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freedreno/ir3: shader-db traces
2015-07-07
Marek Olšák
st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces
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2015-07-05
Marek Olšák
winsys/radeon: use os_wait_until_zero in radeon_bo_set_tiling
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2015-07-05
Marek Olšák
radeonsi: don't flush an empty IB if the only thing...
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2015-07-05
Marek Olšák
gallium/os: add conversion and wait functions for absolute...
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2015-07-05
Marek Olšák
gallium/os: add os_wait_until_zero (v2)
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2015-07-05
Marek Olšák
gallium/radeon: mark the gpu load thread stop trigger...
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2015-07-05
Marek Olšák
st/mesa: if a fence isn't returned, assume it's signalled
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2015-07-05
Marek Olšák
gallium: remove redundant pipe_context::fence_signalled
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2015-07-05
Marek Olšák
gallium: use fence_finish instead of fence_signalled...
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2015-07-05
Marek Olšák
gallium: handle fence_finish timeout in various drivers
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2015-07-05
Marek Olšák
gallium/docs: remove out-of-date document about D3D11...
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2015-07-05
Marek Olšák
radeonsi: fix a hang with DrawTransformFeedback on...
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2015-07-03
Marek Olšák
r600g: disable single-sample fast color clear due to...
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2015-07-03
Marek Olšák
docs/relnotes: document create_context_robustness extensions
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2015-07-03
Marek Olšák
r600g,radeonsi: implement get_device_reset_status
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2015-07-03
Marek Olšák
dri/common: allow BGRX sRGB visuals
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2015-07-03
Marek Olšák
mesa: fix sRGB rendering for GLES1
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2015-07-03
Marek Olšák
egl: sort extension lists alphabetically
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2015-06-25
Marek Olšák
radeonsi: don't fail in si_shader_io_get_unique_index
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2015-06-25
Marek Olšák
softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value
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2015-06-16
Marek Olšák
st/mesa: improve assertions in vp/fp translation
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2015-06-16
Marek Olšák
mesa: don't rebind constant buffers after every state...
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2015-06-16
Marek Olšák
mesa: remove unused variables from gl_program
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2015-06-16
Marek Olšák
glsl: print locations of variables
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2015-06-16
Marek Olšák
configure.ac: rename LLVM_VERSION_PATCH to avoid conflict...
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2015-06-14
Marek Olšák
gallium/util: add util_last_bit64
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2015-06-14
Marek Olšák
glsl: fix "tesselation" typo
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2015-06-14
Marek Olšák
r600g: handle TGSI input/output array declarations...
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2015-06-05
Marek Olšák
clover: clarify and fix the EGL interop error case
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2015-06-05
Marek Olšák
egl: expose EGL 1.5 if all requirements are met
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2015-06-05
Marek Olšák
egl: return correct invalid-type error from eglCreateSync
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2015-06-05
Marek Olšák
egl: add new platform functions (v2)
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2015-06-05
Marek Olšák
egl: add eglCreateImage (v2)
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2015-06-05
Marek Olšák
egl: add eglGetSyncAttrib (v2)
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2015-06-05
Marek Olšák
egl: add eglWaitSync
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2015-06-05
Marek Olšák
egl: add EGL 1.5 functions that don't need any changes...
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2015-06-05
Marek Olšák
egl: use EGL 1.5 types without suffixes
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2015-06-05
Marek Olšák
egl: add context attribs from EGL 1.5
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2015-06-05
Marek Olšák
egl: fix setting context flags
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2015-06-05
Marek Olšák
egl: combine VersionMajor and VersionMinor into one...
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2015-06-05
Marek Olšák
egl: set the EGL version in common code
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2015-06-05
Marek Olšák
egl: remove unused _egl_global::ClientExtensions
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2015-06-05
Marek Olšák
egl: import platform headers from registry (v2)
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2015-06-05
Marek Olšák
egl: import eglext.h from registry and cleanup eglmesaext...
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2015-06-05
Marek Olšák
egl: import egl.h from registry (v2)
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2015-06-05
Marek Olšák
mesa: remove unused gl_config::colorIndexMode
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2015-06-05
Marek Olšák
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PR...
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2015-06-05
Marek Olšák
mesa: use _mesa_has_geometry_shader in get_programiv
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2015-06-05
Marek Olšák
mesa: remove useless gl_compute_program_state::Current
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2015-06-05
Marek Olšák
mesa: remove unused geometry shader variables
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2015-06-05
Marek Olšák
tgsi/ureg: fix a coverity defect in emit_decls
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2015-06-05
Marek Olšák
r600g: fix a coverity defect in streamout code
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2015-06-05
Marek Olšák
glsl_to_tgsi: use TGSI array declarations for VS,GS...
