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glsl: allow linking of tessellation shaders.
2015-07-22
Fabian Bieler
glsl: add the patch in/out qualifier (v2)
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2015-07-22
Fabian Bieler
glsl: add tessellation shader defines and built-in...
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2015-07-22
Fabian Bieler
glsl: add tessellation shader parsing support (v2)
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2015-07-22
Fabian Bieler
mesa: add misc tessellation shader stuff
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2015-07-22
Fabian Bieler
mesa: add tessellation shader getters (v3)
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2015-07-22
Fabian Bieler
mesa: support tess stages in glGetProgramPipelineiv
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2015-07-22
Fabian Bieler
mesa: add misc tessellation shader support
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2015-07-22
Fabian Bieler
mesa: add tessellation shader init functions.
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2015-07-22
Fabian Bieler
mesa: add tessellation shader enums
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2015-07-22
Fabian Bieler
mesa: add tessellation shader structs
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2015-07-22
Fabian Bieler
mapi: add ARB_tessellation_shader
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2015-02-18
Fabian Bieler
mesa: Add ARB_tessellation_shader to extension table.
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2013-10-17
Fabian Bieler
mesa/st: Allow geometry shaders without gl_Position...
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2013-08-27
Fabian Bieler
mesa/main: Check for 0 size draws after validation.
Signed-off-by:
Fabian Bieler
<fabianbieler@fastmail.fm>
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2013-08-02
Fabian Bieler
glsl/linker: Fail to link geometry shader without vertex...
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2013-08-02
Fabian Bieler
mesa: Validate the drawing primitive against the geometry...
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2013-08-02
Fabian Bieler
mesa/shaderapi: Allow 0 GEOMETRY_VERTICES_OUT.
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2013-07-18
Fabian Bieler
glsl/linker: Use correct array length when linking...
Signed-off-by:
Fabian Bieler
<fabianbieler@fastmail.fm>
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2013-05-08
Fabian Bieler
mesa/program: Don't copy propagate from swizzles.
Signed-off-by:
Fabian Bieler
<fabianbieler@fastmail.fm>
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2013-05-08
Fabian Bieler
mesa/st: Don't copy propagate from swizzles.
Signed-off-by:
Fabian Bieler
<fabianbieler@fastmail.fm>
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2012-11-09
Fabian Bieler
glcpp: don't push #line directives into next line
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2011-04-08
Fabian Bieler
llvmpipe: Take the sampler view's first_level into...
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2011-04-05
Fabian Bieler
st/mesa: Apply LOD from texture object
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2011-04-05
Fabian Bieler
st/mesa: Apply LOD bias from correct texture unit
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2011-04-05
Fabian Bieler
mesa: Guard against null pointer deref in fbo validation
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2011-03-27
Fabian Bieler
r600g: Handle texture fetch instructions with relative...
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2011-03-27
Fabian Bieler
r600g: Handle texture fetch instructions with neg or...
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2011-03-27
Fabian Bieler
r600g: Handle texture fetch instructions with swizzle...
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2011-03-22
Fabian Bieler
r600g: Check for relative addressing in destination...
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2011-02-27
Fabian Bieler
r600g: Process TRUNC with tgis_op2
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2011-02-27
Fabian Bieler
r600g: Don't negate result of ABS instruction
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2011-02-24
Fabian Bieler
gallium/utils: Fix vertex element setup
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2011-02-23
Fabian Bieler
r600g: Request DWORD aligned vertex buffers.
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2011-02-18
Fabian Bieler
r600g: Start a new TEX clause if the texture lookup...
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2011-02-18
Fabian Bieler
r600g: Add support to dump vertex- and texture-fetch...
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2011-02-15
Fabian Bieler
r600g: Fix RGB10_A2 format handling
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2011-02-14
Fabian Bieler
st/mesa: Use blend equation and function of first render...
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2010-12-09
Fabian Bieler
glsl: fix lowering conditional returns in subroutines
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2010-12-03
Fabian Bieler
r600g: set address of pop instructions to next instruction
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