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radeonsi: kill point size VS output if it's not used by the rasterizer
2020-05-06
Dave Airlie
gallivm: add sample id/pos intrinsic support
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2020-05-06
Dave Airlie
llvmpipe: add cbuf/zsbuf + coverage samples to the...
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2020-05-06
Dave Airlie
llvmpipe: change mask input to fragment shader to 64...
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2020-05-06
Dave Airlie
llvmpipe: add multisample bit to fragment shader key.
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2020-05-06
Dave Airlie
llvmpipe: plumb multisample state bit into setup code.
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2020-05-06
Dave Airlie
llvmpipe/rast: fix tile clearing for multisample color...
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2020-05-06
Dave Airlie
llvmpipe: record sample info for color/depth buffers...
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2020-05-06
Dave Airlie
llvmpipe: pass color and depth sample strides into...
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2020-05-06
Dave Airlie
draw: disable point/line smoothing for multisample...
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2020-05-06
Dave Airlie
llvmpipe: handle multisample render target clears
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2020-05-06
Dave Airlie
llvmpipe: add clear texture support for multisample...
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2020-05-06
Dave Airlie
llvmpipe: add multisample resource copy region support.
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2020-05-06
Dave Airlie
llvmpipe: add internal multisample texture mapping...
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2020-05-06
Dave Airlie
llvmpipe: pass incoming sample_mask into fragment shader...
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2020-05-06
Dave Airlie
llvmpipe/jit: pass fragment sample mask via jit context.
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2020-05-06
Dave Airlie
llvmpipe: add get_sample_position support (v2)
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2020-05-06
Dave Airlie
llvmpipe: fix race between draw and setting fragment...
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2020-05-06
Dave Airlie
gallium/util: split out zstencil clearing code.
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2020-05-06
Dave Airlie
llvmpipe: add a max samples define set to 4.
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2020-05-06
Dave Airlie
llvmpipe: add multisample support to texture allocator.
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2020-05-06
Dave Airlie
util: add a resource wrapper to get resource samples
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2020-05-06
Dave Airlie
llvmpipe: add samples support to image jit
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2020-05-06
Dave Airlie
llvmpipe: add num_samples/sample_stride support to...
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2020-05-06
Dave Airlie
draw: add support for num_samples + sample_stride to...
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2020-05-06
Dave Airlie
draw: introduce sampler num samples + stride members
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2020-05-06
Dave Airlie
gallivm/nir: add multisample image operations
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2020-05-06
Dave Airlie
gallivm/nir: add multisample support to image size
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2020-05-06
Dave Airlie
gallivm/nir/tgsi: add multisample texture sampling.
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2020-05-06
Dave Airlie
gallivm/sample: add multisample image operation support
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2020-05-06
Dave Airlie
gallivm/sample: add multisample support for texel fetch
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2020-05-06
Dave Airlie
llvmpipe: simple texture barrier implementation.
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2020-05-05
Dave Airlie
llvmpipo/nir: free compute shader NIR
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2020-05-05
Dave Airlie
draw/tess: free tessellation control shader i/o memory.
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2020-05-02
Dave Airlie
i965: disable shadow batches when batch debugging.
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2020-05-02
Dave Airlie
i965: add support for gen 5 pipelined pointers to dump
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2020-04-27
Dave Airlie
ci: add llvmpipe paths to virgl rules
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2020-04-27
Dave Airlie
vulkan: add initial device selection layer. (v6.1)
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2020-04-27
Dave Airlie
gallivm: fix stencil border
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2020-04-27
Dave Airlie
llvmpipe: clamp color storage for integer types.
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2020-04-27
Dave Airlie
llvmpipe: enable stencil only formats. (v2)
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2020-04-27
Dave Airlie
llvmpipe/setup: add point size clamping
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2020-04-27
Dave Airlie
llvmpipe: fix d32 unorm depth conversions.
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2020-04-27
Dave Airlie
draw/tess: fix TES patch vertices in.
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2020-04-27
Dave Airlie
llvmpipe: fix ssbo alignment
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2020-04-27
Dave Airlie
llvmpipe: bump max images to 16
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2020-04-27
Dave Airlie
util/indirect: handle stride less than number of parameters.
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2020-04-27
Dave Airlie
gallivm/nir: add helper invocation support
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2020-04-27
Dave Airlie
gallivm/nir: fix image store conversions
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2020-04-20
Dave Airlie
nir/linking: fix issue with two compact variables in...
