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egl: Print the actual message to the console from _eglError().
2018-11-17
Eric Anholt
egl: Print the actual message to the console from _eglError().
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2018-11-17
Eric Anholt
loader: Factor out the common driver opening logic...
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2018-11-16
Eric Anholt
loader: Stop using a local definition for an in-tree...
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2018-11-16
Eric Anholt
egl: Move loader_set_logger() up to egl_dri2.c.
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2018-11-16
Eric Anholt
glx: Move DRI extensions pointer loading to driOpenDriver().
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2018-11-16
Eric Anholt
glx: Remove an old DEFAULT_DRIVER_DIR default.
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2018-11-16
Eric Anholt
vc4: Don't return a vc4 BO handle on a renderonly screen.
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2018-11-16
Eric Anholt
vc4: Make sure we make ro scanout resources for create_with_...
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2018-11-15
Eric Anholt
v3d: Don't try to set PF flags on a LDTMU operation
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2018-11-15
Eric Anholt
v3d: Fix double-swapping of R/B on V3D 4.1
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2018-11-12
Eric Anholt
egl: Improve the debugging of gbm format matching in...
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2018-11-12
Eric Anholt
gbm: Introduce a helper function for printing GBM format...
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2018-11-12
Eric Anholt
gbm: Move gbm_format_canonicalize() to the core.
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2018-11-02
Eric Anholt
vc4: Use the normal simulator ioctl path for CL submit...
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2018-11-02
Eric Anholt
vc4: Maintain a separate GEM mapping of BOs in the...
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2018-11-02
Eric Anholt
vc4: Take advantage of _mesa_hash_table_remove_key...
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2018-11-02
Eric Anholt
v3d: Remove the special path for simulaton of the submit...
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2018-11-02
Eric Anholt
v3d: Maintain a mapping of the GEM buffer in the simulator.
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2018-11-01
Eric Anholt
vc4: Drop the winsys_stride relayout in the simluator
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2018-11-01
Eric Anholt
v3d: Update the TLB config for depth writes on V3D...
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2018-11-01
Eric Anholt
v3d: Use the TLB R/B swapping instead of recompiles...
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2018-11-01
Eric Anholt
v3d: Take advantage of _mesa_hash_table_remove_key...
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2018-11-01
Eric Anholt
v3d: Respect user-passed strides for BO imports.
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2018-11-01
Eric Anholt
v3d: Drop #if 0-ed out v3d_dump_to_file().
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2018-11-01
Eric Anholt
v3d: Fix a typo in a comment in job handling.
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2018-11-01
Eric Anholt
v3d: Fix a copy-and-paste comment in the simulator...
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2018-10-30
Eric Anholt
vc4: Fix unused variable warning.
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2018-10-30
Eric Anholt
v3d: Use nir_remove_unused_io_vars to handle binner...
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2018-10-30
Eric Anholt
v3d: Only add output slot tracking for the current...
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2018-10-30
Eric Anholt
v3d: Use nir_lower_io_to_scalar_early to DCE unused...
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2018-10-30
Eric Anholt
v3d: Don't rely on sorting input vars for VPM read...
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2018-10-30
Eric Anholt
v3d: Split out NIR input setup between FS and VPM.
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2018-10-30
Eric Anholt
nir: Allow using nir_lower_io_to_scalar_early on VS...
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2018-10-16
Eric Anholt
v3d: Add support for hardware pack/unpack of half floats.
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2018-10-16
Eric Anholt
nir: Expose nir_remove_unused_io_vars().
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2018-10-16
Eric Anholt
nir: Be sure to fix deref modes after demoting shader...
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2018-10-16
Eric Anholt
gallium/ttn: Convert inputs and outputs to derefs of...
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2018-10-16
Eric Anholt
gallium/ttn: Fix the type of gl_FragDepth.
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2018-09-22
Eric Anholt
vc4: Remove dead i == 0 code from the cos() implementation.
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2018-09-22
Eric Anholt
vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL...
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2018-09-17
Eric Anholt
v3d: Switch from FLUSH_ALL_STATE to FLUSH for ending...
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2018-09-17
Eric Anholt
v3d: Stop clearing the OQ state at the end of the job.
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2018-09-17
Eric Anholt
v3d: Always emit a TF disable at the start of drawing...
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2018-09-07
Eric Anholt
v3d: Fix setup of the VCM cache size.
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2018-09-07
Eric Anholt
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without...
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2018-09-05
Eric Anholt
loader: Drop unused argument from dri3_update_drawable().
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2018-09-04
Eric Anholt
freedreno: Drop a bunch of duplicated gallium PIPE_CAP...
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2018-09-04
Eric Anholt
v3d: Drop a bunch of duplicated gallium PIPE_CAP default...
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2018-09-04
Eric Anholt
vc4: Drop a bunch of duplicated gallium PIPE_CAP default...
