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glsl2: Insert global declarations at the top of the instruction stream.
2010-08-05
Eric Anholt
glsl2: Insert global declarations at the top of the...
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2010-08-05
Eric Anholt
ir_structure_splitting: Massive fixing to this.
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2010-08-05
Eric Anholt
glsl2: Make the HV actually call ir_texture's visit_leave.
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2010-08-05
Eric Anholt
ir_structure_splitting: New pass to chop structures...
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2010-08-05
Eric Anholt
glsl2: Fix the dereferences_variable check in ir_tree_grafting.
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2010-08-05
Eric Anholt
glsl2: Don't tree-grafting out assignment to an out...
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2010-08-05
Eric Anholt
glsl2: Don't dead-code eliminate a call where the return...
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2010-08-05
Eric Anholt
glsl2: Add some easy-to-enable debug printfs to ir_dead_code...
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2010-08-05
Eric Anholt
ir_to_mesa: Don't do function inlining until linking.
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2010-08-05
Eric Anholt
glsl2: Add a pass for removing unused functions.
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2010-08-05
Eric Anholt
glsl2: Catch pointless copies in copy propagation.
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2010-08-05
Eric Anholt
glsl2: Don't try to dump GLSL IR for a shader that...
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2010-08-05
Eric Anholt
ir_to_mesa: Remove debug force-enablement of EmitNoIfs.
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2010-08-05
Eric Anholt
glsl2: Remove the shader_in/shader_out tracking separate...
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2010-08-05
Eric Anholt
glsl2: Remove a dead cut and paste member from ir_variable_r...
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2010-08-05
Eric Anholt
i965: Settle on printing our program debug to stdout.
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2010-08-05
Eric Anholt
ir_to_mesa: Print shader source and compiled IR under...
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2010-08-05
Eric Anholt
glsl2: Use linked ir_constant_variable after linking...
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2010-08-05
Eric Anholt
glsl2: Return progress from ir_vec_index_to_swizzle.
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2010-08-04
Eric Anholt
glsl2: Constant fold the children of many more ir_instructio...
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2010-08-04
Eric Anholt
glsl2: Return a real progress value from constant folding.
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2010-08-04
Eric Anholt
glsl2: Refactor constant folding of rvalues to a function.
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2010-08-04
Eric Anholt
glsl2: Don't try to assign locations for samplers during...
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2010-08-04
Eric Anholt
ir_to_mesa: Clean up the mapping of samplers to Mesa...
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2010-08-04
Eric Anholt
mesa: Don't null deref looking for Mesa IR code at...
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2010-08-04
Eric Anholt
glsl2: Skip talloc_parent in constant_expression of...
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2010-08-04
Eric Anholt
glsl2: Make the clone() method take a talloc context.
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2010-08-03
Eric Anholt
glsl2: Fix ir_validate validating null variable names.
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2010-08-03
Eric Anholt
glsl2: No need to strdup the name passed in to ir_variable...
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2010-08-03
Eric Anholt
glsl2: Fix typo in clamp() constant builtin using uint...
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2010-08-03
Eric Anholt
ir_to_mesa: Add support for 1.20 uniform initializers.
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2010-08-03
Eric Anholt
glsl2: Don't consider uniform initializers as constant...
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2010-08-03
Eric Anholt
Initialize a couple of HasIndex2 fields on Mesa IR...
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2010-08-03
Eric Anholt
ir_to_mesa: Support for struct uniforms.
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2010-08-03
Eric Anholt
ir_to_mesa: Add a constructor for ir_to_mesa_src_reg.
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2010-08-02
Eric Anholt
glsl2: Fix expression type in builtin tan().
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2010-08-02
Eric Anholt
glsl2: Add validation that talloc ownership of ir_...
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2010-08-02
Eric Anholt
glsl2: Fix validation for ir_unop_not.
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2010-08-02
Eric Anholt
glsl2: Add support for floating constants like "1f".
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2010-08-02
Eric Anholt
glsl2: Initialize the ARB_fcc fields of ir_variable.
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2010-08-02
Eric Anholt
glsl2: Also initialize the identifier field of parameter_dec...
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2010-08-02
Eric Anholt
glsl2: Fix spelling of "precision" in error output.
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2010-08-02
Eric Anholt
glsl2: Don't add mesa/program/ as an include dir. ...
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2010-08-02
Eric Anholt
glsl2: Make non-square matrix keywords not keywords...
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2010-08-01
Eric Anholt
ir_to_mesa: Add support for MESA_GLSL=log.
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2010-08-01
Eric Anholt
glcpp: Add a testcase for the failure in compiling...
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2010-07-31
Eric Anholt
glsl2: Do algebraic optimizations after linking as...
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2010-07-31
Eric Anholt
glsl2: Add new tree grafting optimization pass.
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2010-07-31
Eric Anholt
glsl2: Factor out the variable refcounting part of...
