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masked out unsupported glBlendColor (some games check only the proc addr)
2004-06-03
Daniel Borca
masked out unsupported glBlendColor (some games check...
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2004-05-31
Daniel Borca
reworked FXT1
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2004-05-25
Daniel Borca
oops
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2004-05-25
Daniel Borca
FXT1 texture compression (initial draft)
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2004-05-20
Daniel Borca
doc update; minor changes
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2004-05-19
Daniel Borca
added GL_NV_blend_square
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2004-05-18
Daniel Borca
added some core-level extensions
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2004-05-12
Daniel Borca
minor fixes
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2004-05-10
Daniel Borca
fixed bugs in fxddtex.c
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2004-05-07
Daniel Borca
documentation update
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2004-05-04
Daniel Borca
texture compression: getting warmer
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2004-05-03
Daniel Borca
unbloat namespace
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2004-04-30
Daniel Borca
FXT1: getting warmer
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2004-04-29
Daniel Borca
FXT1 preparations
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2004-04-28
Daniel Borca
updated makefiles
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2004-04-27
Daniel Borca
transfer routines for compressed formats (avoid SEGFAULT...
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2004-04-26
Daniel Borca
accomodate newtexstore
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2004-04-14
Daniel Borca
documentation updates
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2004-04-13
Daniel Borca
updated Glide driver documentation
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2004-04-07
Daniel Borca
removed wfx makefiles
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2004-04-07
Daniel Borca
revived linux-glide build process
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2004-04-05
Daniel Borca
protected all codegen behind AllowCodegen
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2004-04-02
Daniel Borca
got rid of the notify routine as intermediate step
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2004-04-02
Daniel Borca
disabled naughty cheats and protected the choosers...
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2004-04-02
Daniel Borca
added codegen'ed choosers
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2004-04-01
Daniel Borca
codegen'ed versions of the 2nd level dispatch
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2004-03-31
Daniel Borca
fine-tuning x86 gcc codegen
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2004-03-29
Daniel Borca
code cleanup heheh
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2004-03-25
Daniel Borca
small changes (version string)
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2004-03-15
Daniel Borca
unfinished SOLO driver for TDFX
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2004-03-09
Daniel Borca
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
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2004-03-08
Daniel Borca
Voodoo Rush fixes
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2004-03-03
Daniel Borca
_tnl_allow_*_fog(...)
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2004-03-03
Daniel Borca
made NASM opcodes consistent
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2004-03-02
Daniel Borca
workaround for crash-upon-exit in verbose mode
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2004-02-20
Daniel Borca
fixed some typos
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2004-02-16
Daniel Borca
cleanup and some WGL PIXELFORMAT issues
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2004-02-16
Daniel Borca
fog_coord demo
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2004-02-10
Daniel Borca
fixed back fxMesaGetCurrentContext to match MakeCurrent
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2004-02-09
Daniel Borca
reorganized DMesa to fxMesa wrapper
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2004-02-09
Daniel Borca
deal with combine_ext refactor
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2004-02-07
Daniel Borca
removed MGA driver from DMesa
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2004-02-07
Daniel Borca
added NUL driver for DMesa
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2004-02-02
Daniel Borca
added glutGetProcAddress in DMesaGLUT
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2004-02-02
Daniel Borca
fixed a bug in GL_NEAREST sampler
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2004-01-29
Daniel Borca
GL_TEXTURE_1D and other stories...
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2004-01-26
Daniel Borca
minimize the number of DIVs
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2004-01-26
Daniel Borca
glutTimerFunc cleanup
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2004-01-26
Daniel Borca
accomodate FetchTexel and fix some memory leak bugs
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2004-01-23
Daniel Borca
accomodated new driver_func initialization
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2004-01-20
Daniel Borca
fixed a bug in VGA initialization routine
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2004-01-16
Daniel Borca
fixed refresh rate control in Glide wrapper
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2004-01-15
Daniel Borca
implemented glutTimerFunc
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2004-01-15
Daniel Borca
documentation update
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2004-01-15
Daniel Borca
_mesa_delete_texture_object and some other updates
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2004-01-14
Daniel Borca
fixed a bug in texture memory manager when in UMA mode
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2004-01-13
Daniel Borca
added support for textures bigger than HW can support...
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2004-01-13
Daniel Borca
re-enabled trilinearness
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2004-01-13
Daniel Borca
small fixes
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2004-01-13
Daniel Borca
updated FX wrapper
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2004-01-12
Daniel Borca
Glide driver (windowed mode) fix for Voodoo2
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2004-01-08
Daniel Borca
keeping things safe: sanity check back
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2004-01-08
Daniel Borca
envvars to control run-time
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2004-01-08
Daniel Borca
updated makefiles
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2004-01-08
Daniel Borca
removed unnecessary (now) sanity check
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2004-01-07
Daniel Borca
bugfix in texture swapping mechanism (multitex)
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2004-01-07
Daniel Borca
temporary workaround for bad primitives in fx_render_vb_quads
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2004-01-07
Daniel Borca
protect against broken apps
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2004-01-07
Daniel Borca
teensy bit of optimization in interp code
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2004-01-07
Daniel Borca
wgl interface
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2004-01-07
Daniel Borca
cleanups
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2004-01-07
Daniel Borca
sanity check for vertex counter
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2004-01-07
Daniel Borca
no-op table on par with main dispatcher
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2004-01-07
Daniel Borca
Mingw3 prototypes
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2003-12-23
Daniel Borca
reverted TMUs for proper multitexturing
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2003-12-19
Daniel Borca
DMesa: removed MGA2064W driver
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2003-12-15
Daniel Borca
EXT_secondary_color and EXT_separate_specular via multipass
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2003-12-12
Daniel Borca
small bug wrt culling
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2003-12-11
Daniel Borca
fixed prototypes for wglGammaRamp3DFX
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2003-12-10
Daniel Borca
got rid of __FUNCTION__ :(
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2003-12-08
Daniel Borca
fixed a bug in texgen (T coord for GL_REFLECTION_MAP_NV)
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2003-11-26
Daniel Borca
accomodate vtx-0-2-branch
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2003-11-22
Daniel Borca
updated core makefiles to include arbparse
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2003-11-21
Daniel Borca
more texture compression
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2003-11-20
Daniel Borca
texture compression testbed
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2003-11-20
Daniel Borca
small matters
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2003-11-18
Daniel Borca
doc updates; GLUT timer additions; fixed compilation...
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2003-11-13
Daniel Borca
vanilla extensions disabled
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2003-11-12
Daniel Borca
dirty hack to advertise vanilla extension names
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2003-11-07
Daniel Borca
NCC fixes and some cosmetics
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2003-11-03
Daniel Borca
small fixes wrt texture handling
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2003-11-03
Daniel Borca
small fixes wrt texture handling
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2003-11-03
Daniel Borca
Voodoo2 happiness
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2003-11-03
Daniel Borca
accomodate decorated names
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2003-10-31
Daniel Borca
removed detritus
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2003-10-30
Daniel Borca
bugfixes wrt texture compression
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2003-10-29
Daniel Borca
changes to accomodate texture compression
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2003-10-29
Daniel Borca
texture compression
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2003-10-23
Daniel Borca
entrypoints... again
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2003-10-23
Daniel Borca
more MinGW fixes
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