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r600g: remove redundant assignment of pipe_draw_info in draw_vbo
2011-10-26
Marek Olšák
r600g: remove redundant assignment of pipe_draw_info...
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2011-10-26
Marek Olšák
r600g: cleanup draw_vbo and add comments
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2011-10-25
Marek Olšák
r600g: move some code out of draw_vbo into new r600_update_d...
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2011-10-25
Marek Olšák
r600g: cleanup some magic numbers
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2011-10-25
Marek Olšák
r600g: don't render if pipe_draw_info::count is 0
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2011-10-24
Marek Olšák
r600g: set correct tiling flags in depth info
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2011-10-24
Marek Olšák
docs: update relnotes-7.12
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2011-10-24
Marek Olšák
r300g: expose ARB_ES2_compatibility by claiming FIXED...
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2011-10-24
Marek Olšák
winsys/radeon: don't use the new GEM_WAIT ioctl for now
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2011-10-24
Mathias Fröhlich
winsys/radeon: restore the old r600g winsys memory...
Signed-off-by: Marek Olšák <
maraeo@gmail.com
>
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2011-10-23
Marek Olšák
r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
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2011-10-23
Marek Olšák
u_blitter: accept overriden width0 and height0
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2011-10-23
Marek Olšák
u_blitter: add a copy_texture function which uses views...
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2011-10-21
Marek Olšák
r600g: cleanup r600_reset_blittable_to_compressed
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2011-10-20
Marek Olšák
r300g: don't return NULL in resource_from_handle if...
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2011-10-16
Marek Olšák
Revert "r300g: fix rendering with a non-zero index...
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2011-10-14
Marek Olšák
r300g: set max vertex samplers to 0 on swtcl chipsets
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2011-10-09
Marek Olšák
u_blitter: query vertex shader caps instead of geometry...
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2011-10-08
Marek Olšák
pb_bufmgr_cache: flush cache when create_buffer fails...
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2011-10-08
Marek Olšák
r300g: remove unused r300_resource::tex_offset
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2011-10-07
Marek Olšák
u_blitter: bind a NULL geometry shader
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2011-10-07
Marek Olšák
u_blitter: cleanup checking for and restoring saved...
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2011-10-07
Marek Olšák
r300g: disable stream output on SWTCL chipsets
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2011-10-04
Marek Olšák
r300g: fix rendering with a non-zero index bias in...
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2011-10-04
Marek Olšák
r600g: fix parsing TGSI declarations
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2011-09-30
Marek Olšák
r600g: fix a compiler warning
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2011-09-30
Marek Olšák
gallium/docs: update the documentation of capabilities
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2011-09-30
Marek Olšák
r600g: move all files from winsys/r600 into drivers...
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2011-09-30
Marek Olšák
winsys/radeon: move GEM domains out of the drivers...
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2011-09-30
Marek Olšák
winsys/radeon: remove a redundant parameter 'size'...
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2011-09-30
Marek Olšák
r600g: remove struct radeon (or what's left of it)
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2011-09-30
Marek Olšák
r600g: move family and chip_class from struct radeon...
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2011-09-30
Marek Olšák
r600g: merge r600_bo with r600_resource
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2011-09-30
Marek Olšák
gallium: add PIPE_CAP_TEXTURE_BARRIER
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2011-09-30
Marek Olšák
gallium: add PIPE_CAP_CONDITIONAL_RENDER
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2011-09-30
Marek Olšák
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
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2011-09-30
Marek Olšák
gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
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2011-09-28
Marek Olšák
winsys/radeon: remove redundant member radeon_bo::size
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2011-09-28
Marek Olšák
winsys/radeon: simplify updating GEM domains for relocations
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2011-09-28
Marek Olšák
winsys/radeon: simplify passing GEM domains through...
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2011-09-28
Marek Olšák
r300g: remove useless variables in some structures
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2011-09-28
Marek Olšák
r300g: simplify the immd_is_good_idea function
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2011-09-28
Marek Olšák
configure.ac: unduplicate gallium directories
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2011-09-28
Marek Olšák
r600g: convert if (query->type) into switch statements
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2011-09-28
Marek Olšák
gallium/docs: update d3d11ddi.txt
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2011-09-28
Marek Olšák
st/mesa: don't compute index buffer bounds for per...
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2011-09-26
Marek Olšák
r600g: add index_bias to index buffer bounds
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2011-09-26
Marek Olšák
u_vbuf_mgr: fix uploading with a non-zero index bias
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2011-09-26
Marek Olšák
u_vbuf_mgr: dereference some pointers only once etc.
