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i965: add double support packing support to gs inputs
2016-07-07
Timothy Arceri
i965: add double support packing support to gs inputs
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2016-07-07
Timothy Arceri
nir: add glsl_double_type() helper
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2016-07-07
Timothy Arceri
i965: add indirect packing support to gs load inputs
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2016-07-07
Timothy Arceri
i965: add indirect packing support for tcs and tes
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2016-07-07
Timothy Arceri
i965: add component packing support for tcs
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2016-07-07
Timothy Arceri
i965: add component packing support for tes
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2016-07-07
Timothy Arceri
i965: add component packing support for gs
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2016-07-07
Timothy Arceri
nir: use the same driver location for packed varyings
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2016-07-07
Timothy Arceri
nir: add new intrinsic field for storing component...
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2016-07-05
Timothy Arceri
mesa: stop copying SamplerUnits twice
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2016-07-05
Timothy Arceri
mesa: make attribute binding message more useful
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2016-07-05
Timothy Arceri
i965: make more effective use of SamplersUsed
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2016-07-05
Timothy Arceri
glsl: stop allocating memory for UBOs during linking
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2016-07-05
Timothy Arceri
glsl: mark link_uniform_blocks_are_compatible() as...
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2016-07-05
Timothy Arceri
mesa: fix build error
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2016-06-30
Timothy Arceri
glsl/mesa: move duplicate shader fields into new struct...
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2016-06-30
Timothy Arceri
glsl/main: remove unused params and make function static
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2016-06-30
Timothy Arceri
glsl: simplify link_uniform_blocks()
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-06-30
Timothy Arceri
mesa: don't print name in _mesa_append_uniforms_to_file()
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2016-06-30
Timothy Arceri
mesa: remove unreachable code from _mesa_write_shader_to_file()
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2016-06-30
Timothy Arceri
glsl: pass symbols to find_matching_signature() rather...
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2016-06-30
Timothy Arceri
glsl: pass symbols rather than shader to _mesa_get_main_func...
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2016-06-30
Timothy Arceri
mesa: don't use drivers NewShader function when creating...
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2016-06-30
Timothy Arceri
glsl: make cross_validate_globals() more generic
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating geom and tcs layout values
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating tes layout values
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2016-06-22
Timothy Arceri
i965: move vs outputs written into a helper
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2016-06-21
Timothy Arceri
i965: get PrimitiveMode from the program rather than...
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2016-06-17
Timothy Arceri
mesa: remove remaining tabs in api_validate.c
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2016-06-16
Timothy Arceri
i965: remove remaining tabs in brw_link.cpp
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2016-06-16
Timothy Arceri
mesa/glsl: stop using GL shader type internally
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2016-06-15
Timothy Arceri
i965: remove type_size_vec4_times_4()
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2016-06-14
Timothy Arceri
glsl: make sure UBO arrays are sized in ES
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2016-06-12
Timothy Arceri
glsl: fix component overlap validation for doubles
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2016-06-12
Timothy Arceri
glsl: fix max varyings count for ARB_enhanced_layouts
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2016-06-08
Timothy Arceri
glsl: stop allocating memory for SSBOs and builtins
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2016-06-01
Timothy Arceri
Revert "glsl: fix xfb_offset unsized array validation"
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2016-05-30
Timothy Arceri
glsl: fix xfb_offset unsized array validation
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2016-05-30
Timothy Arceri
glsl: dont crash when attempting to assign a value...
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2016-05-30
Timothy Arceri
glsl: use has_double() helper
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2016-05-30
Timothy Arceri
glsl: fix explicit uniform block alignment
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2016-05-24
Timothy Arceri
glsl: add support for explicit components to frag outputs
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2016-05-24
Timothy Arceri
glsl: fix explicit location validation for doubles
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2016-05-22
Timothy Arceri
i965: remove redundant NULL check
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2016-05-17
Timothy Arceri
glsl: make reserved_varying_slot() static
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2016-05-17
Timothy Arceri
glsl: include per-patch varyings when generating reserved...
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2016-05-17
Timothy Arceri
glsl: don't incorrectly eliminate patches with explicit...
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2016-05-17
Timothy Arceri
glsl: remove remainings tabs in link_varyings.cpp
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2016-05-17
Timothy Arceri
glsl: fix location and component packing validation...
