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anv/device: Actually free the CPU-side fence struct again
2016-03-07
Jason Ekstrand
anv/device: Actually free the CPU-side fence struct...
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2016-03-06
Jason Ekstrand
anv: Create fences from the batch BO pool
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2016-03-06
Jason Ekstrand
anv: Emit null render targets
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2016-03-05
Jason Ekstrand
anv/pipeline: Handle null wm_prog_data in 3DSTATE_CLIP
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2016-03-05
Jason Ekstrand
anv/pipeline: Implement the depth compare EQUAL workaround...
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2016-03-05
Jason Ekstrand
anv: Don't allow D16_UNORM to be combined with stencil
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2016-03-05
Jason Ekstrand
anv/pipeline: Calculate the correct max_source_attr...
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2016-03-05
Jason Ekstrand
anv/meta_clear: Set the right number of dynamic states
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2016-03-05
Jason Ekstrand
anv/pipeline: Fix depthBiasEnable on gen7
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2016-03-05
Jason Ekstrand
anv/cmd_buffer: Reset the state streams when resetting...
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2016-03-05
Jason Ekstrand
anv/cmd_buffer: Include Haswell in set_subpass
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2016-03-04
Jason Ekstrand
anv/cmd_buffer: Let the pipeline set StencilBufferWriteEnabl...
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2016-03-04
Jason Ekstrand
anv/cmd_buffer: Mask stencil reference values
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2016-03-04
Jason Ekstrand
anv/clear: Pull the stencil write mask from the pipeline
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2016-03-04
Jason Ekstrand
anv/pipeline: Set StencilBufferWriteEnable from the...
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2016-03-04
Jason Ekstrand
anv/pipeline: More competent gen8 clipping
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2016-03-04
Jason Ekstrand
anv/pipeline: Use the right provoking vertex for triangle...
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2016-03-04
Jason Ekstrand
anv/pipeline: Respect pRasterizationState->depthBiasEnable
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2016-03-04
Jason Ekstrand
isl/surface_state: Set L2 bypass disable for certain...
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2016-03-03
Jason Ekstrand
anv/meta: Add the beginnings of a blitter API
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2016-03-03
Jason Ekstrand
anv/util: Fix vector resizing
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2016-03-02
Jason Ekstrand
anv: Fix make check
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2016-03-02
Jason Ekstrand
isl: Fix make check
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2016-03-02
Jason Ekstrand
gen8/cmd_buffer: Properly return flushed push constant...
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2016-03-02
Jason Ekstrand
anv/meta_blit: Use unorm formats for 8 and 16-bit RGB...
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2016-03-01
Jason Ekstrand
genxml: Make the border color pointer consistent across...
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2016-03-01
Jason Ekstrand
gen7/pipeline: Add competent blending
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2016-03-01
Jason Ekstrand
anv: Unify gen7 and gen8 state
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2016-03-01
Jason Ekstrand
anv/cmd_buffer: Look at both sides for stencil enable
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2016-03-01
Jason Ekstrand
anv/cmd_buffer: Clean up stencil state setup on gen7
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2016-03-01
Jason Ekstrand
anv/cmd_buffer: Clean up stencil state setup on gen8
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2016-03-01
Jason Ekstrand
anv/pipeline: Pull 3DSTATE_SBE into a shared helper
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2016-03-01
Jason Ekstrand
genxml: Break output detail of 3DSTATE_SBE on gen7...
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2016-02-29
Jason Ekstrand
anv/cmd_buffer: Dirty push constants when changing...
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2016-02-29
Jason Ekstrand
anv/cmd_buffer: Re-emit push constants packets for...
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2016-02-29
Jason Ekstrand
anv/pipeline: Follow push constant alignment restrictions...
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2016-02-29
Jason Ekstrand
anv/pipeline: Avoid a division by zero
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2016-02-29
Jason Ekstrand
anv/pipeline: Use dynamic checks for max push constants
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2016-02-27
Jason Ekstrand
anv/gen7: Clean up the dummy PS case
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2016-02-27
Jason Ekstrand
anv/gen7: Set MaximumNumberofThreads in the dummy PS...
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2016-02-27
Jason Ekstrand
anv/gen7: Only try to get the depth format the surface...
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2016-02-27
Jason Ekstrand
anv/image: Use isl for filling brw_image_param
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2016-02-27
Jason Ekstrand
isl: Add helpers for filling out brw_image_param
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2016-02-27
Jason Ekstrand
anv: Fill out image_param structs at view creation...
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2016-02-27
Jason Ekstrand
anv/image: Add a ussage_mask field to image_view_init
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2016-02-27
Jason Ekstrand
isl: Move isl_image.c to isl_storage_image.c
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2016-02-27
Jason Ekstrand
anv: Use isl to fill buffer surface states
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2016-02-27
Jason Ekstrand
isl: Add a helper for filling a buffer surface state
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2016-02-27
Jason Ekstrand
anv: Remove unneeded fiels from anv_image_view
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2016-02-27
Jason Ekstrand
anv/state: Remove unused fill_surface_state functions
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2016-02-27
Jason Ekstrand
anv: Use ISL to fill out surface states
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2016-02-27
Jason Ekstrand
anv/device: Store the default MOCS in the device
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2016-02-27
Jason Ekstrand
isl: Add a function for filling out a surface state
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2016-02-27
Jason Ekstrand
isl: Create per-gen helper libraries for gens 7, 8...
