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gallium: clean-up, simplification of mipmapped textures
2007-10-24
Zack Rusin
Initial stab at LLVM integration.
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2007-10-03
Zack Rusin
In vertex shaders also expect the template to be stack...
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2007-10-03
Zack Rusin
Unify the definitions of the 4 component dot product...
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2007-10-03
Zack Rusin
Unify handling of userplanes and regular planes to...
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2007-10-03
Zack Rusin
Get rid of ST_NEW_SHADER flag and the dependency on...
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2007-10-03
Zack Rusin
Explain a little better what we're doing here.
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2007-10-03
Zack Rusin
Make softpipe behave more like a real driver by always...
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-28
Zack Rusin
Remove gl dependency from the x86 assembler code
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2007-09-28
Zack Rusin
Revert "Redoing the way we handle vertex shaders for...
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2007-09-28
Zack Rusin
Revert "Use sse only if GALLIUM_SSE is defined"
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2007-09-28
Zack Rusin
Use sse only if GALLIUM_SSE is defined
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2007-09-28
Zack Rusin
Redoing the way we handle vertex shaders for the draw...
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2007-09-24
Zack Rusin
In here we actually do want to assign it. Fix compilation.
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2007-09-21
Zack Rusin
Convert i915 to use cso semantics of alpha_test.
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2007-09-21
Zack Rusin
Make the alpha test state a cso.
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2007-09-21
Zack Rusin
Silence a few warnings.
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2007-09-20
Zack Rusin
Cache the i915 sampler state.
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2007-09-20
Zack Rusin
Make the rasterizer state in i915 use the cso semantics.
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2007-09-20
Zack Rusin
Allow drivers to cache the template in case they want to
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2007-09-20
Zack Rusin
Rewrite the depth_stencil state handling in i915.
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2007-09-20
Zack Rusin
Fix failover state binding and convert the sampler...
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2007-09-20
Zack Rusin
Convert depth_stencil state to the new semantics.
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2007-09-20
Zack Rusin
Switch fragment/vertex shaders to the new caching semantics.
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2007-09-19
Zack Rusin
Fix a really stupid mistake that Michel hit. Return...
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2007-09-19
Zack Rusin
Adding proper includes often helps with the warnings,
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2007-09-19
Zack Rusin
Avoid redundant reallocation of the template.
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2007-09-19
Zack Rusin
Convert the rasterizer cso to the new semantics.
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2007-09-19
Zack Rusin
Convert the i915 driver blend state to the new semantics.
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2007-09-19
Zack Rusin
Redo the cso cache to map driver data in a lot more...
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2007-09-19
Zack Rusin
Finish up conversions of shaders to immutable objects.
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-09-18
Zack Rusin
Add emacs dirvars file with Mesa indention definition.
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2007-09-18
Zack Rusin
Finishing up rename of the setup state to the rasterizer...
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2007-09-18
Zack Rusin
move cso cache to the pipe directory
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2007-09-18
Zack Rusin
Fix a silly bug on setting samplers.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immutable.
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2007-09-18
Zack Rusin
Fix the warning.
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
Implementing a better hash, removing state_tracker...
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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