projects
/
mesa.git
/ search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
freedreno/a6xx: fix blitter crash
2018-12-13
Eric Anholt
nir: Move intel's half-float image store lowering to...
commit
|
commitdiff
|
tree
2018-12-13
Eric Anholt
Revert "intel: Simplify the half-float packing in image...
commit
|
commitdiff
|
tree
2018-12-13
Eric Anholt
nir: Print the format of image variables.
commit
|
commitdiff
|
tree
2018-12-13
Eric Anholt
mesa/st: Expose compute shaders when NIR support is...
commit
|
commitdiff
|
tree
2018-12-13
Eric Anholt
intel: Simplify the half-float packing in image load...
commit
|
commitdiff
|
tree
2018-12-13
Eric Anholt
nir: Pull some of intel's image load/store format conversion...
commit
|
commitdiff
|
tree
2018-12-13
Eric Anholt
nir: Add some more consts to the nir_format_convert...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
shader-packing
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
tfu
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Fix a leak of the disassembled instruction string...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
vc4: Fix a leak of the transfer helper on screen destroy.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Fix a leak of the transfer helper on screen destroy.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Add VIR dumping of TMU config p0/p1.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Simplify VIR uniform dumping using a temporary.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Garbage collect unused uniforms code.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Split most of TEXTURE_SHADER_STATE setup out of...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Fix handling of texture first_layer offsets for...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Return the right gl_SampleMaskIn[] value.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Fix a comment typo
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Convert to using nir_src_as_uint() from const_value...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Don't forget to flush writes to UBOs.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Make an array for frag/vert texture state in the...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Re-use the wrap mode uniform on V3D 3.3.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Put default vertex attribute values into the state...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Create a state uploader for packing our shaders...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Update simulator cache flushing code to match...
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Use the TFU to do generatemipmap.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Add the V3D TFU submit interface to the simulator.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Use combined input/output segments.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Add missing OES_half_float_linear support.
commit
|
commitdiff
|
tree
2018-12-08
Eric Anholt
v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
commit
|
commitdiff
|
tree
2018-11-27
Eric Anholt
v3d: Add renderonly support.
commit
|
commitdiff
|
tree
2018-11-27
Eric Anholt
gallium: Remove unused variable in u_tests.
commit
|
commitdiff
|
tree
2018-11-27
Eric Anholt
gallium: Fix uninitialized variable warning in compute...
commit
|
commitdiff
|
tree
2018-11-17
Eric Anholt
egl: Print the actual message to the console from _eglError().
commit
|
commitdiff
|
tree
2018-11-17
Eric Anholt
loader: Factor out the common driver opening logic...
commit
|
commitdiff
|
tree
2018-11-16
Eric Anholt
loader: Stop using a local definition for an in-tree...
commit
|
commitdiff
|
tree
2018-11-16
Eric Anholt
egl: Move loader_set_logger() up to egl_dri2.c.
commit
|
commitdiff
|
tree
2018-11-16
Eric Anholt
glx: Move DRI extensions pointer loading to driOpenDriver().
commit
|
commitdiff
|
tree
2018-11-16
Eric Anholt
glx: Remove an old DEFAULT_DRIVER_DIR default.
commit
|
commitdiff
|
tree
2018-11-16
Eric Anholt
vc4: Don't return a vc4 BO handle on a renderonly screen.
commit
|
commitdiff
|
tree
2018-11-16
Eric Anholt
vc4: Make sure we make ro scanout resources for create_with_...
commit
|
commitdiff
|
tree
2018-11-15
Eric Anholt
v3d: Don't try to set PF flags on a LDTMU operation
commit
|
commitdiff
|
tree
2018-11-15
Eric Anholt
v3d: Fix double-swapping of R/B on V3D 4.1
commit
|
commitdiff
|
tree
2018-11-12
Eric Anholt
egl: Improve the debugging of gbm format matching in...
commit
|
commitdiff
|
tree
2018-11-12
Eric Anholt
gbm: Introduce a helper function for printing GBM format...
commit
|
commitdiff
|
tree
2018-11-12
Eric Anholt
gbm: Move gbm_format_canonicalize() to the core.
commit
|
commitdiff
|
tree
2018-11-02
Eric Anholt
vc4: Use the normal simulator ioctl path for CL submit...
commit
|
commitdiff
|
tree
2018-11-02
Eric Anholt
vc4: Maintain a separate GEM mapping of BOs in the...
commit
|
commitdiff
|
tree
2018-11-02
Eric Anholt
vc4: Take advantage of _mesa_hash_table_remove_key...
commit
|
commitdiff
|
tree
2018-11-02
Eric Anholt
v3d: Remove the special path for simulaton of the submit...
commit
|
commitdiff
|
tree
2018-11-02
Eric Anholt
v3d: Maintain a mapping of the GEM buffer in the simulator.