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2015-06-05
Marek Olšák
glsl_to_tgsi: use TGSI array declarations for GS,FS...
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2015-06-05
Marek Olšák
glsl_to_tgsi: remove some emit functions by using C...
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2015-06-05
Marek Olšák
glsl_to_tgsi: rename emit -> emit_asm
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2015-06-05
Marek Olšák
glsl_to_tgsi: remove memset after calloc
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2015-06-05
Marek Olšák
glsl_to_tgsi: don't use a static array size for st_translate...
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2015-06-05
Marek Olšák
glsl_to_tgsi: don't use a static array size for "array_sizes"
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2015-06-05
Marek Olšák
tgsi/ureg: don't emit in/out arrays if drivers don...
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2015-06-05
Marek Olšák
tgsi/ureg: add support for output array declarations
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2015-06-05
Marek Olšák
tgsi/ureg: add support for GS input array declarations
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2015-06-05
Marek Olšák
tgsi/ureg: merge input and fs_input arrays
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2015-06-05
Marek Olšák
tgsi/ureg: rename and simplify ureg_DECL_gs_input
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2015-06-05
Marek Olšák
tgsi/ureg: add support for FS input array declarations
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2015-06-05
Marek Olšák
tgsi/scan: get more information about arrays and handle...
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2015-05-29
Marek Olšák
configure.ac: enable building GLES1 and GLES2 by default
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2015-05-29
Marek Olšák
st/dri: fix postprocessing crash when there's no depth...
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2015-05-29
Marek Olšák
radeon/llvm: reset temps_count on deallocation
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2015-05-29
Marek Olšák
radeon/llvm: don't use a static array size for radeon_llvm_c...
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2015-05-26
Marek Olšák
radeonsi: use a switch statement in si_delete_shader_selector
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2015-05-26
Marek Olšák
radeonsi: use a switch statement in si_shader_selector_key
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2015-05-26
Marek Olšák
radeonsi: fix scratch buffer setup for geometry shaders
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2015-05-26
Marek Olšák
radeonsi: remove unused cases from si_shader_io_get_unique_index
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2015-05-26
Marek Olšák
radeonsi: don't count special outputs for the VS export...
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2015-05-26
Marek Olšák
radeonsi: add support for PIPE_CAP_TGSI_TEXCOORD
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2015-05-26
Marek Olšák
tgsi/ureg: enable creating tessellation shaders with...
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2015-05-26
Marek Olšák
tgsi/text: enable parsing tessellation shaders
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2015-05-26
Marek Olšák
gallium: rename TGSI tessellation processor types to...
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2015-05-26
Marek Olšák
gallium: use const in set_tess_state
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2015-05-20
Marek Olšák
gallium: remove TGSI_SAT_MINUS_PLUS_ONE
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2015-05-20
Marek Olšák
cso: add context cleanup code from st/mesa
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2015-05-16
Marek Olšák
tgsi/ureg: use correct limit for max input count
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2015-05-16
Marek Olšák
gallium: disable tessellation shaders for meta ops
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2015-05-16
Marek Olšák
gallium/cso: set NULL shaders at context destruction
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2015-05-16
Marek Olšák
gallium/cso: add support for tessellation shaders
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2015-05-16
Marek Olšák
gallium/u_blitter: disable tessellation for all operations
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2015-05-16
Marek Olšák
gallium/util: print vertices_per_patch in util_dump_draw_info
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2015-05-16
Marek Olšák
trace: implement new tessellation functions
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2015-05-16
Marek Olšák
gallium: bump shader input and output limits
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2015-05-12
Marek Olšák
st/mesa: translate st_api robustness flags to gl_context...
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2015-05-12
Marek Olšák
st/dri: add support for create_context_robustness GLX...
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2015-05-12
Marek Olšák
st/mesa: implement GetGraphicsResetStatus
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2015-05-12
Marek Olšák
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
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2015-05-12
Marek Olšák
gallium: add an interface for querying a device reset...
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2015-04-30
Marek Olšák
docs/relnotes: document the new EGL sync extensions
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2015-04-30
Marek Olšák
st/dri: implement the fence interface for CL events
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2015-04-30
Marek Olšák
gallium,clover: add OpenCL interoperability support...
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2015-04-30
Marek Olšák
st/dri: implement the fence interface
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2015-04-30
Marek Olšák
egl/dri2: return the latest sync status in eglGetSyncAttribKHR
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