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anv: implement shareable timeline semaphores
2020-08-31
Dave Airlie
vallium: disable VK_KHR_shader_float16_int8.
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2020-08-31
Dave Airlie
gallivm/nir: add some f16 support
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2020-08-31
Dave Airlie
gallivm/nir: allow 64-bit arit ops
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2020-08-31
Dave Airlie
llvmpipe/fs: multisample depth/stencil bad ir generated
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2020-08-31
Dave Airlie
llvmpipe: add array/3d clearing support
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2020-08-31
Dave Airlie
llvmpipe: blend has effects even if no colorbuffers.
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2020-08-31
Dave Airlie
gallivm: use common code to select texel type
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2020-08-31
Dave Airlie
gallivm/nir: add subpass sampler type support
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2020-08-31
Dave Airlie
gallivm/nir: lower frexp/ldexp
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2020-08-31
Dave Airlie
gallivm/nir: fix const compact
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2020-08-31
Dave Airlie
gallivm/nir: add quantize to f16 support
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2020-08-31
Dave Airlie
gallivm/nir: add indirect swizzle output loading support
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2020-08-31
Dave Airlie
gallivm/nir: lower tg4 offsets.
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2020-08-31
Dave Airlie
gallium/nir/tgsi: fix nir->tgsi info conversion for...
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2020-08-31
Dave Airlie
vallium: limit buffer allocations to gallium max.
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2020-08-31
Dave Airlie
vallium: handle 3D image views properly.
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2020-08-31
Dave Airlie
llvmpipe: add reference counting to fragment shaders.
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2020-08-19
Dave Airlie
llvmpipe/nir: lower some more packing at nir level.
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2020-08-19
Dave Airlie
llvmpipe: lower mul 2x32_64
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2020-08-19
Dave Airlie
llvmpipe: lower cs local index from id
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2020-08-19
Dave Airlie
gallivm/nir: split tex/sampler indirect offsets
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2020-08-19
Dave Airlie
gallivm/nir: fixup compact TCS variable storage.
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2020-08-19
Dave Airlie
gallium/nir/tgsi: add support for compact variables
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2020-08-19
Dave Airlie
llvmpipe: lower uadd_carry/usub_borrow.
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2020-08-19
Dave Airlie
gallivm/sample: fix lod query on array textures.
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2020-08-19
Dave Airlie
gallivm/nir: add imod support
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2020-08-19
Dave Airlie
gallium/nir/tgsi: reindent some code in the nir->tgsi...
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2020-08-19
Dave Airlie
llvmpipe/cs: update compute counters not fragment shader.
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2020-08-19
Dave Airlie
vallium: fix input attachment lowering variable shadowing
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2020-08-17
Dave Airlie
llvmpipe: enable GL 4.5
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2020-08-17
Dave Airlie
llvmpipe/blit: for 32-bit unorm depth blits just copy...
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2020-08-17
Dave Airlie
vallium: initial import of the vulkan frontend
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2020-08-17
Dave Airlie
vulkan/wsi: add sw support. (v2)
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2020-08-17
Dave Airlie
util/format: add some ZS helpers for vallium
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2020-08-17
Dave Airlie
gallivm/nir: add load push constant support
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2020-08-17
Dave Airlie
llvmpipe: add support for memory allocation APIs
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2020-08-17
Dave Airlie
gallium: add a resource flag to say no over allocation.
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2020-08-17
Dave Airlie
gallium: add an interface for memory allocations.
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2020-08-16
Dave Airlie
llvmpipe: only read 0 for channels being read
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2020-08-16
Dave Airlie
CI: temp disable t720/t760 jobs.
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2020-08-14
Dave Airlie
anv: add no reloc flags on empty and simple bo paths.
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2020-07-28
Dave Airlie
radv: cleanup locking around timeline waiting.
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2020-07-23
Dave Airlie
Revert "llvmpipe: Use the default behavior of ALLOW_MAPPED_B...
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2020-07-23
Dave Airlie
llvmpipe/ms: fix sign extension bug in rasterizer.
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2020-07-23
Dave Airlie
llvmpipe: enable robust buffer access + GL 4.3, GLES...
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2020-07-23
Dave Airlie
llvmpipe: add device reset query context hook.
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2020-07-23
Dave Airlie
glx/drisw: add robustness support
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2020-07-23
Dave Airlie
drisw: add robustness extension support.
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2020-07-23
Dave Airlie
llvmpipe/draw: handle constant buffer limits and robustness...
