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gallium: handle TGSI immediates in SSE code for vertex shaders
2008-04-11
Brian Paul
gallium: handle TGSI immediates in SSE code for vertex...
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2008-04-11
Brian Paul
gallium: implement immediates (aka literals) for SSE...
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2008-04-11
Brian Paul
gallium: comments
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2008-04-11
Brian Paul
gallium: fix SCS codegen (sin scalar src comes from...
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2008-04-11
Keith Whitwell
mesa: fix broken x86_call()
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2008-04-11
Keith Whitwell
gallium: fix broken x86_call()
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2008-04-11
Brian Paul
mesa: Fix glBegin-time test for invalid programs/shaders.
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2008-04-11
Brian Paul
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH...
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2008-04-11
Brian Paul
add missing glViewport calls
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2008-04-11
Brian Paul
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
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2008-04-11
Brian Paul
gallium: flags param to surface_alloc_storage() is...
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2008-04-10
Brian Paul
gallium: fix readback of z16 values
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2008-04-10
Brian Paul
gallium: more elaborate tracking of front color buffer...
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2008-04-09
Brian Paul
gallium: more flush/finish changes
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2008-04-09
Brian Paul
gallium: reorder funcs
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2008-04-09
Brian Paul
gallium: call_flush_front_buffer() from st_glFinish()
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2008-04-09
Brian Paul
gallium: fold st_gl_flush() into st_glFlush()
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2008-04-09
Brian Paul
gallium: refactor code, new flush_front_buffer() function
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2008-04-09
Brian Paul
gallium: remove unneeded st->haveFramebufferSurfaces...
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2008-04-09
Brian Paul
gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA...
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2008-04-09
Brian
gallium: re-order, clean-up PIPE_MAX_* definitions
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2008-04-09
Brian
gallium: remove obsolete/unused PIPE_ATTRIB_MAX
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2008-04-09
Brian
cell: keep track of num_vertex_attribs/buffers for...
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2008-04-09
Brian
i915: keep track of num_vertex_attribs/buffers for...
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2008-04-09
Brian
gallium: keep track of num_vertex_attribs/buffers for...
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2008-04-08
Brian
gallium: get rid of bufloop quad stage
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2008-04-08
Brian
gallium: begin reworking quad stages for multiple color...
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2008-04-07
Brian Paul
gallium: check ctx->DrawBuffer before flushing bitmap...
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2008-04-07
Brian Paul
gallium: fix the texture case in default_deep_rgba_format()
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2008-04-07
Brian Paul
gallium: slightly improved accum clear/mad operations
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2008-04-07
Brian Paul
gallium: accum buffer fixes
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2008-04-07
Brian Paul
gallium: remove stray comment
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2008-04-07
Brian Paul
gallium: clean-up in st_renderbuffer_alloc_storage()
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2008-04-07
Brian
mesa: call _mesa_remove_varying_reads() after compiling...
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2008-04-07
Brian
mesa: new _mesa_remove_varying_reads() function
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2008-04-07
Brian
mesa: added _mesa_insert_instructions()
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2008-04-07
Brian
mesa: added _mesa_free_instructions()
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2008-04-05
Brian
mesa: no longer combine vertex/fragment shader parameters...
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2008-04-05
Brian
mesa: new functions for managing list/index of uniforms
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2008-04-05
Brian
mesa: test code to exercise more GLSL functions
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2008-04-05
Brian
mesa: added more ext funcs (from Mesa/master)
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2008-04-05
Brian
gallium: always pass size=4 to make_immediate()
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2008-04-04
Brian
gallium: adjust the code in update_textures() to look...
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2008-04-04
Brian
mesa: add missing glPush/PopMatrix() calls
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2008-04-04
Brian
mesa: add missing glPush/PopMatrix() calls
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2008-04-04
Brian Paul
gallium: add new call to st_flush_bitmap_cache() to...
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2008-04-04
Brian Paul
gallium: new debug code, disabled
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2008-04-04
Brian Paul
gallium: make sure to set the SamplersUsed field for...
