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ddebug: add an option to dump info about a specific apitrace call
2016-07-04
Marek Olšák
ddebug: add an option to dump info about a specific...
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2016-07-04
Marek Olšák
ddebug: implement pipe_context::generate_mipmap
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2016-07-04
Marek Olšák
ddebug: record and dump apitrace call numbers
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2016-07-04
Marek Olšák
ddebug: implement emit_string_marker
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2016-07-04
Marek Olšák
gallium/radeon: remove unused code - radeon_llvm_util.*
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2016-07-04
Marek Olšák
radeonsi: keep using v_rcp_f32 for division in future...
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2016-07-04
Marek Olšák
radeonsi: remove an obsolete comment
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2016-07-04
Marek Olšák
radeonsi: don't interpolate colors if flatshading is...
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2016-07-04
Marek Olšák
radeonsi: enable the barycentric optimization in all...
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2016-07-04
Marek Olšák
radeonsi: compute only one set of interpolation (i...
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2016-07-04
Marek Olšák
radeonsi: split ps.prolog.force_persample_interp into...
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2016-07-04
Marek Olšák
radeonsi: don't dump the shader key for non-monolithic...
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2016-06-29
Marek Olšák
gallium/radeon: remove zombie textures kept alive by...
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2016-06-29
Marek Olšák
gallium/radeon: don't re-create queries for DCC stat...
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2016-06-29
Marek Olšák
gallium/radeon: assume X11 DRI3 can use at most 5 back...
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2016-06-29
Marek Olšák
gallium/radeon: separate DCC starts as disabled (ps_draw_rat...
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2016-06-29
Marek Olšák
gallium/radeon: R600_DEBUG=nodccfb disables separate DCC
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2016-06-29
Marek Olšák
gallium/radeon: add and use r600_texture_reference
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2016-06-29
Marek Olšák
gallium/radeon: add a HUD query for PS draw ratio stats...
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2016-06-29
Marek Olšák
gallium/radeon: add a heuristic enabling DCC for scanout...
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2016-06-29
Marek Olšák
gallium/radeon: add state setup for a separate DCC...
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2016-06-29
Marek Olšák
radeonsi: always calculate DCC info even if it's not...
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2016-06-29
Marek Olšák
radeonsi: unreference framebuffer state with set_framebuffer...
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2016-06-29
Marek Olšák
gallium/radeon: add flag R600_QUERY_HW_FLAG_BEGIN_RESUMES
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2016-06-29
Marek Olšák
radeonsi: don't advertise multisample shader images
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2016-06-29
Marek Olšák
radeonsi: enable distributed tess on multi-SE parts...
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2016-06-29
Marek Olšák
radeonsi: set optimal VGT_HS_OFFCHIP_PARAM
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2016-06-29
Marek Olšák
radeonsi: enable CU0 in each SE for LS-HS execution
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2016-06-29
Marek Olšák
radeonsi: use conformant line rasterization
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2016-06-28
Marek Olšák
radeonsi: set PA_SU_SMALL_PRIM_FILTER_CNTL register...
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2016-06-27
Marek Olšák
radeonsi: use optimal WD settings for primitive restart...
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2016-06-25
Marek Olšák
radeonsi: make si_is_format_supported static
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2016-06-25
Marek Olšák
radeonsi: boolean -> bool, TRUE -> true, FALSE -> false
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2016-06-25
Marek Olšák
gallium/radeon: boolean -> bool, TRUE -> true, FALSE...
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2016-06-25
Marek Olšák
gallium/radeon/winsyses: boolean -> bool, TRUE -> true...
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2016-06-25
Marek Olšák
gallium/radeon: use r600_resource_reference
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2016-06-24
Marek Olšák
radeonsi: fix fractional odd tessellation spacing for...
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2016-06-24
Marek Olšák
radeonsi: set some VGT context registers on SI-CI
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2016-06-24
Marek Olšák
radeonsi: optimize rendering to linear color buffers
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2016-06-24
Marek Olšák
radeonsi: set almost optimal settings in SC_MODE_CNTL_1
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2016-06-24
Marek Olšák
gallium/radeon: let drivers specify SC_MODE_CNTL_1...
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2016-06-24
Marek Olšák
gallium/radeon: disable complicated point clipping...
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2016-06-24
Marek Olšák
radeonsi: fix a compute shader hang with big threadgroups...
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2016-06-24
Marek Olšák
radeonsi: set LLVM denormal flags
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2016-06-24
Marek Olšák
radeonsi: emit 1/sqrt for RSQ
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2016-06-24
Marek Olšák
gallium/u_queue: allow the execute function to differ...
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2016-06-24
Marek Olšák
gallium/u_queue: reduce the number of mutexes by 2
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2016-06-24
Marek Olšák
gallium/u_queue: add an option to name threads
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2016-06-24
Marek Olšák
gallium/u_queue: add an option to have multiple worker...
