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panfrost/midgard: Expand fge lowering to more types
2019-03-22
Eric Anholt
egl: Add a 565 pbuffer-only EGL config under X11.
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2019-03-21
Eric Anholt
v3d: Remove some dead members of struct v3d_compile.
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2019-03-21
Eric Anholt
v3d: Upload all of UBO[0] if any indirect load occurs.
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2019-03-21
Eric Anholt
v3d: Move constant offsets to UBO addresses into the...
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2019-03-21
Eric Anholt
v3d: Rename v3d_tmu_config_data to v3d_unit_data.
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2019-03-19
Eric Anholt
v3d: Expose the dma-buf modifiers query.
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2019-03-19
Eric Anholt
v3d: Allow the UIF modifier with renderonly.
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2019-03-19
Eric Anholt
v3d: Always lay out shared tiled buffers with UIF_TOP...
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2019-03-14
Eric Anholt
mesa/st: Fix leaks of TGSI tokens in VP variants.
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2019-03-14
Eric Anholt
mesa/st: Make sure that prog_to_nir NIR gets freed.
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2019-03-12
Eric Anholt
v3d: Fix leak of the renderonly struct on screen destruction.
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2019-03-12
Eric Anholt
v3d: Fix leak of the mem_ctx after the DAG refactor.
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2019-03-12
Eric Anholt
v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER.
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2019-03-11
Eric Anholt
vc4: Switch the post-RA scheduler over to the DAG datastructure.
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2019-03-11
Eric Anholt
v3d: Use the DAG datastructure for QPU instruction...
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2019-03-11
Eric Anholt
vc4: Reuse list_for_each_entry_rev().
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2019-03-11
Eric Anholt
v3d: Reuse list_for_each_entry_rev().
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2019-03-11
Eric Anholt
vc4: Switch over to using the DAG datastructure for...
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2019-03-11
Eric Anholt
util: Add a DAG datastructure.
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2019-03-08
Eric Anholt
st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_m...
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2019-03-06
Eric Anholt
v3d: Include a count of register pressure in the RA...
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2019-03-05
Eric Anholt
v3d: Drop the V3D 3.x vpm read dead code elimination.
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2019-03-05
Eric Anholt
v3d: Eliminate the TLB and TLBU files.
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2019-03-05
Eric Anholt
v3d: Use ldunif instructions for uniforms.
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2019-03-05
Eric Anholt
v3d: Add support for register-allocating a ldunif to...
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2019-03-05
Eric Anholt
v3d: Drop the old class bits splitting up the accumulators.
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2019-03-05
Eric Anholt
v3d: Add support for vir-to-qpu of ldunif instructions...
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2019-03-05
Eric Anholt
v3d: Switch implicit uniforms over to being any qinst...
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2019-03-05
Eric Anholt
v3d: Do uniform rematerialization spilling before dropping...
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2019-03-05
Eric Anholt
v3d: Fix temporary leaks of temp_registers and when...
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2019-03-05
Eric Anholt
v3d: Move the stores for fixed function VS output reads...
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2019-03-05
Eric Anholt
v3d: Translate f2i(fround_even) as FTOIN.
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2019-03-05
Eric Anholt
nir: Improve printing of load_input/store_output variable...
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2019-03-05
Eric Anholt
v3d: Stop treating exec masking specially.
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2019-03-05
Eric Anholt
v3d: Restrict live intervals to the blocks reachable...
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2019-03-01
Eric Anholt
v3d: Fix build of NEON code with Mesa's cflags not...
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2019-02-26
Eric Anholt
v3d: Rematerialize MOVs of uniforms instead of spilling...
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2019-02-26
Eric Anholt
v3d: Dump the VIR after register spilling if we were...
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2019-02-26
Eric Anholt
v3d: Fix vir_is_raw_mov() for input unpacks.
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2019-02-25
Eric Anholt
nir: Just return when asked to rewrite uses of an SSA...
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2019-02-20
Eric Anholt
kmsro: Add the rest of the current set of tinydrm drivers.
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2019-02-19
Eric Anholt
v3d: Move i2b and f2b support into emit_comparison.
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2019-02-19
Eric Anholt
v3d: Emit a simpler negate for the iabs implementation.
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2019-02-19
Eric Anholt
v3d: Delay emitting ldvpm on V3D 4.x until it's actually...
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2019-02-19
Eric Anholt
v3d: Stop tracking num_inputs for VPM loads.
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2019-02-19
Eric Anholt
v3d: Add a function to describe what the c->execute...
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2019-02-19
Eric Anholt
v3d: Fix the check for "is the last thrsw inside control...
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2019-02-19
Eric Anholt
v3d: Fix f2b32 behavior.
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2019-02-19
Eric Anholt
v3d: Kill off vir_PF(), which is hard to use right.
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2019-02-19
Eric Anholt
v3d: Do bool-to-cond for discard_if as well.
