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Fix failover state binding and convert the sampler to use the new
2007-09-20
Zack Rusin
Fix failover state binding and convert the sampler...
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2007-09-20
Zack Rusin
Convert depth_stencil state to the new semantics.
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2007-09-20
Zack Rusin
Switch fragment/vertex shaders to the new caching semantics.
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2007-09-19
Zack Rusin
Fix a really stupid mistake that Michel hit. Return...
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2007-09-19
Zack Rusin
Adding proper includes often helps with the warnings,
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2007-09-19
Zack Rusin
Avoid redundant reallocation of the template.
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2007-09-19
Zack Rusin
Convert the rasterizer cso to the new semantics.
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2007-09-19
Zack Rusin
Convert the i915 driver blend state to the new semantics.
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2007-09-19
Zack Rusin
Redo the cso cache to map driver data in a lot more...
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2007-09-19
Zack Rusin
Finish up conversions of shaders to immutable objects.
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2007-09-18
Zack Rusin
Convert shader to an immutable state object.
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2007-09-18
Zack Rusin
Add emacs dirvars file with Mesa indention definition.
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2007-09-18
Zack Rusin
Finishing up rename of the setup state to the rasterizer...
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2007-09-18
Zack Rusin
move cso cache to the pipe directory
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2007-09-18
Zack Rusin
Fix a silly bug on setting samplers.
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2007-09-18
Zack Rusin
converting the setup state to immutable object and...
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2007-09-18
Zack Rusin
Combing depth and stencil objects and making them immutable.
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2007-09-18
Zack Rusin
Fix the warning.
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2007-09-18
Zack Rusin
Make sampler an immutable state object.
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2007-09-18
Zack Rusin
Implementing a better hash, removing state_tracker...
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2007-09-18
Zack Rusin
First stab at immutable state objects (create/bind...
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