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iris: Avoid resolving Z/S reads in transfer_map
2020-09-03
Mike Blumenkrantz
zink: generically handle matrix types
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2020-08-31
Mike Blumenkrantz
zink: add note about buffer<->image copy functions...
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2020-08-31
Mike Blumenkrantz
zink: use u_transfer_helper to split/merge interleaved...
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2020-08-14
Mike Blumenkrantz
zink: invalidate pipeline hash on more changes
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2020-08-12
Mike Blumenkrantz
zink: handle more draw modes
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2020-08-12
Mike Blumenkrantz
zink: change pipeline hashes to index based on vk primitive...
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2020-08-12
Mike Blumenkrantz
zink: print error when getprocaddr fails for extension...
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2020-08-10
Mike Blumenkrantz
gallium/u_transfer_helper: add util functions for doing...
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2020-08-10
Mike Blumenkrantz
gallium: add pipe_transfer_usage for z/s only mappings
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2020-08-07
Mike Blumenkrantz
zink: rename zink_gfx_program::stages to 'modules'
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2020-08-07
Mike Blumenkrantz
zink: always compile shaders in pipeline order
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2020-08-07
Mike Blumenkrantz
zink: start using per-stage flags for new shaders,...
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2020-08-07
Mike Blumenkrantz
zink: use ZINK_SHADER_COUNT instead of PIPE_SHADER_TYPES...
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2020-08-07
Mike Blumenkrantz
zink: split up creating zink_shader objects and VkShaderModu...
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2020-08-07
Mike Blumenkrantz
zink: refcount zink_gfx_program objects
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2020-08-07
Mike Blumenkrantz
zink: adjust zink_shader struct to contain full streamout...
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2020-08-07
Mike Blumenkrantz
zink: move shader state methods for pipe_context into...
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2020-08-07
Mike Blumenkrantz
zink: set primitive restart cap
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2020-08-07
Mike Blumenkrantz
zink: use util_draw_vbo_without_prim_restart for unsupported...
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2020-08-07
Mike Blumenkrantz
zink: move 8bit index handling out of u_primconvert...
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2020-08-07
Mike Blumenkrantz
zink: basic primitive restart support for strip/fan...
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2020-08-03
Mike Blumenkrantz
u_prim_restart: add inline function for getting restart...
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2020-08-03
Mike Blumenkrantz
zink: implement handling for VK_EXT_calibrated_timestamps
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2020-08-03
Mike Blumenkrantz
zink: store valid timestamp bits onto zink_screen
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2020-08-03
Mike Blumenkrantz
zink: handle VK_EXT_vertex_attribute_divisor setup
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2020-08-03
Mike Blumenkrantz
zink: clamp PIPE_SHADER_CAP_MAX_SHADER_BUFFERS to PIPE_MAX_S...
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2020-08-03
Mike Blumenkrantz
zink: implement VK_EXT_robustness2
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2020-07-31
Mike Blumenkrantz
zink: add extension loading framework for spirv builder
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2020-07-30
Mike Blumenkrantz
u_prim_restart: handle indirect draws
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2020-07-23
Mike Blumenkrantz
nir_ allow nir_lower_clip_halfz to run in tess eval...
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2020-07-23
Mike Blumenkrantz
nir: allow lower_psiz_mov to run in tessellation stages
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2020-07-22
Mike Blumenkrantz
zink: omit Lod image operand in ntv when not using...
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2020-07-22
Mike Blumenkrantz
zink: add some asserts for building access chains in ntv
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2020-07-22
Mike Blumenkrantz
zink: handle texelFetchOffset with offsets
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2020-07-22
Mike Blumenkrantz
zink: use helper function to handle uvec/bvec types
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2020-07-18
Mike Blumenkrantz
zink: free all ntv allocations after creating shader...
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2020-07-18
Mike Blumenkrantz
zink: free pipeline cache during program destroy
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2020-07-18
Mike Blumenkrantz
zink: destroy descriptor pools on context destroy
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2020-07-18
Mike Blumenkrantz
zink: destroy gfx program when a shader is freed
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2020-07-14
Mike Blumenkrantz
zink: enable tgsi texcoord pipe cap
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2020-07-14
Mike Blumenkrantz
zink: try to handle multisampled null buffers
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2020-07-14
Mike Blumenkrantz
zink: handle empty attachments
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2020-07-14
Mike Blumenkrantz
zink: block resolve blits for depth/stencil buffers
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2020-07-14
Mike Blumenkrantz
zink: block vkCmdBlitImage usage for multi sampled...
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2020-07-14
Mike Blumenkrantz
zink: try copy_region hook for blits where we can't...
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2020-07-13
Mike Blumenkrantz
zink: use type of src[0] for ntv store and load ops
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2020-07-13
Mike Blumenkrantz
zink: add lengthy comment and remove assert from discard_if...
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2020-07-13
Mike Blumenkrantz
zink: handle ntv case of nested loop instructions more...
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2020-07-13
Mike Blumenkrantz
zink: use right vulkan type for GL_PRIMITIVES_GENERATED...