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
vc4: Drop the winsys_stride relayout in the simluator
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Update the TLB config for depth writes on V3D...
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Use the TLB R/B swapping instead of recompiles...
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Take advantage of _mesa_hash_table_remove_key...
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Respect user-passed strides for BO imports.
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Drop #if 0-ed out v3d_dump_to_file().
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Fix a typo in a comment in job handling.
commit
|
commitdiff
|
tree
2018-11-01
Eric Anholt
v3d: Fix a copy-and-paste comment in the simulator...
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
vc4: Fix unused variable warning.
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
v3d: Use nir_remove_unused_io_vars to handle binner...
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
v3d: Only add output slot tracking for the current...
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
v3d: Use nir_lower_io_to_scalar_early to DCE unused...
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
v3d: Don't rely on sorting input vars for VPM read...
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
v3d: Split out NIR input setup between FS and VPM.
commit
|
commitdiff
|
tree
2018-10-30
Eric Anholt
nir: Allow using nir_lower_io_to_scalar_early on VS...
commit
|
commitdiff
|
tree
2018-10-16
Eric Anholt
v3d: Add support for hardware pack/unpack of half floats.
commit
|
commitdiff
|
tree
2018-10-16
Eric Anholt
nir: Expose nir_remove_unused_io_vars().
commit
|
commitdiff
|
tree
2018-10-16
Eric Anholt
nir: Be sure to fix deref modes after demoting shader...
commit
|
commitdiff
|
tree
2018-10-16
Eric Anholt
gallium/ttn: Convert inputs and outputs to derefs of...
commit
|
commitdiff
|
tree
2018-10-16
Eric Anholt
gallium/ttn: Fix the type of gl_FragDepth.
commit
|
commitdiff
|
tree
2018-09-22
Eric Anholt
vc4: Remove dead i == 0 code from the cos() implementation.
commit
|
commitdiff
|
tree
2018-09-22
Eric Anholt
vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL...
commit
|
commitdiff
|
tree
2018-09-17
Eric Anholt
v3d: Switch from FLUSH_ALL_STATE to FLUSH for ending...
commit
|
commitdiff
|
tree
2018-09-17
Eric Anholt
v3d: Stop clearing the OQ state at the end of the job.
commit
|
commitdiff
|
tree
2018-09-17
Eric Anholt
v3d: Always emit a TF disable at the start of drawing...
commit
|
commitdiff
|
tree
2018-09-07
Eric Anholt
v3d: Fix setup of the VCM cache size.
commit
|
commitdiff
|
tree
2018-09-07
Eric Anholt
v3d: Fix SRC_ALPHA_SATURATE blending for RTs without...
commit
|
commitdiff
|
tree
2018-09-05
Eric Anholt
loader: Drop unused argument from dri3_update_drawable().
commit
|
commitdiff
|
tree
2018-09-04
Eric Anholt
freedreno: Drop a bunch of duplicated gallium PIPE_CAP...
commit
|
commitdiff
|
tree
2018-09-04
Eric Anholt
v3d: Drop a bunch of duplicated gallium PIPE_CAP default...
commit
|
commitdiff
|
tree
2018-09-04
Eric Anholt
vc4: Drop a bunch of duplicated gallium PIPE_CAP default...
commit
|
commitdiff
|
tree
2018-09-04
Eric Anholt
gallium: Add a helper for implementing PIPE_CAP_* default...
commit
|
commitdiff
|
tree
2018-08-09
Eric Anholt
egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
commit
|
commitdiff
|
tree
2018-08-09
Eric Anholt
vc4: Implement texture_subdata() to directly upload...
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Handle partial loads/stores of tiled textures.
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Compile the LT image helper per cpp we might load...
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Refactor to reuse the LT tile walking code.
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Fix vc4_fence_server_sync() on pre-syncobj kernels.
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Ignore samplers for finding uniform offsets.
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Extend dumping of uniforms in QIR and in the command...
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Pull uinfo->data[i] dereference out to the top...
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Make sure to emit a tile coordinates between two...
commit
|
commitdiff
|
tree
2018-08-08
Eric Anholt
vc4: Respect a sampler view's first_layer field.
commit
|
commitdiff
|
tree
2018-08-07
Eric Anholt
vc4: Fix a leak of the no-vertex-elements workaround BO.
commit
|
commitdiff
|
tree
2018-08-07
Eric Anholt
vc4: Fix context creation when syncobjs aren't supported.
commit
|
commitdiff
|
tree
2018-08-06
Eric Anholt
v3d: Emit the VCM_CACHE_SIZE packet.
commit
|
commitdiff
|
tree
2018-08-06
Eric Anholt
v3d: Drop "VC5" from the renderer string.
commit
|
commitdiff
|
tree
next