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glsl: Always strip arrayness in precision_qualifier_allowed
2016-06-15
Marek Olšák
winsys/radeon: use the common job queue for multithreaded...
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2016-06-15
Marek Olšák
gallium/util: import the multithreaded job queue from...
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2016-06-14
Marek Olšák
gallium/radeon: num-cs-flushes query should display...
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2016-06-14
Marek Olšák
gallium/radeon: add driver queries for compute/dma...
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2016-06-14
Marek Olšák
radeonsi: don't generate "ret void undef"
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2016-06-14
Marek Olšák
radeonsi: try to hit direct hw MSAA resolve by changing...
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2016-06-14
Marek Olšák
radeonsi: clarify the MSAA resolve limitation with...
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2016-06-14
Marek Olšák
gallium/radeon: add micro_tile_mode to radeon_surf
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2016-06-13
Marek Olšák
radeonsi: enable scratch coalescing
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2016-06-08
Marek Olšák
radeonsi: improve the computation and comment of scratch_waves
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2016-06-08
Marek Olšák
radeonsi: print the number of spilled VGPRs
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2016-06-08
Marek Olšák
gallium/radeon: remove dead code creating LLVMTargetMachine
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2016-06-08
Marek Olšák
radeonsi: don't enable scratch just for SGPR spills
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2016-06-08
Marek Olšák
st/mesa: try not to compile compute shader on the first use
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2016-06-08
Marek Olšák
Revert "radeonsi: allow direct hw MSAA resolve for...
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2016-06-07
Marek Olšák
radeonsi: re-enable PBO ReadPixels acceleration
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2016-06-07
Marek Olšák
radeonsi: allow MSAA resolving into a texture that...
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2016-06-07
Marek Olšák
gallium/radeon: move DCC clearing into a separate function
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2016-06-07
Marek Olšák
radeonsi: allow direct hw MSAA resolve for scanout...
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2016-06-07
Marek Olšák
radeonsi: don't allocate DCC for the temporary MSAA...
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2016-06-07
Marek Olšák
radeonsi: don't enable DCC in the sampler if first_level...
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2016-06-07
Marek Olšák
winsys/amdgpu: enable DCC for mipmapped textures
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2016-06-07
Marek Olšák
gallium/radeon: don't disable DCC because of SDMA
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2016-06-07
Marek Olšák
radeonsi: don't flag renderbuffer feedback loop if...
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2016-06-07
Marek Olšák
radeonsi: add per-level dcc_enabled flags
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2016-06-07
Marek Olšák
radeonsi: compute DCC register parameters in si_emit_framebu...
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2016-06-07
Marek Olšák
gallium/radeon: add an assertion checking the validity...
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2016-06-07
Marek Olšák
gallium/radeon: don't allocate DCC for non-renderable...
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2016-06-07
Marek Olšák
gallium/radeon: add support for sharing textures with...
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2016-06-07
Marek Olšák
gallium/radeon: don't discard DCC if an external user...
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2016-06-06
Marek Olšák
gallium/radeon: don't re-set BO metadata after CMASK...
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2016-06-06
Marek Olšák
st/mesa: change SQRT lowering to fix the game Risen
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2016-06-06
Marek Olšák
radeonsi: add a performance tweak for 4 SE parts
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2016-06-06
Marek Olšák
radeonsi: simplify PRIMGROUP_SIZE computation for tessellation
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2016-06-06
Marek Olšák
r600g: use hw MSAA resolve for non-trivial resolves
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2016-06-06
Marek Olšák
radeonsi: use hw MSAA resolve for non-trivial resolves
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2016-06-05
Marek Olšák
radeonsi: fix images with level > 0
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2016-06-04
Marek Olšák
gallium/radeon: don't use the DMA ring for pipelined...
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2016-06-04
Marek Olšák
r600g: don't flush caches when binding shader resources
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2016-06-04
Marek Olšák
r600g: only do necessary cache flushes in cp_dma_copy_buffer
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2016-06-04
Marek Olšák
r600g: only do necessary cache flushes in cp_dma_clear_buffer
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2016-06-04
Marek Olšák
r600g: remove a CP DMA workaround that's not needed...
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2016-06-04
Marek Olšák
r600g: fix CP DMA hazard with index buffer fetches...
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2016-06-04
Marek Olšák
r600g: properly sync CP with CP DMA on R6xx
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2016-06-04
Marek Olšák
r600g: write WAIT_UNTIL in the correct place
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2016-06-04
Marek Olšák
gallium/radeon: rename allocator_so_filled_size ->...
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2016-06-04
Marek Olšák
gallium/u_suballoc: allow different alignment for each...
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2016-06-03
Marek Olšák
Revert "egl: Check if API is supported when using eglBindAPI."
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2016-06-01
Marek Olšák
radeonsi: set correct stencil tile mode for texturing
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2016-06-01
Marek Olšák
winsys/amdgpu: set flags correctly when allocating...