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2020-07-23
Dave Airlie
llvmpipe: enable EXT_texture_shadow_lod
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2020-07-20
Dave Airlie
ci/llvmpipe: reenable gpu shader5 tests
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2020-07-20
Dave Airlie
llvmpipe: add framebuffer fetching support (v1.1)
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2020-07-19
Dave Airlie
llvmpipe/cs: respect render condition
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2020-07-16
Dave Airlie
llvmpipe: fix position offset interpolation
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2020-07-16
Dave Airlie
llvmpipe: fix stencil only formats.
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2020-07-16
Dave Airlie
ci: bump piglit checkout for dsa tests
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2020-07-16
Dave Airlie
mesa: change dsa texture error codes for GL 4.6
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2020-07-15
Dave Airlie
llvmpipe/format: fix snorm conversion
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2020-07-15
Dave Airlie
gallivm/sample: always square rho before fast log2
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2020-07-13
Dave Airlie
nouveau: avoid LTO ODR warning (v2)
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2020-07-10
Dave Airlie
llvmpipe/cs: fix image/sampler binding for compute
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2020-07-10
Dave Airlie
llvmpipe: flush resources on sampler view binding
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2020-07-10
Dave Airlie
llvmpipe: denote NEW fs when images change.
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2020-07-07
Dave Airlie
llvmpipe: add ARB_post_depth_coverage support.
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2020-07-07
Dave Airlie
ci/virgl: update results after streams fixes.
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2020-07-07
Dave Airlie
draw/gs: use mask to limit vertex emission.
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2020-07-07
Dave Airlie
draw: free vertex info from geometry streams.
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2020-07-07
Dave Airlie
draw: use common exit path in pipeline finish.
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2020-07-07
Dave Airlie
draw/gs: reverse the polarity of the invocation/prims...
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2020-07-07
Dave Airlie
draw: account primitive lengths for all streams.
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2020-07-07
Dave Airlie
gallivm/nir: end primitive for all streams.
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2020-07-07
Dave Airlie
gallivm/nir: don't access stream var outside bounds
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2020-07-07
Dave Airlie
gallivm/gs_iface: pass stream into end primitive interface.
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2020-07-07
Dave Airlie
draw/gs: only allocate memory for streams needed.
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2020-07-07
Dave Airlie
gallivm/draw/gs: pass vertex stream count into shader...
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2020-07-07
Dave Airlie
draw/gs: fix up current verts in output fetching.
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2020-07-07
Dave Airlie
draw: emit so primitives before ending empty pipeline.
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2020-07-07
Dave Airlie
gallivm/nir: call end prim at end on all GS streams.
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2020-07-06
Dave Airlie
llvmpipe: enable GL 4.2
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2020-07-06
Dave Airlie
llvmpipe: bump to GL support to GL 4.1
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2020-07-06
Dave Airlie
llvmpipe: bump texture/scene limits to enable GL 4.1
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2020-07-06
Dave Airlie
mesa/version: only enable GL4.1 with correct limits.
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2020-07-03
Dave Airlie
draw/clip: fix viewport index for geometry shaders
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2020-07-03
Dave Airlie
draw/clip: cleanup viewport index handling code.
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2020-07-02
Dave Airlie
docs: update llvmpipe GL 4.0 status
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2020-07-02
Dave Airlie
ci: fixup tests after all indirect images fixes.
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2020-07-02
Dave Airlie
llvmpipe: handle indirect images properly
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2020-07-02
Dave Airlie
draw/sample: add support for indirect images
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2020-07-02
Dave Airlie
gallivm/nir: add support for indirect image loading
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2020-07-02
Dave Airlie
gallivm/img: refactor out the texel return type (v2)
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2020-07-02
Dave Airlie
gallivm/nir: refactor image operations for indirect...
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2020-07-02
Dave Airlie
gallivm/nir: support passing image index into image...
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2020-07-02
Dave Airlie
llvmpipe: pass number of images into image soa create
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2020-07-02
Dave Airlie
draw: pass number of images to image soa create
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2020-07-02
Dave Airlie
llvmpipe: enable ARB_gpu_shader5
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2020-07-02
Dave Airlie
gallivm/sample: handle size unit offset
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2020-07-02
Dave Airlie
llvmpipe/draw: wire up indirect offset
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2020-07-02
Dave Airlie
gallivm/sample: pass indirect offset into texture/image...
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2020-07-02
Dave Airlie
gallivm/nir: handle non-uniform texture offsets
Signed-off-by:
Dave Airlie
<airlied@redhat.com>
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2020-07-02
Dave Airlie
gallivm/nir: add texture unit indexing
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