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st/glsl_to_tgsi: make use of tgsi_get_gl_varying_semantic()
2017-11-14
Timothy Arceri
st/glsl_to_tgsi: make use of tgsi_get_gl_varying_semantic()
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2017-11-14
Timothy Arceri
gallium/tgsi: add prim id to tgsi_get_gl_varying_semantic()
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2017-11-12
Timothy Arceri
st/atifs: remove unrequired initialisation of gl_program...
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2017-11-12
Timothy Arceri
ac: add emit_vertex to the abi
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2017-11-12
Timothy Arceri
radeonsi: rework gs_vtx_offset handling
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2017-11-12
Timothy Arceri
nir: add streams to nir data
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2017-11-10
Timothy Arceri
radeonsi: get llvm types from ac
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2017-11-09
Timothy Arceri
amdgpu: use simple mtx
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2017-11-09
Timothy Arceri
mesa: use simple mtx in core mesa
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2017-11-09
Timothy Arceri
mesa: Add new fast mtx_t mutex type for basic use cases
Signed-off-by:
Timothy Arceri
<tarceri@itsqueeze.com>
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2017-11-09
Timothy Arceri
mesa: rework how we free gl_shader_program_data
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2017-11-09
Timothy Arceri
glsl: use the correct parent when allocating program...
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2017-11-09
Timothy Arceri
glsl: drop cache_fallback
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2017-11-08
Timothy Arceri
st/glsl_to_nir: use nir_shader_gather_info()
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2017-11-08
Timothy Arceri
st/glsl_to_nir: generate NIR earlier
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2017-11-08
Timothy Arceri
st/glsl_to_nir: delay adding built-in uniforms to Parameters...
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2017-11-06
Timothy Arceri
i965: disable NIR linking on HSW and below
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2017-11-03
Timothy Arceri
ac: remove the remaining duplicate llvm types
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2017-11-03
Timothy Arceri
ac: remove usused v4f32
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2017-11-03
Timothy Arceri
ac: add v2f32 to the common code and make use of it
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2017-11-03
Timothy Arceri
ac: use the ac f16 llvm type
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2017-11-03
Timothy Arceri
ac: use the ac f32 llvm type
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2017-11-03
Timothy Arceri
ac: use the ac f64 llvm type
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2017-11-03
Timothy Arceri
ac: use the common v8i32 llvm type
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2017-11-03
Timothy Arceri
ac: use the common v4i32 llvm type
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2017-11-03
Timothy Arceri
ac: add v3i32 to the common code and make use of it
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2017-11-03
Timothy Arceri
ac: add v2i32 to the common code and use it
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2017-11-03
Timothy Arceri
ac: use the ac i64 llvm type
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2017-11-03
Timothy Arceri
ac: remove unused i16 llvm type
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2017-11-03
Timothy Arceri
ac: use the ac ivoidt llvm type
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2017-11-03
Timothy Arceri
ac: use the ac i8 llvm type
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2017-11-03
Timothy Arceri
ac: use the ac i1 llvm type
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2017-11-03
Timothy Arceri
ac: use the ac i32 llvm type
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2017-11-03
Timothy Arceri
ac/radeonsi: add support for tex instr without a derefence
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2017-11-03
Timothy Arceri
nir: skip lowering sampler if there is no dereference
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2017-11-02
Timothy Arceri
nir: add tess patch support to nir_remove_unused_varyings()
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2017-11-02
Timothy Arceri
st/glsl_to_nir: pass gl_shader_program to st_finalize_nir()
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2017-10-31
Timothy Arceri
radeonsi: fix culldist_writemask in nir path
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2017-10-31
Timothy Arceri
radv: use correct alloc function when loading from...
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2017-10-30
Timothy Arceri
radv: add cache items to in memory cache when reading...
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2017-10-25
Timothy Arceri
radv: enable lower to scalar nir pass
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2017-10-25
Timothy Arceri
ac: add support for explicit component packing
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2017-10-25
Timothy Arceri
i965: fix unused var warnings in release build
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2017-10-23
Timothy Arceri
radv: move nir print after linking is done
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2017-10-23
Timothy Arceri
radv: clone meta shaders before linking
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2017-10-19
Timothy Arceri
radv: copy indirect lowering settings from radeonsi
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2017-10-19
Timothy Arceri
radv: stop redundant setting of active_stages
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2017-10-19
Timothy Arceri
ac: move some code out of loop in store_tcs_output()
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2017-10-18
Timothy Arceri
radv: don't create dummy fs when compiling compute...
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2017-10-17
Bas Nieuwenhuizen
radv: Link shaders.
Signed-off-by:
Timothy Arceri
<tarceri@itsqueeze.com>
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2017-10-17
Timothy Arceri
radv: reuse the multiple shader store & load functions...
