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gallium: move the vertex print/debug code
2008-04-22
Brian Paul
gallium: move the vertex print/debug code
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2008-04-22
Brian Paul
gallium: remove assertions
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2008-04-22
Brian Paul
gallium: st_translate_fragment_program() is void now
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2008-04-18
Brian Paul
gallium: get rid of unnecessary surface mapping
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2008-04-18
Brian Paul
gallium: a few comments
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2008-04-18
Brian Paul
gallium: implement recip sqrt() with C code for now.
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2008-04-17
Brian Paul
gallium: tweak x/ybias values
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2008-04-17
Brian Paul
gallium: add missing pipe_surface_unmap() call
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2008-04-17
Brian Paul
gallium: plug in a select_destroy() function (fixes...
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2008-04-17
Brian Paul
gallium: assert that we're not deleting the currently...
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2008-04-17
Brian Paul
gallium: reorder some of the destroy context code
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2008-04-16
Brian Paul
gallium: implement RGBA pixel maps in the pixel transfer...
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2008-04-16
Brian Paul
gallium: added util_pack_color_ub()
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2008-04-16
Brian Paul
gallium: make choose_format() non-static: st_choose_format()
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2008-04-16
Brian Paul
gallium: finish-up and fix support for GL_COLOR matrix...
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2008-04-16
Brian Paul
mesa: added internal post color matrix scale/bias vars
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2008-04-15
Brian
gallium: enable new quad output code, remove old code
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2008-04-15
Brian
gallium: fix semantic indexes for outputs
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2008-04-15
Brian
gallium: fix multi drawbuffer fb state
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2008-04-15
Brian
gallium: set ctx->Const.MaxDrawBuffers
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2008-04-15
Brian
gallium: fix PIPE_CAP_MAX_RENDER_TARGETS query
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2008-04-14
Brian Paul
fix GL_ARB_texture_rectangle breakage
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2008-04-14
David Flynn
mesa: define #extension GL_ARB_texture_rectangle
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2008-04-14
Brian Paul
gallium: take reduced prim, fill modes into account...
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2008-04-12
Brian
gallium: move duplicated compute_clipmask() code to...
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2008-04-11
Brian Paul
gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs...
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2008-04-11
Brian Paul
gallium: handle TGSI immediates in SSE code for vertex...
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2008-04-11
Brian Paul
gallium: implement immediates (aka literals) for SSE...
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2008-04-11
Brian Paul
gallium: comments
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2008-04-11
Brian Paul
gallium: fix SCS codegen (sin scalar src comes from...
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2008-04-11
Keith Whitwell
mesa: fix broken x86_call()
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2008-04-11
Keith Whitwell
gallium: fix broken x86_call()
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2008-04-11
Brian Paul
mesa: Fix glBegin-time test for invalid programs/shaders.
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2008-04-11
Brian Paul
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH...
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2008-04-11
Brian Paul
add missing glViewport calls
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2008-04-11
Brian Paul
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
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2008-04-11
Brian Paul
gallium: flags param to surface_alloc_storage() is...
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2008-04-10
Brian Paul
gallium: fix readback of z16 values
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2008-04-10
Brian Paul
gallium: more elaborate tracking of front color buffer...
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2008-04-09
Brian Paul
gallium: more flush/finish changes
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2008-04-09
Brian Paul
gallium: reorder funcs
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2008-04-09
Brian Paul
gallium: call_flush_front_buffer() from st_glFinish()
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2008-04-09
Brian Paul
gallium: fold st_gl_flush() into st_glFlush()
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2008-04-09
Brian Paul
gallium: refactor code, new flush_front_buffer() function
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2008-04-09
Brian Paul
gallium: remove unneeded st->haveFramebufferSurfaces...
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2008-04-09
Brian Paul
gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA...
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2008-04-09
Brian
gallium: re-order, clean-up PIPE_MAX_* definitions
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2008-04-09
Brian
gallium: remove obsolete/unused PIPE_ATTRIB_MAX
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2008-04-09
Brian
cell: keep track of num_vertex_attribs/buffers for...
