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broadcom/vc5: Use DEPTH24_STENCIL8 for rendering to depth-only textures.
2017-11-07
Eric Anholt
broadcom/vc5: Use DEPTH24_STENCIL8 for rendering to...
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2017-10-30
Eric Anholt
broadcom/vc5: Force blending to treat alpha as 1 for...
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2017-10-30
Eric Anholt
broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTAN...
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2017-10-30
Eric Anholt
broadcom/vc5: Pack clear colors according to the TLB...
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2017-10-30
Eric Anholt
broadcom/vc5: Don't do r/b channel swapping on 565.
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2017-10-30
Eric Anholt
broadcom/vc5: Use the proper gallium format for our...
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2017-10-30
Eric Anholt
broadcom/vc5: Add some comments about the texture/output...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop duplicated setup of clip_window_height_in...
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2017-10-30
Eric Anholt
broadcom/vc5: Don't forget to actually turn on stencil...
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2017-10-30
Eric Anholt
broadcom/vc5: Stop lowering negates to subs.
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2017-10-30
Eric Anholt
broadcom/vc5: Set up MSAA texture type according to...
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2017-10-30
Eric Anholt
broadcom/vc5: Use the sampler view's format, not the...
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2017-10-30
Eric Anholt
broadcom/vc5: Emit raw loads for MSAA buffers.
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2017-10-30
Eric Anholt
broadcom/vc5: Use raw stores for MSAA buffers.
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2017-10-30
Eric Anholt
broadcom/vc5: Add lowering for txf_ms to a txf on a...
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2017-10-30
Eric Anholt
broadcom/vc5: Lay out MSAA textures/renderbuffers as...
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2017-10-30
Eric Anholt
broadcom/vc5: Keep output height pad out of the store...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop padding bits from the texture shader...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop alignment bits from texture P1's...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop alignment bits from Z/S rendering...
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2017-10-30
Eric Anholt
broadcom/xml: Fix address packing for address with...
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2017-10-30
Eric Anholt
broadcom/clif: Print out the contents of the generic...
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2017-10-30
Eric Anholt
broadcom/clif: Move the CL printing part of CL dumps...
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2017-10-30
Eric Anholt
broadcom/vc5: Lower unpack_*_4x8 to normal math.
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2017-10-30
Eric Anholt
broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear...
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2017-10-30
Eric Anholt
broadcom/vc5: Disable GL_ARB_transform_feedback3.
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2017-10-30
Eric Anholt
broadcom/vc5: Fix gl_FragCoord pixel center setup.
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2017-10-30
Eric Anholt
broadcom/vc5: Always set up 1D textures as raster order.
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2017-10-30
Eric Anholt
broadcom/xml: Throw an #error in XML-based codegen...
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2017-10-30
Eric Anholt
broadcom/vc4: Fix bool marking on Rasterizer Oversample...
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2017-10-30
Eric Anholt
broadcom/vc5: Mark lookup type as uint, not bool.
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2017-10-30
Eric Anholt
broadcom/vc5: Fix GPU hang with no vertex elements...
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2017-10-24
Eric Anholt
i965: Fix memmem compiler warnings.
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2017-10-23
Eric Anholt
ac: Silence a compiler warning about results[0].
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2017-10-23
Eric Anholt
ac: Fix a compiler warning for possibly undefined ...
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2017-10-23
Dylan Baker
meson: fix egl build for meson version < 0.43
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-10-21
Eric Anholt
meson: Fix vc5 deps on the XML-generated headers.
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2017-10-21
Eric Anholt
broadcom/vc5: Propagate vc4 aliasing fix to vc5.
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2017-10-21
Stefan Schake
broadcom/vc4: Fix aliasing issue
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2017-10-20
Eric Anholt
nir: Print the components referenced for split or packed...
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2017-10-20
Eric Anholt
nir: Add a safety check that we don't remove dead I...
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2017-10-20
Eric Anholt
broadcom/vc5: Use SETMSF to handle discards.
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2017-10-20
Eric Anholt
broadcom/vc5: Set the snorm/unorm packing functions...
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2017-10-20
Eric Anholt
broadcom/vc5: Fix pasteo that broke vertex texturing.
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2017-10-20
Eric Anholt
broadcom/vc5: Move default attribute value setup to...
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2017-10-20
Eric Anholt
broadcom/vc5: Move most of the shader state attribute...
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2017-10-20
Eric Anholt
broadcom/vc5: Fix build failure frm nir_shader::stage...
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2017-10-17
Dylan Baker
meson: turn on pl111 not vc4 when pl111 driver specificed
Reviewed-by:
Eric Anholt
<eric@anholt.net>
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2017-10-17
Eric Anholt
meson: Add support for the vc5 driver.