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2008-04-04
Brian
cell: added some comments/ideas about better texture...
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2008-04-04
Brian
cell: minor texture improvements
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2008-04-03
Brian
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported...
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2008-04-03
Brian
gallium: implement ycbcr->rgba tile conversion
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2008-04-03
Brian
gallium: set rasterizer.gl_rasterization_rules = 1...
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2008-04-03
Brian Paul
gallium: streamline viewport/raster/shader state for...
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2008-04-03
Brian Paul
gallium: include st_cb_bitmap.h to silence warning
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2008-04-03
Brian Paul
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH...
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2008-04-03
Brian Paul
gallium: use identity viewport fix broken clear_with_quad...
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2008-04-03
Brian Paul
gallium: call st_flush_bitmap_cache()
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2008-04-03
Brian Paul
gallium: set gl_rasterization_rules
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2008-04-01
Brian
mesa: added a cast to avoid int overflow, plus rename...
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2008-04-01
Brian
mesa: measure fill rate for drawing a large quad with...
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2008-04-01
Brian
cell: more multi-texture fixes (mostly working now)
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2008-04-01
Brian
mesa: destroy window upon exit
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2008-04-01
Brian
cell: turn off some debug output
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2008-04-01
Brian
cell: pass tex unit to get_texel()
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2008-04-01
Brian
cell: fix bug in texture tiling function (non-square...
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2008-04-01
Brian
cell: checkpoint: more multi-texture work
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2008-04-01
Brian
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
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2008-04-01
Brian
cell: return CELL_MAX_SAMPLERS to indicate number of...
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2008-04-01
Brian
gallium: init ctx->Const.MaxTextureUnits
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2008-04-01
Brian
cell: enable #define CACHE_STATS to print a cache report...
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2008-04-01
Ben Skeggs
handle IsPositionInvariant flag
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2008-04-01
Brian
cell: update some of the CAP, texformat queries
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2008-04-01
Brian
cell: more work for multi-texture support
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2008-04-01
Brian
cell: set cell->num_textures in cell_set_sampler_textures()
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2008-03-31
Brian
cell: initial work to support multi-texture
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2008-03-31
Brian
cell: added const qualifier
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2008-03-31
Brian
cell: updated comments: s/test/SPE/
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2008-03-31
Brian
cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORM
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2008-03-31
Brian
gallium: used inverted bitmap texture to simplify the...
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2008-03-31
Brian
gallium: updated comment for bypass_vs
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2008-03-31
Markus Amsler
fix parsing bug involving comments at the end of ARB...
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2008-03-31
Brian
gallium: use cso_save/restore_sampler_textures() functions
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2008-03-31
Brian
gallium: draw_passthrough.c is obsolete - removed
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2008-03-31
Brian
gallium: set the bypass_vs flag now
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2008-03-31
Brian
gallium: move the test for bypass_vs into the vs_XXX_run...
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2008-03-31
Brian
gallium: draw_passthrough.c is not used anymore
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2008-03-31
Brian
gallium: draw_passthrough.c is not used anymore
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2008-03-31
Brian
gallium: turn on clipping for bitmaps
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2008-03-29
Brian
gallium: begin some bounding box code for bitmap cache
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2008-03-29
Brian
gallium: added an (int) cast in setup_bitmap_vertex_data...
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2008-03-28
Brian
gallium: Fix computation of Z values when not using...
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2008-03-28
Brian
gallium: don't call st_flush_bitmap_cache() if the...
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2008-03-28
Brian
gallium: disable a debug hack
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2008-03-28
Brian
gallium: implement a glBitmap cache
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2008-03-28
Brian Paul
mesa: fix texture/renderbuffer mix-up in test_attachment_com...
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2008-03-28
Brian Paul
gallium: re-work texture format selection code
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2008-03-28
Brian
If visual is 32bpp, set visual->alphaBits = 8.
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2008-03-27
Brian
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
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2008-03-27
Brian Paul
gallium: updated/improved comments, minor re-formatting
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