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2011-09-26
Marek Olšák
u_vbuf_mgr: rework user buffer uploads
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2011-09-26
Marek Olšák
u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
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2011-09-26
Marek Olšák
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
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2011-09-26
Marek Olšák
u_vbuf_mgr: fix max_index computation for large src_offset
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2011-09-26
Marek Olšák
u_vbuf_mgr: don't take per-instance attribs into acc...
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2011-09-26
Marek Olšák
u_vbuf_mgr: cleanup original vs real vertex buffer...
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2011-09-23
Marek Olšák
docs: update relnotes-7.12 with r600g changes
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2011-09-19
Marek Olšák
mesa: fix an autoconf build-system bug related to glsl_to_tgsi
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2011-09-16
Marek Olšák
winsys/radeon: use the cache bufmgr for buffers with...
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2011-09-13
Marek Olšák
r600g: fix typo in "r600g: simplify deducing chip family"
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2011-09-12
Marek Olšák
r600g: remove unused function r600_buffer_from_handle
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2011-09-12
Marek Olšák
r600g: remove an irrelevant XXX comment
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2011-09-12
Marek Olšák
r600g: remove r600_resource_buffer struct
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2011-09-12
Marek Olšák
r600g: set the return type of radeon_destroy to void
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2011-09-12
Marek Olšák
r600g: remove r600_drm_public.h
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2011-09-12
Marek Olšák
r600g: inline some of the winsys r600_get functions
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2011-09-12
Marek Olšák
r600g: simplify deducing chip family
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2011-09-12
Marek Olšák
r600g: compute tiling info in the pipe, not in the...
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2011-09-12
Marek Olšák
r600g: remove unused ioctl definitions
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2011-09-12
Marek Olšák
r600g: do not loop in radeon_family_from_device
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2011-09-12
Marek Olšák
r600g: cleanup build include dirs and dependencies
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2011-09-12
Marek Olšák
st/mesa: clamp Max program param limits
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2011-09-11
Marek Olšák
pb_buffer: inline 'base' sub-struct
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2011-09-11
Marek Olšák
r300g: handle the new CAPs
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2011-09-10
Marek Olšák
mesa: fix more valgrind warnings
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2011-09-10
Marek Olšák
mesa: fix a valgrind warning
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2011-09-10
Marek Olšák
st/dri: remove the call to driInitExtensions
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2011-09-10
Marek Olšák
r600g: fix shadow rect samplers
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2011-09-10
Marek Olšák
r600g: use SAMPLE_LB for OPCODE_TXB
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2011-09-10
Marek Olšák
r600g: enable texture arrays
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2011-09-10
Marek Olšák
r600g: add support for shadow array samplers
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2011-09-10
Marek Olšák
r600g: implement texture arrays for evergreen
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2011-09-10
Marek Olšák
r600g: always decompress all mipmaps and layers, slices...
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2011-09-10
Marek Olšák
r600g: fix texture array filtering
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2011-09-10
Marek Olšák
glsl_to_tgsi: fix shadow2DArray comparison
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2011-09-10
Marek Olšák
ir_to_mesa: fix shadow2DArray comparison
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2011-09-10
Marek Olšák
u_blitter: add texture array support
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2011-09-10
Marek Olšák
st/mesa: convert shadow array samplers to TGSI
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2011-09-10
Marek Olšák
gallium: add shadow 1D and 2D array samplers to TGSI
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2011-09-10
Marek Olšák
gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
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2011-09-02
Marek Olšák
mesa: handle zero-size buffers in MapBuffer and ranges...
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2011-09-02
Marek Olšák
glsl_to_tgsi: fix more potential shader reference leaks
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2011-08-29
Marek Olšák
glsl_to_tgsi: fix a reference leak on an error path
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2011-08-19
Marek Olšák
r600g: don't allocate separate depth and stencil for...
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2011-08-19
Marek Olšák
r600g: finally enable float depth buffers on evergreen
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2011-08-19
Marek Olšák
r600g: rename resource -> view in create_sampler_view
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2011-08-19
Marek Olšák
r600g: hack around a problem with texture alignment
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2011-08-19
Marek Olšák
r600g: simplify the conditionals determining array...
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2011-08-19
Marek Olšák
r600g: put depth and stencil into one backing buffer
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2011-08-19
Marek Olšák
r600g: fix depth-stencil on evergreen
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2011-08-19
Marek Olšák
r600g: fix a possible crash in r600_adjust_gprs
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