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2017-10-17
Eric Anholt
meson: Add support for the pl111 driver.
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2017-10-17
Eric Anholt
meson: Add support for the vc4 driver.
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2017-10-17
Eric Anholt
broadcom/vc4: Fix false-positive for the tiling ioctls...
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2017-10-17
Eric Anholt
broadcom/vc4: Skip BO labeling when in simulator mode.
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2017-10-17
Eric Anholt
broadcom/vc5: Don't forget to set the RT format for...
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2017-10-12
Eric Anholt
include: Update GL headers from khronos opengl registry.
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2017-10-12
Eric Anholt
mapi: Update extension number of MESA_tile_raster_order.
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2017-10-12
Eric Anholt
broadcom/vc5: Remove the u_resource_vtbl usage.
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2017-10-12
Eric Anholt
mesa: Disallow GL_RED/GL_RG with half-floats on GLES2.
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2017-10-12
Eric Anholt
broadcom/vc5: Don't pair VPMSETUP with other peripheral...
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2017-10-12
Eric Anholt
broadcom/vc5: Fix inclusion of FS flag bits in dumping...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix handling of 5551 textures using the...
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2017-10-10
Eric Anholt
broadcom/vc5: Set the RCL's MSAA mode to match the...
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2017-10-10
Eric Anholt
braodcom/vc5: Set up clear color for higher-bpp formats.
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2017-10-10
Eric Anholt
broadcom/vc5: Set up per-MRT clear colors.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix blendfactor zero handling.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix Rendering Mode Common Config's color...
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2017-10-10
Eric Anholt
broadcom/vc5: Add support for f32 render targets.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix color masks for non-independent blending.
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2017-10-10
Eric Anholt
broadcom/vc5: Make the BCL's number of render targets...
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2017-10-10
Eric Anholt
braodcom/vc5: Fix tile size setup for MRTs.
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2017-10-10
Eric Anholt
broadcom/vc5: Start hooking up multiple render targets...
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2017-10-10
Eric Anholt
broadcom/vc5: Add support for GL_EXT_provoking_vertex.
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2017-10-10
Eric Anholt
braodcom/vc5: Find the actual first TF output for our...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix translation of transform feedback...
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2017-10-10
Eric Anholt
broadcom/vc5: Mark our primitives as needing TF processing.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix setup of TF dword output count.
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2017-10-10
Eric Anholt
broadcom/vc5: Fix up a comment from vc4 about the predraw...
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2017-10-10
Eric Anholt
broadcom/vc5: Flush the job when mapping a transform...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix handling of interp qualifiers on...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix CLIF dumping of lists that aren't...
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2017-10-10
Eric Anholt
broadcom/vc5: Fix depth and stencil clear values.
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2017-10-10
Eric Anholt
broadcom/vc5: Add missing Z16 format.
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2017-10-10
Eric Anholt
braodcom/vc5: Fix incorrect early Z writes in discard...
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2017-10-10
Eric Anholt
broadcom/compiler: Set up passthrough Z when doing...
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2017-10-10
Eric Anholt
broadcom/compiler: Don't forget the discard state on...
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2017-10-10
Eric Anholt
broadcom/compiler: Use defines instead of magic values...
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2017-10-10
Eric Anholt
broadcom/vc5: Add proper support for base_vertex and...
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2017-10-10
Eric Anholt
broadcom/xml: Add the vc5 Base Vertex/Base Instance...
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2017-10-10
Eric Anholt
broadcom/vc5: Use supertiles and generic tile lists.
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2017-10-10
Eric Anholt
broadcom/xml: Add a bunch more vc5 tile list management...
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2017-10-10
Eric Anholt
broadcom/xml: Remove vc5 base packet for tile bin/render...
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2017-10-10
Eric Anholt
braodcom/xml: Fix a pasteo in vc5 store tile buffer...
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2017-10-10
Eric Anholt
broadcom: Add V3D 3.3 gallium driver called "vc5",...
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2017-10-10
Eric Anholt
broadcom: Add VC5 NIR compiler.
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2017-10-10
Eric Anholt
broadcom: Add vc5 CLIF dumping
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2017-10-10
Eric Anholt
broadcom: Add V3D 3.3 QPU instruction pack, unpack...
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2017-10-10
Eric Anholt
broadcom: Introduce a v3d_debug.h header for vc5 and...
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2017-10-10
Eric Anholt
configure: Add the new "vc5" driver to the list, requiring...
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2017-10-10
Eric Anholt
nir: Move vc4's alpha test lowering to core NIR.
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2017-10-10
Eric Anholt
mesa: Alphabetize GL_MESA_tile_raster_order in the...
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