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2016-02-27
Jason Ekstrand
genxml: Add MOCS fields to RENDER_SURFACE_STATE
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2016-02-27
Jason Ekstrand
gen/genX_pack: Add genxml to the pack header path
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2016-02-27
Jason Ekstrand
anv/gen8: Emit the 3DSTATE_PS_BLEND packet
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2016-02-26
Jason Ekstrand
i965/nir: Do lower_io late for fragment shaders
Signed-off-by:
Jason Ekstrand
<jason.ekstrand@intel.com>
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2016-02-25
Jason Ekstrand
anv/device: Properly handle apiVersion == 0
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2016-02-24
Jason Ekstrand
nir/spirv: Allow but warn for a few capabilities
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2016-02-24
Jason Ekstrand
anv/descriptor_set: Use the correct size for the descriptor...
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2016-02-24
Jason Ekstrand
nir/spirv: Add more capabilities
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2016-02-24
Jason Ekstrand
anv/meta: Allocate descriptor pools on-the-fly
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2016-02-23
Jason Ekstrand
anv/descriptor_set: Set descriptor type for immuatable...
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2016-02-23
Jason Ekstrand
intel/genxml: Update macro documentation
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2016-02-23
Jason Ekstrand
anv/state: Replace a bunch of ANV_GEN with GEN_GEN
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2016-02-23
Jason Ekstrand
anv/descriptor_set: Stop marking everything as having...
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2016-02-22
Jason Ekstrand
nir/spirv: Add support for multisampled textures
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2016-02-21
Jason Ekstrand
anv: Fix a typo in apply_dynamic_offsets
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2016-02-21
Jason Ekstrand
anv: Zero out the WSI array when initializing the instance
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2016-02-20
Jason Ekstrand
isl: Stop including mesa/main/imports.h
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2016-02-20
Jason Ekstrand
genxml: Add mote includes in the generated headers
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2016-02-20
Jason Ekstrand
anv: Get rid of GENX_FUNC
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2016-02-20
Jason Ekstrand
anv: Switch over to the macros in genxml
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2016-02-20
Jason Ekstrand
intel/genxml: Add a couple of helper headers
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2016-02-19
Jason Ekstrand
genxml: Stop using unicode in the pack generator
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2016-02-18
Jason Ekstrand
anv/pipeline: Fix a typo in the pipeline layout code
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2016-02-18
Jason Ekstrand
anv/allocator: Set is_winsys_bo to false for block...
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2016-02-18
Jason Ekstrand
anv/pipeline: Use nir's num_images for allocating image_params
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2016-02-18
Jason Ekstrand
nir/gather_info: Count textures and images
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2016-02-18
Jason Ekstrand
anv/pipeline: Don't leak the binding map
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2016-02-18
Jason Ekstrand
anv/formats: Don't use a compound literal to initialize...
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2016-02-18
Jason Ekstrand
Move the intel vulkan driver to src/intel/vulkan
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2016-02-18
Jason Ekstrand
Move isl to src/intel
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2016-02-18
Jason Ekstrand
vulkan: Move XML and generator into src/intel/genxml
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2016-02-18
Jason Ekstrand
Delete nir_lower_samplers.cpp
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2016-02-18
Jason Ekstrand
anv: Gut anv_pipeline_layout
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2016-02-18
Jason Ekstrand
nir/spirv: Add some more capabilities
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2016-02-18
Jason Ekstrand
anv/pipeline: Delete out-of-bounds fragment shader...
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2016-02-18
Jason Ekstrand
nir: Add a helper for getting the one function from...
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2016-02-18
Jason Ekstrand
nir: Add a nir_foreach_variable_safe helper
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2016-02-18
Jason Ekstrand
i965/nir: Do lower_io late for fragment shaders
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2016-02-18
Jason Ekstrand
anv/gen7_pipeline: Set WriteDisable = true if we have...
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2016-02-18
Jason Ekstrand
anv/gen8_pipeline: Default color attachments to WriteDisable...
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2016-02-18
Jason Ekstrand
anv: Pull StencilBufferWriteEnable from both sides
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2016-02-16
Jason Ekstrand
anv/icd.json: Update the ABI version
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2016-02-16
Jason Ekstrand
anv: Pull Khronos stuff from the README
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2016-02-15
Jason Ekstrand
anv/meta_resolve: Set origin_upper_left on gl_FragCoord
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2016-02-14
Jason Ekstrand
nir/types: Add more type constructor functions
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2016-02-14
Jason Ekstrand
nir/types: Add a few more glsl_type_is_ functions
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