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i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext
2018-01-06
Neil Roberts
mesa: Tidy up the 4.6 section of GL4x.xml
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2018-01-05
Neil Roberts
mesa: Add GL4.6 aliases of functions from GL_ARB_indirect_pa...
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2017-11-09
Neil Roberts
glsl: Transform fb buffers are only active if a variable...
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2017-11-06
Neil Roberts
i965: Enable flush control
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2017-11-06
Neil Roberts
glx: Implement GLX_ARB_context_flush_control
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2017-11-06
Neil Roberts
dri: Add a flush control extension
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2017-11-06
Neil Roberts
dri: Change __DriverApiRec::CreateContext to take a...
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2017-11-06
Neil Roberts
intel: Don't flush the old context in intelMakeCurrent
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2017-10-31
Neil Roberts
nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t...
Signed-off-by:
Neil Roberts
<nroberts@igalia.com>
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2016-02-05
Neil Roberts
main: Use a derived value for the default sample count
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2016-02-05
Neil Roberts
program: Use _mesa_geometric_samples to calculate gl_NumSamples
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2016-02-05
Neil Roberts
main: Use _mesa_geometric_samples to calculate GL_SAMPLE_BUFFERS
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2016-02-05
Neil Roberts
main: Use _mesa_geometric_samples to calculate the...
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2016-01-21
Neil Roberts
texobj: Remove redundant checks that the texture cube...
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2016-01-21
Neil Roberts
texobj: Fix the completeness checks for cube textures
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2016-01-14
Neil Roberts
texobj: Check completeness with InternalFormat rather...
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2016-01-13
Neil Roberts
i965/gen9: Don't allow the RGBX formats for texturing...
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2015-12-16
Neil Roberts
Revert "i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB...
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2015-12-16
Neil Roberts
i965: Fix crash when calling glViewport with no surface...
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2015-12-16
Neil Roberts
mesa/blit: Don't require the same format for mulitisample...
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2015-12-13
Neil Roberts
i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
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2015-12-13
Neil Roberts
i965: Add B8G8R8X8_SRGB to the alpha format override
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2015-12-13
Neil Roberts
i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_f...
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2015-12-11
Neil Roberts
i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB...
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2015-12-11
Neil Roberts
i965/gen9: Allow fast clears for non-MSRT SRGB buffers
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2015-12-11
Neil Roberts
i965/gen9: Resolve SRGB color buffers when GL_FRAMEBUFFER_SR...
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2015-12-11
Neil Roberts
i965/gen8+: Don't upload the MCS buffer for single...
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2015-12-11
Neil Roberts
i965/meta-fast-clear: Disable GL_FRAMEBUFFER_SRGB during...
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2015-12-10
Neil Roberts
blit: Don't take into account the Mesa format when...
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2015-12-10
Neil Roberts
i965: Check base format to determine whether to use...
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2015-12-10
Neil Roberts
i965/gen8: Allow rendering to B8G8R8X8
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2015-12-10
Neil Roberts
i965/gen9: Allow fast clear for MSRT formats matching...
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2015-12-10
Neil Roberts
i965/gen9/fast-clear: Handle linear→SRGB conversion
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2015-11-27
Neil Roberts
util: Tiny optimisation for the linear→srgb conversion
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2015-11-23
Neil Roberts
i965: Handle lum, intensity and missing components...
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2015-11-18
Neil Roberts
i965: Prevent fast clears for MSRTs on SKL
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2015-11-16
Neil Roberts
docs: Add 16x MSAA on i965 to the release notes
Signed-off-by:
Neil Roberts
<neil@linux.intel.com>
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2015-11-05
Neil Roberts
i965/skl+: Enable support for 16x multisampling
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2015-11-05
Neil Roberts
mesa/meta: Use interpolateAtOffset for 16x MSAA copy...
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2015-11-05
Neil Roberts
meta/blit: Always try to enable GL_ARB_sample_shading
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2015-11-05
Neil Roberts
meta: Support 16x MSAA in the multisample scaled blit...
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2015-11-05
Neil Roberts
i965/meta: Support 16x MSAA in the meta stencil blit
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2015-11-05
Neil Roberts
i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
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2015-11-05
Neil Roberts
i965: Support allocating the MCS buffer for 16x MSAA
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2015-11-05
Neil Roberts
i965: Support calculating the bits needed to set up...
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2015-11-05
Neil Roberts
i965/fs: Add a sampler program key for whether the...
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2015-11-05
Neil Roberts
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
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2015-11-05
Neil Roberts
i965/fs/skl+: Use ld2dms_w instead of ld2dms
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2015-11-05
Neil Roberts
i965: Program 16x MSAA sample positions.