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2010-07-30
Eric Anholt
glsl2: Fix the implementation of atan(y, x).
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2010-07-30
Eric Anholt
ir_to_mesa: Add the function name as a comment to BGNSUB...
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2010-07-30
Eric Anholt
glsl2: Update the callee pointer of calls to newly...
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2010-07-29
Eric Anholt
glsl2: Do ir_if_return on the way out, not the way in.
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2010-07-29
Eric Anholt
glsl2: Make sure functions end with a return before...
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2010-07-29
Eric Anholt
glsl2: Make ir_if_return handle if () { return } else...
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2010-07-29
Eric Anholt
glsl2: Refactor a bit of ir_if_return for the next...
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2010-07-29
Eric Anholt
ir_to_mesa: Don't emit a duplicate return at the end...
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2010-07-29
Eric Anholt
glsl2: Allow use of _mesa_print_ir without a parse...
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2010-07-29
Eric Anholt
ir_constant_variable: Don't mark variable from outside...
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2010-07-29
Eric Anholt
glsl2: When dumping IR for debug, indent nested blocks.
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2010-07-29
Eric Anholt
glsl2: When dumping IR for debug, skip all the empty...
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2010-07-29
Eric Anholt
glsl2: Fix spelling of "sentinel."
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2010-07-29
Eric Anholt
glsl2: Fix spelling of "initializer."
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2010-07-29
Eric Anholt
glsl2: Remove an inlined unvalued return statement.
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2010-07-29
Eric Anholt
glsl2: Actually fix glsl-version-define.
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2010-07-29
Eric Anholt
glcpp: Add __VERSION__ define to the current language...
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2010-07-29
Eric Anholt
glcpp: Print integer tokens as decimal, not hex.
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2010-07-29
Eric Anholt
glsl2: Make lowp, mediump, highp, and precision identifiers...
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commitdiff
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2010-07-28
Eric Anholt
ir_to_mesa: Respect the driver if it rejects a shader.
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2010-07-28
Eric Anholt
glsl2: Add the define for ARB_fragment_coord_conventions...
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2010-07-28
Eric Anholt
glsl2: Add support for redeclaring layout of gl_FragCoord...
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2010-07-28
Eric Anholt
glsl2: Fail linking where the FS reads a varying that...
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2010-07-28
Eric Anholt
glsl2: Unmark unwritten varyings as varying.
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2010-07-28
Eric Anholt
ir_to_mesa: Add remaining state variable (builtin uniforms...
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2010-07-28
Eric Anholt
glsl2: Add the remaining builtin uniforms.
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2010-07-28
Eric Anholt
glsl2: Size builtin arrays according to the context...
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2010-07-27
Eric Anholt
glsl2: When stealing var->constant_value, steal its...
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2010-07-27
Eric Anholt
ir_to_mesa: Provide a restricted type size to _mesa_add_uniform.
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2010-07-27
Eric Anholt
glsl2: Actually use the linked dead code eliminator.
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2010-07-27
Eric Anholt
glsl2: Don't dereference a NULL var in CE handling...
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2010-07-27
Eric Anholt
ir_to_mesa: Add support for array constants.
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2010-07-27
Eric Anholt
glsl2: Use ir_dead_code's linked version after linking.
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2010-07-27
Eric Anholt
glsl2: Fix the linked version of ir_dead_code.
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2010-07-27
Eric Anholt
glsl2: Make the dead code handler make its own talloc...
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2010-07-27
Eric Anholt
mesa: Allow large temporary indices coming into the...
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2010-07-27
Eric Anholt
glsl2: Talloc type names.
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2010-07-27
Eric Anholt
ir_to_mesa: Set the swizzle on constant struct src...
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2010-07-27
Eric Anholt
ir_to_mesa: Fix stray "break" that broke functions...
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2010-07-27
Eric Anholt
glsl2: Add optimization pass for algebraic simplifications.
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2010-07-27
Eric Anholt
ir_validate: Check the types of expression operations.
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2010-07-27
Eric Anholt
glsl2: Fix missing visit_continue return in ir_validate.
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2010-07-27
Eric Anholt
ir_to_mesa: Fix up handling of void function returns.
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2010-07-27
Eric Anholt
ir_to_mesa: Actually allocate the right size for constant...
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2010-07-27
Eric Anholt
ir_to_mesa: Add support for structure constants.
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2010-07-27
Eric Anholt
glsl2: Also steal the constant components of aggregate...
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2010-07-27
Eric Anholt
glsl2: Remove old .gitignore file from when we were...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-27
Eric Anholt
ir_to_mesa: Flag when we use the address reg.
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2010-07-26
Eric Anholt
i965: Fix reversed naming of the operations in compute...
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2010-07-26
Eric Anholt
i965: Clean up a few magic numbers to use brw_defines...
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