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2019-02-19
Eric Anholt
v3d: Refactor bcsel and if condition handling.
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2019-02-19
Eric Anholt
v3d: Add a helper function for getting a nop register.
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2019-02-19
Eric Anholt
v3d: Drop our hand-lowered nir_op_ffract.
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2019-02-19
Eric Anholt
v3d: Drop a perf note about merging unpack_half_*,...
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2019-02-19
Eric Anholt
v3d: Fix incorrect flagging of ldtmu as writing r4...
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2019-02-19
Eric Anholt
v3d: Use the early_fragment_tests flag for the shader...
Signed-off-by:
Eric Anholt
<eric@anholt.net>
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2019-02-19
Eric Anholt
v3d: Sync indirect draws on the last rendering.
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2019-02-19
Eric Anholt
v3d: Clear the GMP on initialization of the simulator.
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2019-02-14
Eric Anholt
freedreno: Use the NIR lowering for isign.
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2019-02-14
Eric Anholt
intel: Use the NIR lowering for isign.
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2019-02-14
Eric Anholt
v3d: Use the NIR lowering for isign instead of rolling...
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2019-02-14
Eric Anholt
nir: Move panfrost's isign lowering to nir_opt_algebraic.
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2019-02-05
Eric Anholt
v3d: Whitespace consistency fix.
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2019-02-05
Eric Anholt
v3d: Fix copy-propagation of input unpacks.
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2019-02-05
Eric Anholt
v3d: Fix input packing of .l for rounding/fdx/fdy.
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2019-02-05
Eric Anholt
v3d: Fix pack/unpack of VFPACK operand unpacks.
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2019-02-05
Eric Anholt
v3d: Fix dumping of shaders with alpha test.
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2019-02-05
Eric Anholt
v3d: Store the actual mask of color buffers present...
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2019-02-05
Eric Anholt
v3d: Fix precompile of FRAG_RESULT_DATA1 and higher...
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2019-02-05
Eric Anholt
nir: Move V3D's "the shader was TGSI, ignore FS output...
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2019-01-31
Eric Anholt
v3d: Fix image_load_store clamping of signed integer...
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2019-01-31
Eric Anholt
mesa: Skip partial InvalidateFramebuffer of packed...
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2019-01-30
Eric Anholt
v3d: Fix a release build set-but-unused compiler warning.
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2019-01-30
Eric Anholt
v3d: Always enable the NEON utile load/store code.
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2019-01-29
Eric Anholt
v3d: Fix the autotools build.
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2019-01-29
Eric Anholt
vc4: Enable NEON asm on meson cross-builds.
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2019-01-28
Eric Anholt
kmsro: Extend to include hx8357d.
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2019-01-28
Eric Anholt
pl111: Rename the pl111 driver to "kmsro".
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2019-01-27
Eric Anholt
v3d: Create separate sampler states for the various...
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2019-01-27
Eric Anholt
v3d: Move the sampler state to the long-lived state...
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2019-01-27
Eric Anholt
v3d: Use the symbolic names for wrap modes from the...
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2019-01-27
Eric Anholt
v3d: Fix stencil sampling from a separate-stencil buffer.
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2019-01-27
Eric Anholt
v3d: Fix stencil sampling from packed depth/stencil.
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2019-01-27
Eric Anholt
v3d: Fix release-build warning about utile_h.
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2019-01-27
Eric Anholt
v3d: Flush blit jobs immediately after generating them.
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2019-01-27
Eric Anholt
v3d: Fix BO stats accounting for imported buffers.
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2019-01-27
Eric Anholt
v3d: Drop maximum number of texture units down to 16.
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2019-01-27
Eric Anholt
v3d: Avoid duplicating limits defines between gallium...
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2019-01-27
Eric Anholt
v3d: Fix overly-large vattr_sizes structs.
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2019-01-27
Eric Anholt
v3d: Rename gallium-local limits defines from VC5 to...
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2019-01-25
Eric Anholt
gallium: Make sure we return is_unorm/is_snorm for...
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2019-01-25
Eric Anholt
gallium: Fix comment about possible colorspaces.
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2019-01-25
Eric Anholt
gallium: Enable unit tests as actual meson unit tests.
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2019-01-17
Eric Anholt
vc4: Don't leak the GPU fd for renderonly usage.
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2019-01-17
Eric Anholt
v3d: Don't leak the GPU fd for renderonly usage.
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2019-01-17
Eric Anholt
v3d: Restructure RO allocations using resource_from_handle.
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2019-01-17
Eric Anholt
v3d: If the modifier is not known on BO import, default...
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2019-01-14
Eric Anholt
v3d: SHARED but not necessarily SCANOUT buffers on...
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2019-01-14
Eric Anholt
v3d: Add support for CS barrier() intrinsics.
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2019-01-14
Eric Anholt
v3d: Add support for CS shared variable load/store...
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