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2016-06-01
Marek Olšák
gallium/radeon: lower memory usage during texture transfers
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2016-06-01
Marek Olšák
gallium/radeon: invalidate busy linear textures for...
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2016-06-01
Marek Olšák
gallium/radeon: degrade tiled textures mapped often...
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2016-06-01
Marek Olšák
gallium/radeon: clean up and better comment use_staging_texture
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2016-06-01
Marek Olšák
radeonsi: set some colorbuffer register fields at emit...
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2016-06-01
Marek Olšák
radeonsi: implement global resetting of texture descriptors
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2016-06-01
Marek Olšák
radeonsi: move code for setting one shader image into...
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2016-06-01
Marek Olšák
radeonsi: set some image descriptor fields at bind...
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2016-06-01
Marek Olšák
gallium/radeon: strenghten some checking for DMA preparation
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2016-06-01
Marek Olšák
gallium/util: add util_texrange_covers_whole_level...
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2016-05-31
Marek Olšák
radeonsi: fix CP DMA hazard with index buffer fetches
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2016-05-31
Marek Olšák
r600g: do GL-compliant integer resolves
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2016-05-31
Marek Olšák
radeonsi: do GL-compliant integer resolves
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2016-05-31
Marek Olšák
gallium/u_blitter: do GL-compliant integer resolves
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2016-05-31
Marek Olšák
mesa: fix crash in driver_RenderTexture_is_safe
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2016-05-31
Marek Olšák
radeonsi: don't flush TC at the end of IBs on DRM ...
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2016-05-30
Marek Olšák
docs/GL3: mark radeonsi as all done up to GL 4.3 and...
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2016-05-29
Marek Olšák
mesa: skip level checking for FramebufferTexture*D...
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2016-05-27
Marek Olšák
radeonsi: always reserve output space for tess factors
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2016-05-26
Marek Olšák
gallium/radeon: add the kernel version into the renderer...
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2016-05-26
Marek Olšák
winsys/amdgpu: add back multithreaded command submission
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2016-05-19
Marek Olšák
gallium/radeon: small cleanups in r600_texture_transfer_map
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2016-05-19
Marek Olšák
gallium/radeon: don't set PB_USAGE in winsyses
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2016-05-19
Marek Olšák
gallium/radeon: handle VRAM_GTT placements as having...
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2016-05-19
Marek Olšák
gallium/radeon: ignore PIPE_TRANSFER_MAP_DIRECTLY
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2016-05-19
Marek Olšák
radeonsi: add a workaround for a bug in LLVM <= 3.8
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2016-05-10
Marek Olšák
gallium/radeon: don't flush the GFX IB if DMA doesn...
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2016-05-10
Marek Olšák
radeonsi: consolidate radeon_add_to_buffer_list calls...
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2016-05-10
Marek Olšák
gallium/radeon: add a heuristic for better (S)DMA performance
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2016-05-10
Marek Olšák
gallium/radeon: flush if DMA IB memory usage is too...
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2016-05-10
Marek Olšák
radeonsi: add new SDMA texture copy code
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2016-05-10
Marek Olšák
gallium/radeon: fix (S)DMA read-after-write hazards
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2016-05-10
Marek Olšák
radeonsi: raise the max size for SDMA buffer copies
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2016-05-10
Marek Olšák
radeonsi: remove SDMA texture copy code
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2016-05-10
Marek Olšák
radeonsi: only expose *_init_*dma_functions from (S...
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2016-05-10
Marek Olšák
gallium/radeon: implement randomized SDMA texture copy...
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2016-05-10
Marek Olšák
gallium/radeon: discard CMASK or DCC if overwriting...
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2016-05-10
Marek Olšák
gallium/radeon: use a common function for DMA blit...
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2016-05-10
Marek Olšák
gallium/radeon: split out code for discarding DCC
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2016-05-10
Marek Olšák
gallium/radeon: rename r600_texture_disable_cmask ...
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2016-05-10
Marek Olšák
st/mesa: use transfer_inline_write for memcpy TexSubImage...
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2016-05-10
Marek Olšák
gallium/radeon: fix partial layered transfers of cube...
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2016-05-10
Marek Olšák
gallium/radeon: align alignments for better buffer...
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2016-05-10
Marek Olšák
gallium/radeon: use gart_page_size instead of hardcoded...
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2016-05-10
Marek Olšák
winsys/radeon: use gart_page_size instead of private...
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2016-05-10
Marek Olšák
winsys/amdgpu: move gart_page_size to struct radeon_winsys
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2016-05-09
Marek Olšák
r300g: add support for PIPE_FORMAT_x8R8G8B8_*
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2016-05-06
Marek Olšák
radeonsi: set DECOMPRESS_Z_ON_FLUSH if nr_samples >= 4
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2016-05-06
Marek Olšák
r600g: use the hw MSAA resolving if formats are compatible
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2016-05-02
Marek Olšák
gallium/radeon: remove stencil_tile_split from metadata
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