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2016-05-01
Timothy Arceri
mesa: add LOCATION_COMPONENT support to GetProgramResourceiv
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2016-05-01
Timothy Arceri
glsl: add component to has_layout() helper
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2016-05-01
Timothy Arceri
glsl: validate linking of intrastage component qualifiers
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2016-05-01
Timothy Arceri
glsl: update explicit location matching to support...
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2016-05-01
Timothy Arceri
glsl: cross validate varyings with a component qualifier
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2016-05-01
Timothy Arceri
glsl: validate and store component layout qualifier...
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2016-05-01
Timothy Arceri
glsl: allow component qualifier on varying inputs
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2016-05-01
Timothy Arceri
glsl: parse component layout qualifier
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2016-04-27
Timothy Arceri
glsl: move uniform block validation to link_uniform_blocks.cpp
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2016-04-22
Timothy Arceri
glsl: fix cross validation for explicit locations on...
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2016-04-11
Timothy Arceri
i965: fix struct type in comment
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2016-04-05
Timothy Arceri
glsl: remove remaining tabs in link_uniform_blocks.cpp
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2016-04-05
Timothy Arceri
mesa: remove unused IsShaderStorage field
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2016-04-05
Timothy Arceri
glsl: fully split apart buffer block arrays
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2016-04-02
Timothy Arceri
mesa: remove unrequired else
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2016-04-02
Timothy Arceri
glsl: rename var and simplify if
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2016-04-02
Timothy Arceri
glsl: store ubo or ssbo index in block index
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2016-04-02
Timothy Arceri
glsl: store stage reference in gl_uniform_block
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2016-04-02
Timothy Arceri
glsl: simplify buffer block resource limit checking
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2016-04-02
Timothy Arceri
glsl: simplify SSBO resources check
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2016-04-02
Timothy Arceri
glsl: split buffer block arrays earlier
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2016-04-02
Timothy Arceri
glsl: only set buffer block binding once during initialisation
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2016-04-01
Timothy Arceri
glsl: remove tabs and fix some other style issues in...
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2016-03-31
Timothy Arceri
docs: mark xfb_* qualifiers as DONE
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2016-03-31
Timothy Arceri
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFER...
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2016-03-31
Timothy Arceri
glsl: add transform feedback buffers to resource list
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2016-03-31
Timothy Arceri
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
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2016-03-31
Timothy Arceri
mesa: add support to query GL_OFFSET for GL_TRANSFORM_FEEDBA...
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2016-03-31
Timothy Arceri
mesa: rename tranform feeback varying macro XFB to XFV
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2016-03-31
Timothy Arceri
glsl: always enable transform feedback mode when xfb_stride...
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2016-03-31
Timothy Arceri
glsl: handle varyings that are not written to but have...
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2016-03-31
Timothy Arceri
glsl: when lowering named interface set assigned flag
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2016-03-31
Timothy Arceri
glsl: reset current stream tracker
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2016-03-31
Timothy Arceri
glsl: generate link error when implicit stride is to...
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2016-03-31
Timothy Arceri
glsl: add xfb_stride link time validation
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2016-03-31
Timothy Arceri
glsl: validate global out xfb_stride qualifiers and...
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2016-03-31
Timothy Arceri
mesa: split transform feedback buffer into its own...
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2016-03-31
Timothy Arceri
glsl: use bitmask of active xfb buffer indices
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2016-03-31
Timothy Arceri
glsl: sort xfb varyings in offset/buffer order
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2016-03-31
Timothy Arceri
glsl: basic linking support for xfb qualifiers
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2016-03-31
Timothy Arceri
glsl: add xfb helpers and fields to the tfeedback_decl...
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2016-03-31
Timothy Arceri
glsl: add helper to process xfb qualifiers during linking
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2016-03-31
Timothy Arceri
glsl: add helper to generate xfb varying names
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2016-03-31
Timothy Arceri
glsl: add helper for counting varyings
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2016-03-31
Timothy Arceri
glsl: add xfb qualifier lowering support for named...
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2016-03-31
Timothy Arceri
glsl: add xfb qualifiers to has_layout helper
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2016-03-31
Timothy Arceri
glsl: apply xfb_stride to implicit offsets for ifc...
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2016-03-31
Timothy Arceri
glsl: add xfb_stride compile time rules
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2016-03-31
Timothy Arceri
glsl: add xfb_offset compile time rules
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2016-03-31
Timothy Arceri
glsl: add xfb_buffer compile time rules
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