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2018-09-04
Eric Anholt
gallium: Add a helper for implementing PIPE_CAP_* default...
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2018-08-09
Eric Anholt
egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
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2018-08-09
Eric Anholt
vc4: Implement texture_subdata() to directly upload...
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2018-08-08
Eric Anholt
vc4: Handle partial loads/stores of tiled textures.
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2018-08-08
Eric Anholt
vc4: Compile the LT image helper per cpp we might load...
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2018-08-08
Eric Anholt
vc4: Refactor to reuse the LT tile walking code.
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2018-08-08
Eric Anholt
vc4: Fix vc4_fence_server_sync() on pre-syncobj kernels.
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2018-08-08
Eric Anholt
vc4: Ignore samplers for finding uniform offsets.
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2018-08-08
Eric Anholt
vc4: Extend dumping of uniforms in QIR and in the command...
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2018-08-08
Eric Anholt
vc4: Pull uinfo->data[i] dereference out to the top...
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2018-08-08
Eric Anholt
vc4: Make sure to emit a tile coordinates between two...
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2018-08-08
Eric Anholt
vc4: Respect a sampler view's first_layer field.
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2018-08-07
Eric Anholt
vc4: Fix a leak of the no-vertex-elements workaround BO.
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2018-08-07
Eric Anholt
vc4: Fix context creation when syncobjs aren't supported.
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2018-08-06
Eric Anholt
v3d: Emit the VCM_CACHE_SIZE packet.
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2018-08-06
Eric Anholt
v3d: Drop "VC5" from the renderer string.
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2018-08-06
Eric Anholt
v3d: Avoid spilling that breaks the r5 usage after...
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2018-08-06
Eric Anholt
v3d: Make sure that QPU instruction-has-a-dest matches...
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2018-08-06
Eric Anholt
v3d: Wait for TMU writes to complete before continuing...
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2018-08-06
Eric Anholt
v3d: Make sure we don't emit a thrsw before the last...
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2018-08-06
Eric Anholt
v3d: Add some debug code for forcing register spilling.
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2018-08-01
Eric Anholt
v3d: Actually put the "%s" in the snprintf.
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2018-07-31
Eric Anholt
v3d: use snprintf(..., "%s", ...) instead of strncpy
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2018-07-31
Eric Anholt
v3d: Add support for the TMUWT instruction.
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2018-07-30
Eric Anholt
v3d: Dump the contents off all the buffers in CLIF...
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2018-07-30
Eric Anholt
v3d: Split walking the CLs to generate relocs from...
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2018-07-30
Eric Anholt
v3d: Include commands to run the BCL and RCL in CLIF...
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2018-07-30
Eric Anholt
v3d: Use a short, underscored name for packets in CLIF...
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2018-07-30
Eric Anholt
v3d: Rename "configuration" and "config" in the XML...
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2018-07-30
Eric Anholt
v3d: s/colour/color in the XML.
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2018-07-30
Eric Anholt
v3d: Rename primitives to prims in the XML to match...
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2018-07-30
Eric Anholt
v3d: Print CLIF fixed-point values as just their decimal...
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2018-07-30
Eric Anholt
v3d: When not doing terminal pretty-printing, comment...
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2018-07-30
Eric Anholt
v3d: Add a separate flag for CLIF ABI output versus...
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2018-07-30
Eric Anholt
v3d: Add pack header support for f187 values.
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2018-07-30
Eric Anholt
v3d: Move depth offset packet setup to CSO creation...
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2018-07-30
Eric Anholt
v3d: Block bin on render when doing vertex texturing.
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2018-07-30
Eric Anholt
v3d: Fix meson build without vc4.
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2018-07-30
Eric Anholt
vc4: Fix meson build when enabled without v3d.
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2018-07-28
Eric Anholt
v3d: Skip printing sub-id or pad fields in CLIF dumping.
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2018-07-28
Eric Anholt
v3d: Emit commands to switch CLIF parser to CL/shader...
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2018-07-28
Eric Anholt
v3d: Dump fields in CLIF output in increasing offset...
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2018-07-28
Eric Anholt
v3d: Print addresses in CLIFs as references to buffers.
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2018-07-28
Eric Anholt
v3d: Stop doing pretty-printed colorful booleans in...
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2018-07-28
Eric Anholt
v3d: Move clif dumping to a separate step from noting...
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2018-07-28
Eric Anholt
v3d: Move clif dump BO lookup into the clif dumper.
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2018-07-28
Eric Anholt
v3d: Pass the whole clif_dump structure to v3d_print_group().
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2018-07-27
Eric Anholt
v3d: Drop the use of the semaphores.
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2018-07-27
Eric Anholt
v3d: Drop the VG support from the XML.
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2018-07-27
Eric Anholt
v3d: Use /* */ instead of () for enum names in CLIF...
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2018-07-27
Eric Anholt
v3d: CLIF-dump the "Vec size" field as 0 == maximum...
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