find storage location
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2016-08-10
Timothy Arceri
glsl: remove dead builtins before assigning varying...
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2016-08-10
Timothy Arceri
glsl: split out varying and uniform linking code
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2016-08-09
Timothy Arceri
nir: make use of nir_cf_list_extract() helper
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2016-08-02
Timothy Arceri
nir: fix validation message
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2016-08-01
Timothy Arceri
i965: fix comparison warning
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2016-07-30
Timothy Arceri
glsl: be more strict on block qualifiers
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2016-07-30
Timothy Arceri
glsl: add name param to validate_flags()
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2016-07-30
Timothy Arceri
glsl: add component to ast_type_qualifier::validate_flags
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2016-07-30
Timothy Arceri
docs: Add GL4.4 and ARB_enhanced_layouts to the release...
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2016-07-28
Timothy Arceri
i965: remove unnecessary null check
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2016-07-27
Timothy Arceri
glsl: free hash tables earlier
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2016-07-22
Timothy Arceri
i965: fix varying output setup
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2016-07-22
Timothy Arceri
glsl: re-enable varying packing in GL4.4+
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2016-07-21
Timothy Arceri
i965: print error messages if gs fails to compile
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2016-07-21
Timothy Arceri
i965: enable GL4.4 for Gen8+
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2016-07-21
Timothy Arceri
i965: enable ARB_enhanced_layouts for gen6+
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2016-07-21
Timothy Arceri
i965/vec4: add packing support for tcs load outputs
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2016-07-21
Timothy Arceri
i965/vec4: add support for packing tes inputs
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2016-07-21
Timothy Arceri
i965/vec4: add support for packing tcs outputs
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2016-07-21
Timothy Arceri
i965/vec4: support packing tcs inputs
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2016-07-21
Timothy Arceri
i965/vec4: add component packing for gs
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2016-07-21
Timothy Arceri
i965/vec4: add support for packing vs/gs/tes outputs
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2016-07-21
Timothy Arceri
i965/vec4: add support for packing inputs
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2016-07-21
Timothy Arceri
i965: add helper for creating packing writemask
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2016-07-21
Timothy Arceri
i965: add helpers for creating component layout swizzle
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2016-07-20
Timothy Arceri
docs: mark ARB_enhanced_layouts as DONE for i965
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2016-07-20
Timothy Arceri
i965: enable ARB_enhanced_layouts for gen8+
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2016-07-20
Timothy Arceri
nir: add doubles component packing support
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2016-07-20
Timothy Arceri
i965: add component packing support for load_output...
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2016-07-20
Timothy Arceri
i965: enable component packing for vs and fs
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2016-07-20
Timothy Arceri
i965: bring back type_size_vec4_times_4()
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2016-07-18
Timothy Arceri
glsl: use linked shaders rather than compiled shaders
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2016-07-14
Timothy Arceri
i965: fix compiler warnings for 32bit build
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2016-07-07
Timothy Arceri
nir: add glsl_dvec_type() helper
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2016-07-07
Timothy Arceri
i965: consolidate generation check
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2016-07-07
Timothy Arceri
i965: don't copy VS attribute work arounds for HSW+
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2016-07-07
Timothy Arceri
i965: add double packing support to tess stages
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2016-07-07
Timothy Arceri
i965: add double support packing support to gs inputs
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2016-07-07
Timothy Arceri
nir: add glsl_double_type() helper
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2016-07-07
Timothy Arceri
i965: add indirect packing support to gs load inputs
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2016-07-07
Timothy Arceri
i965: add indirect packing support for tcs and tes
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2016-07-07
Timothy Arceri
i965: add component packing support for tcs
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2016-07-07
Timothy Arceri
i965: add component packing support for tes
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2016-07-07
Timothy Arceri
i965: add component packing support for gs
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2016-07-07
Timothy Arceri
nir: use the same driver location for packed varyings
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2016-07-07
Timothy Arceri
nir: add new intrinsic field for storing component...
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2016-07-05
Timothy Arceri
mesa: stop copying SamplerUnits twice
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2016-07-05
Timothy Arceri
mesa: make attribute binding message more useful
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2016-07-05
Timothy Arceri
i965: make more effective use of SamplersUsed
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2016-07-05
Timothy Arceri
glsl: stop allocating memory for UBOs during linking
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2016-07-05
Timothy Arceri
glsl: mark link_uniform_blocks_are_compatible() as...
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2016-07-05
Timothy Arceri
mesa: fix build error
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2016-06-30
Timothy Arceri
glsl/mesa: move duplicate shader fields into new struct...
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2016-06-30
Timothy Arceri
glsl/main: remove unused params and make function static
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2016-06-30
Timothy Arceri
glsl: simplify link_uniform_blocks()
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-06-30
Timothy Arceri
mesa: don't print name in _mesa_append_uniforms_to_file()
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2016-06-30
Timothy Arceri
mesa: remove unreachable code from _mesa_write_shader_to_file()
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2016-06-30
Timothy Arceri
glsl: pass symbols to find_matching_signature() rather...
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2016-06-30
Timothy Arceri
glsl: pass symbols rather than shader to _mesa_get_main_func...
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2016-06-30
Timothy Arceri
mesa: don't use drivers NewShader function when creating...
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2016-06-30
Timothy Arceri
glsl: make cross_validate_globals() more generic
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating geom and tcs layout values
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating tes layout values
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2016-06-22
Timothy Arceri
i965: move vs outputs written into a helper
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2016-06-21
Timothy Arceri
i965: get PrimitiveMode from the program rather than...
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2016-06-17
Timothy Arceri
mesa: remove remaining tabs in api_validate.c
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2016-06-16
Timothy Arceri
i965: remove remaining tabs in brw_link.cpp
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2016-06-16
Timothy Arceri
mesa/glsl: stop using GL shader type internally
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2016-06-15
Timothy Arceri
i965: remove type_size_vec4_times_4()
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2016-06-14
Timothy Arceri
glsl: make sure UBO arrays are sized in ES
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2016-06-12
Timothy Arceri
glsl: fix component overlap validation for doubles
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2016-06-12
Timothy Arceri
glsl: fix max varyings count for ARB_enhanced_layouts
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2016-06-08
Timothy Arceri
glsl: stop allocating memory for SSBOs and builtins
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2016-06-01
Timothy Arceri
Revert "glsl: fix xfb_offset unsized array validation"
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2016-05-30
Timothy Arceri
glsl: fix xfb_offset unsized array validation
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2016-05-30
Timothy Arceri
glsl: dont crash when attempting to assign a value...
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2016-05-30
Timothy Arceri
glsl: use has_double() helper
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