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2016-06-24
Marek Olšák
gallium/u_queue: rewrite util_queue_fence to allow...
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2016-06-24
Marek Olšák
gallium/u_queue: use a ring instead of a stack
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2016-06-22
Marek Olšák
.mailmap: fix my main address
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2016-06-21
Marek Olšák
radeonsi: add a debug flag for unsafe math LLVM optimizations
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2016-06-21
Marek Olšák
radeonsi: use u_blitter for mipmap generation
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2016-06-21
Marek Olšák
gallium/u_blitter: implement mipmap generation
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2016-06-15
Marek Olšák
winsys/radeon: use the common job queue for multithreaded...
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2016-06-15
Marek Olšák
gallium/util: import the multithreaded job queue from...
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2016-06-14
Marek Olšák
gallium/radeon: num-cs-flushes query should display...
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2016-06-14
Marek Olšák
gallium/radeon: add driver queries for compute/dma...
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2016-06-14
Marek Olšák
radeonsi: don't generate "ret void undef"
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2016-06-14
Marek Olšák
radeonsi: try to hit direct hw MSAA resolve by changing...
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2016-06-14
Marek Olšák
radeonsi: clarify the MSAA resolve limitation with...
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2016-06-14
Marek Olšák
gallium/radeon: add micro_tile_mode to radeon_surf
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2016-06-13
Marek Olšák
radeonsi: enable scratch coalescing
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2016-06-08
Marek Olšák
radeonsi: improve the computation and comment of scratch_waves
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2016-06-08
Marek Olšák
radeonsi: print the number of spilled VGPRs
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2016-06-08
Marek Olšák
gallium/radeon: remove dead code creating LLVMTargetMachine
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2016-06-08
Marek Olšák
radeonsi: don't enable scratch just for SGPR spills
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2016-06-08
Marek Olšák
st/mesa: try not to compile compute shader on the first use
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2016-06-08
Marek Olšák
Revert "radeonsi: allow direct hw MSAA resolve for...
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2016-06-07
Marek Olšák
radeonsi: re-enable PBO ReadPixels acceleration
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2016-06-07
Marek Olšák
radeonsi: allow MSAA resolving into a texture that...
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2016-06-07
Marek Olšák
gallium/radeon: move DCC clearing into a separate function
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2016-06-07
Marek Olšák
radeonsi: allow direct hw MSAA resolve for scanout...
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2016-06-07
Marek Olšák
radeonsi: don't allocate DCC for the temporary MSAA...
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2016-06-07
Marek Olšák
radeonsi: don't enable DCC in the sampler if first_level...
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2016-06-07
Marek Olšák
winsys/amdgpu: enable DCC for mipmapped textures
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2016-06-07
Marek Olšák
gallium/radeon: don't disable DCC because of SDMA
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2016-06-07
Marek Olšák
radeonsi: don't flag renderbuffer feedback loop if...
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2016-06-07
Marek Olšák
radeonsi: add per-level dcc_enabled flags
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2016-06-07
Marek Olšák
radeonsi: compute DCC register parameters in si_emit_framebu...
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2016-06-07
Marek Olšák
gallium/radeon: add an assertion checking the validity...
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2016-06-07
Marek Olšák
gallium/radeon: don't allocate DCC for non-renderable...
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2016-06-07
Marek Olšák
gallium/radeon: add support for sharing textures with...
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2016-06-07
Marek Olšák
gallium/radeon: don't discard DCC if an external user...
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2016-06-06
Marek Olšák
gallium/radeon: don't re-set BO metadata after CMASK...
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2016-06-06
Marek Olšák
st/mesa: change SQRT lowering to fix the game Risen
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2016-06-06
Marek Olšák
radeonsi: add a performance tweak for 4 SE parts
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2016-06-06
Marek Olšák
radeonsi: simplify PRIMGROUP_SIZE computation for tessellation
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2016-06-06
Marek Olšák
r600g: use hw MSAA resolve for non-trivial resolves
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2016-06-06
Marek Olšák
radeonsi: use hw MSAA resolve for non-trivial resolves
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2016-06-05
Marek Olšák
radeonsi: fix images with level > 0
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2016-06-04
Marek Olšák
gallium/radeon: don't use the DMA ring for pipelined...
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2016-06-04
Marek Olšák
r600g: don't flush caches when binding shader resources
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2016-06-04
Marek Olšák
r600g: only do necessary cache flushes in cp_dma_copy_buffer
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2016-06-04
Marek Olšák
r600g: only do necessary cache flushes in cp_dma_clear_buffer
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2016-06-04
Marek Olšák
r600g: remove a CP DMA workaround that's not needed...
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2016-06-04
Marek Olšák
r600g: fix CP DMA hazard with index buffer fetches...
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2016-06-04
Marek Olšák
r600g: properly sync CP with CP DMA on R6xx
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2016-06-04
Marek Olšák
r600g: write WAIT_UNTIL in the correct place
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