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2017-10-17
Timothy Arceri
radv: remove some now unused shader compile code
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2017-10-17
Timothy Arceri
radv: switch to using radv_create_shaders()
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2017-10-17
Bas Nieuwenhuizen
radv: add radv_create_shaders() helper
Signed-off-by:
Timothy Arceri
<tarceri@itsqueeze.com>
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2017-10-17
Bas Nieuwenhuizen
radv: add radv_hash_shaders() helper
Signed-off-by:
Timothy Arceri
<tarceri@itsqueeze.com>
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2017-10-17
Bas Nieuwenhuizen
radv: Add multiple shader cache store & load functions.
Signed-off-by:
Timothy Arceri
<tarceri@itsqueeze.com>
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2017-10-17
Bas Nieuwenhuizen
radv: Change cache datastructures for combined pipelines.
Signed-off-by:
Timothy Arceri
<tarceri@itsqueeze.com>
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2017-10-17
Timothy Arceri
radv: reorder init function calls
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2017-10-15
Timothy Arceri
nir: add component level support to remove_unused_io_vars()
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2017-10-15
Timothy Arceri
glsl: mark xfb inputs as always_active_io
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2017-10-15
Timothy Arceri
nir: add variant of lower_io_to_scalar to be called...
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2017-10-15
Timothy Arceri
nir: add glsl_channel_type() helper
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2017-10-15
Timothy Arceri
nir: add glsl_type_is_64bit() to nir_types
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2017-10-11
Timothy Arceri
radv: remove duplicate line of code
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2017-10-11
Timothy Arceri
radv: make use of on-disk cache
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2017-10-11
Timothy Arceri
radv: create on-disk shader cache
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2017-10-11
Timothy Arceri
radv: remove duplicate debug_flags field
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2017-10-09
Timothy Arceri
glsl: tidy up IR after loop unrolling
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2017-10-09
Timothy Arceri
glsl: make loop unrolling more like the nir unrolling...
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2017-10-09
Timothy Arceri
glsl: check if induction var incremented before use...
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2017-10-09
Timothy Arceri
glsl: don't drop instructions from unreachable terminators...
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2017-09-26
Timothy Arceri
i965: make use of nir linking
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2017-09-26
Timothy Arceri
i965/nir: export nir_optimize
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2017-09-26
Timothy Arceri
i965: call brw_shader_gather_info() from the callers...
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2017-09-26
Timothy Arceri
i965: create a brw_shader_gather_info() helper
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2017-09-26
Timothy Arceri
nir: add some helpers for doing linking
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2017-09-26
Timothy Arceri
glsl: mark xfb varyings as always active
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2017-09-26
Timothy Arceri
nir: add always_active_io to nir variable
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2017-09-21
Timothy Arceri
mesa/st: fix infinite loops
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2017-09-21
Timothy Arceri
glsl: merge loop_controls.cpp with loop_unroll.cpp
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2017-09-21
Timothy Arceri
glsl: move loop analysis helpers to loop_analysis.cpp
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2017-09-15
Timothy Arceri
radeonsi: enable STD430 packing of UBOs by default
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2017-09-15
Timothy Arceri
st/mesa: set UseSTD430AsDefaultPacking const based...
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2017-09-15
Timothy Arceri
gallium: introduce PIPE_CAP_LOAD_CONSTBUF
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2017-09-15
Timothy Arceri
radeonsi: make use of LOAD for UBOs
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2017-09-15
Timothy Arceri
mesa/st: add LOAD support for UBOs
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2017-09-15
Timothy Arceri
mesa/st: create add_buffer_to_load_and_stores() helper
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2017-09-15
Timothy Arceri
gallium: add CONSTBUF type to tgsi_file_type
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2017-08-28
Timothy Arceri
radeonsi: stop leaking nir
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2017-08-27
Timothy Arceri
disk_cache: assert if a cache entries keys don't match...
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2017-08-25
Timothy Arceri
radeonsi: set IF_THRESHOLD to 4
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2017-08-25
Timothy Arceri
util/disk_cache: write cache item metadata to disk
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2017-08-25
Timothy Arceri
glsl: pass shader source keys to the disk cache
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2017-08-25
Timothy Arceri
util/disk_cache: add struct cache_item_metadata
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2017-08-25
Timothy Arceri
disk_cache: enable limited hash collision detection...
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2017-08-25
Timothy Arceri
util/disk_cache: rename mesa cache dir and introduce...
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2017-08-24
Timothy Arceri
glsl: stop adding pointers from bindless structs to...
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2017-08-24
Timothy Arceri
glsl: stop adding pointers from shader_info to the...
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2017-08-24
Timothy Arceri
compiler: move pointers to the start of shader_info
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2017-08-24
Timothy Arceri
glsl: always write a name/label string to the cache
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