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glsl: make *sampler2DMSArray available in ESSL 3.20
2016-04-01
Bas Nieuwenhuizen
gallium: distinguish between shader IR in get_compute_param
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-04-01
Bas Nieuwenhuizen
gallium: add global buffer memory barrier bit
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-04-01
Bas Nieuwenhuizen
gallium: add threads per block TGSI property
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-04-01
Bas Nieuwenhuizen
gallium: add compute shader IR type
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-03-28
Bas Nieuwenhuizen
mesa/st: Fix NULL access if no fragment shader is bound
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-03-24
Bas Nieuwenhuizen
mesa: replace gl_context->Multisample._Enabled with...
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-03-11
Bas Nieuwenhuizen
radeonsi: Lazily re-set sampler views after disabling DCC
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2016-03-09
Bas Nieuwenhuizen
radeonsi: add DCC decompression (v2)
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2016-03-08
Bas Nieuwenhuizen
winsys/amdgpu: enlarge buffer_indices_hashlist
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2015-10-24
Bas Nieuwenhuizen
radeonsi: Implement DCC fast clear.
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2015-10-23
Bas Nieuwenhuizen
radeonsi: Enable DCC.
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2015-10-23
Bas Nieuwenhuizen
radeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2015-10-23
Bas Nieuwenhuizen
radeonsi: Disable operations that do not work with...
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2015-10-23
Bas Nieuwenhuizen
radeonsi: Allocate buffers for DCC.
Signed-off-by:
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
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2011-04-19
Bas Nieuwenhuizen
r600g: don't flush caches if we already did so, even...
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2010-10-05
Bas Nieuwenhuizen
r600g: use dirty list to track dirty blocks
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2010-09-26
Bas Nieuwenhuizen
r600g: set ENABLE_KILL on evergreen too
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2010-09-26
Bas Nieuwenhuizen
r600g: set ENABLE_KILL in the shader state in the new...
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2010-08-29
Bas Nieuwenhuizen
r600g: use the values from the correct literals
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2010-08-29
Bas Nieuwenhuizen
r600g: added literals where needed for POW instruction
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2010-06-03
Bas Nieuwenhuizen
r600g: added code for depthtesting
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2010-05-27
Bas Nieuwenhuizen
r600g: various fixes
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