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2008-04-09
Brian
i915: keep track of num_vertex_attribs/buffers for...
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2008-04-09
Brian
gallium: keep track of num_vertex_attribs/buffers for...
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2008-04-08
Brian
gallium: get rid of bufloop quad stage
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2008-04-08
Brian
gallium: begin reworking quad stages for multiple color...
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2008-04-07
Brian Paul
gallium: check ctx->DrawBuffer before flushing bitmap...
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2008-04-07
Brian Paul
gallium: fix the texture case in default_deep_rgba_format()
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2008-04-07
Brian Paul
gallium: slightly improved accum clear/mad operations
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2008-04-07
Brian Paul
gallium: accum buffer fixes
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2008-04-07
Brian Paul
gallium: remove stray comment
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2008-04-07
Brian Paul
gallium: clean-up in st_renderbuffer_alloc_storage()
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2008-04-07
Brian
mesa: call _mesa_remove_varying_reads() after compiling...
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2008-04-07
Brian
mesa: new _mesa_remove_varying_reads() function
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2008-04-07
Brian
mesa: added _mesa_insert_instructions()
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2008-04-07
Brian
mesa: added _mesa_free_instructions()
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2008-04-05
Brian
mesa: no longer combine vertex/fragment shader parameters...
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2008-04-05
Brian
mesa: new functions for managing list/index of uniforms
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2008-04-05
Brian
mesa: test code to exercise more GLSL functions
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2008-04-05
Brian
mesa: added more ext funcs (from Mesa/master)
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2008-04-05
Brian
gallium: always pass size=4 to make_immediate()
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2008-04-04
Brian
gallium: adjust the code in update_textures() to look...
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2008-04-04
Brian
mesa: add missing glPush/PopMatrix() calls
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2008-04-04
Brian
mesa: add missing glPush/PopMatrix() calls
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2008-04-04
Brian Paul
gallium: add new call to st_flush_bitmap_cache() to...
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2008-04-04
Brian Paul
gallium: new debug code, disabled
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2008-04-04
Brian Paul
gallium: make sure to set the SamplersUsed field for...
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2008-04-04
Brian
cell: added some comments/ideas about better texture...
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2008-04-04
Brian
cell: minor texture improvements
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2008-04-03
Brian
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
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2008-04-03
Brian
gallium: implement ycbcr->rgba tile conversion
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2008-04-03
Brian
gallium: set rasterizer.gl_rasterization_rules = 1...
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2008-04-03
Brian Paul
gallium: streamline viewport/raster/shader state for...
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2008-04-03
Brian Paul
gallium: include st_cb_bitmap.h to silence warning
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2008-04-03
Brian Paul
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH...
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2008-04-03
Brian Paul
gallium: use identity viewport fix broken clear_with_quad...
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2008-04-03
Brian Paul
gallium: call st_flush_bitmap_cache()
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2008-04-03
Brian Paul
gallium: set gl_rasterization_rules
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2008-04-01
Brian
mesa: added a cast to avoid int overflow, plus rename...
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2008-04-01
Brian
mesa: measure fill rate for drawing a large quad with...
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2008-04-01
Brian
cell: more multi-texture fixes (mostly working now)
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2008-04-01
Brian
mesa: destroy window upon exit
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2008-04-01
Brian
cell: turn off some debug output
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2008-04-01
Brian
cell: pass tex unit to get_texel()
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2008-04-01
Brian
cell: fix bug in texture tiling function (non-square...
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2008-04-01
Brian
cell: checkpoint: more multi-texture work
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2008-04-01
Brian
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
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2008-04-01
Brian
cell: return CELL_MAX_SAMPLERS to indicate number of...
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2008-04-01
Brian
gallium: init ctx->Const.MaxTextureUnits
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2008-04-01
Brian
cell: enable #define CACHE_STATS to print a cache report...
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2008-04-01
Ben Skeggs
handle IsPositionInvariant flag
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2008-04-01
Brian
cell: update some of the CAP, texformat queries
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2008-04-01
Brian
cell: more work for multi-texture support
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