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2020-07-13
Mike Blumenkrantz
zink: only reset query pool on query end if current...
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2020-07-13
Mike Blumenkrantz
zink: properly handle query pool overflows
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2020-07-13
Mike Blumenkrantz
zink: only stall during query destroy for xfb queries
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2020-07-13
Mike Blumenkrantz
zink: use #define for number of queries per-pool
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2020-07-13
Mike Blumenkrantz
zink: rework query handling
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2020-07-11
Mike Blumenkrantz
nir: allow nir_lower_clip_halfz to run in geometry...
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2020-07-11
Mike Blumenkrantz
nir: allow nir_lower_point_size_mov to run in geometry...
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2020-07-10
Mike Blumenkrantz
u_prim_restart: handle user buffers in util_translate_prim_r...
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2020-07-08
Mike Blumenkrantz
zink: translate gl_FragColor to gl_FragData before...
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2020-07-08
Mike Blumenkrantz
nir: add lowering pass for fragcolor -> fragdata
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2020-07-03
Mike Blumenkrantz
st/program: use nir_lower_clip_disable instead of nir_lower_...
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2020-07-03
Mike Blumenkrantz
nir: add lowering pass for clip plane enabling
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2020-07-02
Mike Blumenkrantz
zink: implement Vk_EXT_index_type_uint8
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2020-06-29
Mike Blumenkrantz
zink: set lower_uadd_carry in nir options
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2020-06-26
Mike Blumenkrantz
zink: use OpFUnordNotEqual for nir_op_fne
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2020-06-26
Mike Blumenkrantz
zink: set lower_mul_high and lower_rotate in ntv compiler...
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2020-06-26
Mike Blumenkrantz
zink: handle isign alu in ntv
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2020-06-26
Mike Blumenkrantz
zink: handle ixor in ntv
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2020-06-26
Mike Blumenkrantz
zink: lower byte/word extract ops in nir
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2020-06-26
Mike Blumenkrantz
zink: add bitfield_reverse handling to ntv
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2020-06-26
Mike Blumenkrantz
zink: add ult handling for ntv
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2020-06-26
Mike Blumenkrantz
zink: handle signed and unsigned min/max ops in ntv
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2020-06-25
Mike Blumenkrantz
zink: unify code for setting resource barriers
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2020-06-24
Mike Blumenkrantz
zink: clamp VkImageCreateInfo.arrayLayers to 1 for...
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2020-06-22
Mike Blumenkrantz
zink: use correct define value for reserved slot count...
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2020-06-19
Mike Blumenkrantz
zink: use int assignment for vk int type
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2020-06-17
Mike Blumenkrantz
zink: enable xfb extension in screen creation
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2020-06-17
Mike Blumenkrantz
zink: switch to passing VkPhysicalDeviceFeatures2 in...
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2020-06-17
Mike Blumenkrantz
zink: set PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED and remove...
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2020-06-17
Mike Blumenkrantz
zink: implement transform feedback support to finish...
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2020-06-17
Mike Blumenkrantz
zink: implement streamout and xfb handling in ntv
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2020-06-17
Mike Blumenkrantz
zink: add spirv_builder methods for OpVectorExtractDynamic...
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2020-06-17
Mike Blumenkrantz
zink: add spirv builder util functions for emitting...
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2020-06-17
Mike Blumenkrantz
zink: use '2' variants for device props/feats, check...
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2020-06-15
Mike Blumenkrantz
zink: rework input/output location emission
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2020-06-15
Mike Blumenkrantz
zink: handle more glsl->spirv builtin translation
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2020-06-09
Mike Blumenkrantz
zink: emit interpolation decorations for ntv outputs
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2020-06-09
Mike Blumenkrantz
zink: track program usages for each shader
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2020-05-27
Mike Blumenkrantz
zink: always use logical eq ops in ntv with 1bit inputs
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2020-05-22
Mike Blumenkrantz
zink: reset query on-demand when beginning a new query...
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2020-05-22
Mike Blumenkrantz
zink: fix vkCmdResetQueryPool usage
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2020-05-22
Mike Blumenkrantz
zink: flush active queries on destroy and free query...
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2020-05-22
Mike Blumenkrantz
zink: add SpvId returns to a couple ntv functions
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2020-05-22
Mike Blumenkrantz
zink: explicitly zero some arrays in ntv
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2020-04-29
Mike Blumenkrantz
iris: handle PIPE_CAP_CLEAR_SCISSORED
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2020-04-29
Mike Blumenkrantz
gallium: add pipe cap for scissored clears and pass...
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2020-04-29
Mike Blumenkrantz
iris: move iris_vtable to iris_screen
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2020-04-27
Mike Blumenkrantz
zink: explicitly unref old fb object when setting new one
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2020-04-27
Mike Blumenkrantz
zink: remove framebuffer cache
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2020-04-24
Mike Blumenkrantz
zink: set UBO alignments in nir_intrinsic_load_uniform...
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2019-07-31
Mike Blumenkrantz
st/dri: simplify dri_get_egl_image by reusing dri2_format_table
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