2011-11-14 |
Christoph Bumiller | st/mesa: fix system value to semantic mapping
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2011-11-14 |
Christoph Bumiller | gallium: add TGSI_SEMANTIC_VERTEXID
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: set primitive restart in the correct draw calls
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: import SM4 converter
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nouveau,nvc0: fix/improve handling of multiple constant...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: add support for linear and buffer textures and RTs
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: add support for clip distance shader outputs
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: handle more query types
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: fix location of the PrimitiveID output
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: prevent VERTEXID/INSTANCEID from consuming input...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: fixes for program tessellation parameters
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50,nvc0: reset per-instance state for inactive vertex...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50,nvc0: reset base element in draw_arrays
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: apply first_layer offset to all resources with...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: emit state to allow GP to select the RT layer
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: validate GP samplers, textures
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: fix clear_render_target/depth_stencil region
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0: fix assertion that immediate array buffer fits
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: use RDSV to fetch FrontFacing before lowering
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: fix textureGrad with offsets and in non-FPs
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: add wrap mode for shift operations
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: initialize RelocInfo to 0
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0/ir: fix emission of cvt when register and type...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: fix argument count for CUBE_ARRAY texture...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0/ir: GP emit address must end up in $r0
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0/ir: TXQ requires different lowering from normal TEX
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: initialize default prog_info values for GP,TP
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: fix memory value equality check
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nv50/ir: fix leak in removal of graph root
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: fix/improve OMSetRenderTargets
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: avoid translating invalid blend, depth or stencil...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: add support for buffer views
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: improve CreateInputLayout
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x/context: fix IASetVertexBuffers stride comparison
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: use ZS formats for TYPELESS resources with DS...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: use resource format if view format is UNKNOWN
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: fix shadow comparison to gallium enum off by one
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: improve CheckFormatSupport
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: update format mapping table
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: fix translation of subresource to layer
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: fix initial data upload for 3D textures
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: MipLevels -1 in resource view desc means all
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x/dxgi: fix initialization of pipe_box for Present...
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: implement array textures
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0/ir: handle levelZero modifier in TEX emission
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | nvc0/ir: fix lowering of DIV F32
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: fix refcounting of GalliumD3D11DeviceChild objects
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2011-10-21 |
Christoph Bumiller | nvc0/ir: fix xy confusion typo in readTessCoord
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x/sm4: save CUSTOMDATA
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: add FORK/JOIN phase opcodes to declarations
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: add shader signature to sm4_program
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: attempt to detect D3D10 feature level
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commit | commitdiff | tree |
2011-10-21 |
Christoph Bumiller | d3d1x: switch to TGSI SAMPLE opcodes
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commit | commitdiff | tree |
2011-10-20 |
Christoph Bumiller | d3d1x: make use of new query types
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commit | commitdiff | tree |
2011-10-20 |
Christoph Bumiller | softpipe: implement/fix TIMESTAMP queries
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commit | commitdiff | tree |
2011-10-20 |
Christoph Bumiller | gallium: add new query types and missing documentation
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commit | commitdiff | tree |
2011-10-15 |
Christoph Bumiller | nv50,nvc0: extend formats table for integer formats
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commit | commitdiff | tree |
2011-10-15 |
Christoph Bumiller | gallium: add PIPE_BIND_BLENDABLE flag
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commit | commitdiff | tree |
2011-10-13 |
Christoph Bumiller | d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
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commit | commitdiff | tree |
2011-09-28 |
Christoph Bumiller | d3d1x: propagate DepthBiasClamp to rasterizer cso
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commit | commitdiff | tree |
2011-09-28 |
Christoph Bumiller | d3d1x: fix uninitialized const color union black
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commit | commitdiff | tree |
2011-09-28 |
Christoph Bumiller | nv50,nvc0: support polygon offset clamp state
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commit | commitdiff | tree |
2011-09-28 |
Christoph Bumiller | r600: support polygon offset clamp state
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commit | commitdiff | tree |
2011-09-28 |
Christoph Bumiller | gallium: add polygon offset clamp state
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commit | commitdiff | tree |
2011-09-22 |
Christoph Bumiller | d3d1x: setup draw info primitive restart parameters
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commit | commitdiff | tree |
2011-09-17 |
Christoph Bumiller | d3d1x: fix parsing of SM4 relative addressing register op
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commit | commitdiff | tree |
2011-09-17 |
Christoph Bumiller | d3d1x: set flatshade_first in rasterizer state
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commit | commitdiff | tree |
2011-09-17 |
Christoph Bumiller | d3d1x: initialize point size and line width to 1
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nvc0: implement resource_resolve
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nv50/ir: add missing license headers
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nvc0: emit tessellation mode and patch size in TCP...
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nvc0: remove old shader backend files
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nvc0: hook up to new shader code generator
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nv50/ir: import new shader backend code
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nvc0: prevent interruption of m2mf push
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commit | commitdiff | tree |
2011-09-14 |
Christoph Bumiller | nouveau: make data argument of nouveau_context::push_data...
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nv50,nvc0: fix multisample format hack
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nouveau: use PRIu64 for printing uint64_t
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nouveau/mm: move slabs to correct list on memory release
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nv50: add support for linear textures and render targets
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nv50: align pitch of linear surfaces correctly
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nv50: handle TGSI_OPCODE_ROUND
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nv50,nvc0: add states mask to state validation function
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample...
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commit | commitdiff | tree |
2011-08-30 |
Christoph Bumiller | mesa: update multisample state on _NEW_BUFFERS
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commit | commitdiff | tree |
2011-08-26 |
Christoph Bumiller | pp: initialize the sample mask
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commit | commitdiff | tree |
2011-08-25 |
Christoph Bumiller | d3d1x: save to correct slot in xs_set_constant_buffers
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commit | commitdiff | tree |
2011-08-25 |
Christoph Bumiller | d3d1x: fix xs_set_samplers
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commit | commitdiff | tree |
2011-08-19 |
Christoph Bumiller | nv50: fix potential null deref in insn modifer optimization...
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commit | commitdiff | tree |
2011-08-17 |
Christoph Bumiller | nv50: don't drop flags definition when merging SAT...
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commit | commitdiff | tree |
2011-08-07 |
Christoph Bumiller | d3d1x: adapt to resource_resolve interface change
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commit | commitdiff | tree |
2011-08-07 |
Christoph Bumiller | nv50,nvc0: never convert in resource copy when format...
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commit | commitdiff | tree |
2011-08-07 |
Christoph Bumiller | st/mesa: don't resolve stencil twice
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commit | commitdiff | tree |
2011-08-04 |
Christoph Bumiller | nv50: implement resource_resolve with custom blit
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commit | commitdiff | tree |
2011-08-04 |
Christoph Bumiller | st/mesa: implement multisample resolve via BlitFramebuffer
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commit | commitdiff | tree |
2011-08-04 |
Christoph Bumiller | gallium: extend resource_resolve to accommodate BlitFramebuffer
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commit | commitdiff | tree |
2011-08-04 |
Christoph Bumiller | st/mesa: determine Const.MaxSamples in init_extensions
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commit | commitdiff | tree |
2011-07-27 |
Christoph Bumiller | mesa: don't forget about sampleBuffers in framebuffer...
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