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2020-04-15
Dave Airlie
llvmpipe/nir: free the nir shader
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2020-04-15
Dave Airlie
draw/tess: free the NIR
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2020-04-15
Dave Airlie
draw: free the NIR IR.
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2020-04-15
Dave Airlie
u_blitter: fix stencil blitting
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2020-04-15
Dave Airlie
draw: fix user culling pipeline order. (v2)
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2020-04-15
Dave Airlie
draw/cull: run pipeline for culled points.
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2020-04-15
Dave Airlie
llvmpipe/setup: move line stats collection earlier.
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2020-04-15
Dave Airlie
draw: fix tessellation stats query
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2020-04-15
Dave Airlie
llvmpipe: fix no tokens detections.
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2020-04-15
Dave Airlie
gallivm/draw: calloc prim id toavoid undef
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2020-04-15
Dave Airlie
gallivm/nir: lower implicit lod to tex.
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2020-04-15
Dave Airlie
gallivm: fix left over shader vote debug
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2020-04-15
Dave Airlie
llvmpipe/query: fix transform feedback overflow any...
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2020-04-15
Dave Airlie
llvmpipe: report tessellation shader statistics.
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2020-04-15
Dave Airlie
draw: collect tessellation invocations statistics
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2020-04-15
Dave Airlie
llvmpipe: fixup context leaks.
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2020-04-04
Dave Airlie
Revert "gallivm: disable rgtc/latc SNORM accellerated...
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2020-04-04
Dave Airlie
gallivm/rgtc: enable fast path for snorm types.
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2020-04-04
Dave Airlie
gallivm/rgtc: fix the truncation to 8-bit
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2020-04-01
Dave Airlie
gallium/llvmpipe: add an optimised 32-bit memset
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2020-03-23
Dave Airlie
gallivm: add support for rgtc/latc fetches.
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2020-03-23
Dave Airlie
gallivm/s3tc: split out dxt5 alpha code
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2020-03-17
Dave Airlie
gallium: fix build with latest meson and gcc10
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2020-03-02
Dave Airlie
gallivm/tessellator: use private functions for min...
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2020-02-28
Dave Airlie
llvmpipe: add support for tessellation shaders
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2020-02-28
Dave Airlie
gallium/nir/tgsi: only scan fragment shader inputs...
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2020-02-28
Dave Airlie
draw: hook up final bits of tessellation
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2020-02-28
Dave Airlie
draw: add main tessellation code
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2020-02-28
Dave Airlie
draw: add JIT context/functions for tess stages.
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2020-02-28
Dave Airlie
gallivm/nir: add tessellation i/o support.
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2020-02-28
Dave Airlie
gallivm/tgsi/swr: add mask vec to the tcs store
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2020-02-28
Dave Airlie
gallivm/nir: align store_var param order with load_var
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2020-02-28
Dave Airlie
gallivm/nir: add support for tess system values
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2020-02-28
Dave Airlie
gallivm/nir: split out 64-bit splitting code
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2020-02-28
Dave Airlie
gallium/auxiliary: add the microsoft tessellator and...
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2020-02-26
Dave Airlie
gallivm/nir: handle mod 0 better.
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2020-02-26
Dave Airlie
gallivm/nir: fix integer divide SIGFPE
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2020-02-26
Dave Airlie
gallivm/tgsi: fix stream id regression
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2020-02-25
Dave Airlie
glx/drisw: fix shm put image fallback
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2020-02-25
Dave Airlie
glx/drisw: return false if shmid == -1
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2020-02-25
Dave Airlie
glx/drisw: add getImageShm2 path
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2020-02-25
Dave Airlie
dri: add another get shm variant.
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2020-02-15
Dave Airlie
ci: bump debian image and change llvm deps to 8
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2020-02-15
Dave Airlie
gallivm/s390: fix pass init order on s390 with llvm...
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2020-02-07
Dave Airlie
llvmpipe: advertise 4 vertex streams
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2020-02-07
Dave Airlie
draw: don't emit vertex to streams with no outputs
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2020-02-07
Dave Airlie
draw: emit multiple streams to streamout.
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2020-02-07
Dave Airlie
draw/gs: track emitted prims + verts per stream.
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2020-02-07
Dave Airlie
draw: change geom shader output to an array of outputs.
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2020-02-07
Dave Airlie
gallivm/nir: add support for multiple vertex streams
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2020-02-07
Dave Airlie
gallivm/swr: add stream_id to geom epilogue emit
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