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2015-10-21
Neil Roberts
i965/fs: Disable opt_sampler_eot for more message types
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2015-10-21
Neil Roberts
i965: Remove block arg from foreach_inst_in_block_...
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2015-10-09
Neil Roberts
i965/fs: Handle non-const sample number in interpolateAtSample
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2015-10-09
Neil Roberts
i965: Add a second successor to BRW_OPCODE_WHILE
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2015-10-09
Neil Roberts
nir: Add a function to determine if a source is dynamically...
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2015-09-03
Neil Roberts
mesa/pbo: Handle zero width, height or depth when validating...
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2015-08-28
Neil Roberts
docs: Fix a typo in GL3.txt concerning GL_KHR_context_flush_...
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2015-08-23
Neil Roberts
i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag...
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2015-08-23
Neil Roberts
i965: Swap the order of the vertex ID and edge flag...
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2015-08-19
Neil Roberts
Add mesa.icd to the .gitignore
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2015-08-19
Neil Roberts
i965/bdw: Fix setting the instancing state for the...
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2015-08-18
Neil Roberts
Add mesa.icd to the .gitignore
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2015-07-30
Neil Roberts
i965/bxt: Don't use brw_device_info_skl_early on BXT
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2015-07-06
Neil Roberts
glsl: Make sure not to dereference NULL
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2015-07-06
Neil Roberts
glsl: Add missing check for whether an expression is...
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2015-07-06
Neil Roberts
i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
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2015-07-03
Neil Roberts
i965/fs: Don't disable SIMD16 when using the pixel...
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2015-06-29
Neil Roberts
i965: Don't try to print the GLSL IR if it has been...
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2015-06-26
Neil Roberts
i965/skl: Fix aligning mt->total_width to the block...
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2015-06-16
Neil Roberts
i965/vec4: Fix the source register for indexed samplers
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2015-06-16
Neil Roberts
i965: Fix aligning to the block size in intel_miptree_copy_slice
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2015-05-30
Neil Roberts
i965: Don't add base_binding_table_index if it's zero
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2015-05-30
Neil Roberts
i965: Don't use a temporary when generating an indirect...
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2015-05-26
Neil Roberts
i965/skl: Add a message header for the TXF_MCS instruction...
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2015-05-12
Neil Roberts
i965: Use predicate enable bit for conditional rendering...
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2015-05-12
Neil Roberts
i956: Add a function to load a 64-bit register from...
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2015-05-12
Neil Roberts
i965: Store the command parser version number in intel_screen
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2015-05-11
Neil Roberts
i965/fs: Disable opt_sampler_eot for textureGather
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2015-05-08
Neil Roberts
i965/fs: Improve a comment about stripping trailing...
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2015-05-08
Neil Roberts
i965/skl: In opt_sampler_eot always set destination...
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2015-05-08
Neil Roberts
i965/fs: Set the header_size on LOAD_PAYLOAD in opt_sampler_eot
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2015-05-05
Neil Roberts
i965/skl: Align compressed textures to four times the...
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2015-05-01
Neil Roberts
i965/fs: Strip trailing constant zeroes in sample messages
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2015-05-01
Neil Roberts
i965/skl: Force the exec size to 8 when initing header...
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2015-04-29
Neil Roberts
i965: Don't try to apply the opt_sampler_eot extension...
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2015-04-21
Neil Roberts
i965/skl: Fix the qpitch value
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2015-04-21
Neil Roberts
i965/skl: Don't use ALL_SLICES_AT_EACH_LOD
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2015-04-16
Neil Roberts
i965/skl: Add the header for constant loads outside...
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2015-04-16
Neil Roberts
i965/vec4: Add a helper function to emit VS_OPCODE_PULL_CONS...
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2015-04-14
Neil Roberts
i965/skl: Use an exec size of 8 to initialise the message...
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2015-04-08
Neil Roberts
i965/skl: Fix the order of the arguments for the LD...
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2015-03-31
Neil Roberts
i965/skl: Avoid using the 1D stencil layout for stencil...
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2015-03-20
Neil Roberts
i965: Refactor SIMD16-to-2xSIMD8 checks.
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2015-03-20
Neil Roberts
i965: Store the GPU revision number in brw_context
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2015-03-17
Neil Roberts
i965/skl: Send a message header when doing constant...
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2015-03-05
Neil Roberts
meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSub...
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2015-03-05
Neil Roberts
meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get...
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2015-03-05
Neil Roberts
Revert "common: Fix PBOs for 1D_ARRAY."
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2015-03-02
Neil Roberts
i965/skl: Lay out a 1D miptree horizontally
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2015-03-02
Neil Roberts
i965/skl: Lay out 3D textures the same as array textures
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2015-03-02
Neil Roberts
i965/skl: Fix the maximum thread count format for the PS
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